Geia sas piga na kanw compile apo to guide tis extreme dwarf opws leei pira ta svn gia to freya egine to compile ala sto telos paw na mpw me freya client kai m leei wrong protocol version mipws 3erete ti paizei.. Apo edw to pira http://www.maxcheaters.com/forum/index.php?topic=156075.0
I created a system of FAKES to improve my GeoEngine, but I'm having problems with blocks. I've tried everything to fix it, but a block going from the inside out bugs the player's movement and freezes them. However, the reverse doesn't cause this bug. If I'm outside and click inside, the path is traced normally, but if it's reversed, it bugs at the fence. I've created several debugs and read all kinds of GeoEngine versions, but I haven't had any success. Can someone give me some insight into graphical data?
When fakes spawn, they are given possible routes, but they don't follow them. If there's a target, instead of following the correctly drawn path, it simply uses a straight line.
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G1annhs08
Geia sas piga na kanw compile apo to guide tis extreme dwarf opws leei pira ta svn gia to freya egine to compile ala sto telos paw na mpw me freya client kai m leei wrong protocol version mipws 3erete ti paizei.. Apo edw to pira http://www.maxcheaters.com/forum/index.php?topic=156075.0
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