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Dominator : Heart of pagrio

 

When i use a skill It Should overlay when it's 10 sec left and when you use Heart of pagrio again should be 15 sec.

now it's counting down and do not take new effect :/

 

any one can help me with that?

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Posted

Same with Greater Group Heal

 

<skill id="1219" levels="33" name="Greater Group Heal" enchantLevels1="30" enchantLevels2="30">
  <table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85</table>
  <enchant1 name="magicLvl" val="#enchantMagicLvl"/>
  <enchant2 name="magicLvl" val="#enchantMagicLvl"/>
  <table name="#ench2MpConsume">189 187 185 184 182 180 179 177 175 174 172 170 168 167 165 163 162 160 158 157 155 153 152 150 148 146 145 143 141 140</table>
  <table name="#ench2MpConsume_Init">47 46 46 46 45 45 44 44 43 43 43 42 42 41 41 40 40 40 39 39 38 38 38 37 37 36 36 35 35 35</table>
  <table name="#mpConsume_Init">23 24 25 26 26 27 29 30 31 32 32 33 35 36 36 37 38 39 39 39 40 41 42 42 43 44 45 45 46 46 47 48 48</table>
  <table name="#mpConsume">92 95 97 101 104 107 114 118 121 127 127 131 138 141 144 148 151 154 156 156 159 162 165 168 171 174 177 179 182 184 186 189 191</table>
  <table name="#power">163 169 175 188 194 201 213 220 226 239 246 253 266 272 279 285 291 298 304 310 316 322 328 334 339 345 350 355 360 365 369 374 378</table>
  <table name="#hotValue">11 12 12 13 13 14 15 15 16 16 17 17 18 19 19 19 20 20 21 21 21 22 22 23 23 23 24 24 24 25 25 25 26</table>
  <table name="#ench1Power">691 695 699 703 707 711 715 719 723 727 731 735 739 743 747 751 755 759 763 767 771 775 779 783 787 791 795 799 803 807</table>
  <set name="mpInitialConsume" val="#mpConsume_Init"/>
  <set name="mpConsume" val="#mpConsume"/>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_PARTY"/>
  <set name="skillRadius" val="1000"/>
  <set name="reuseDelay" val="25000"/>
  <set name="hitTime" val="7000"/>
  <set name="skillType" val="HEAL"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="aggroPoints" val="#power"/>
  <enchant1 name="power" val="#ench1Power"/>
  <enchant2 name="mpConsume" val="#ench2MpConsume"/>
  <enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
  <for>
   <effect count="15" name="HealOverTime" time="1" val="#hotValue" stackOrder="#hotValue" stackType="LifeForce"/>
  </for>
</skill>

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