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[GUIDE] ByPass Bake-Ice Step By Step (Works For Interlude) [OOG]


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Posted

im trying to log in on a different server thAT uses baked ice and i have read your guide so many times but being im a new person i think im missing somthing but cant really telll....

 

my problem is my understanding of a clean system folder  and a baked ice folder....in ingame walker u have to attach a l2 exe to it to work...now shoudl i just use any l2 exe or what or the l2 exe of the server i wanna connect 2...and the l2 ini is a small file and i have it in the walker folder but i cant put the ini on to ingame walker cause its not a system file for the walker to attach it...i get hacker tool or my system completly crashes...

 

so then i tried out of game and i downloaded everything u have posted and my walker just gets verified fail...i start it with the token so thats not it...im just kinda confused and now i just watched this guys post on video and hell he gets further then i do i just get verify fail and he actually has time to login b4 it dont work..and im doing evertyhing he is

 

 

i load it all as u say but as i said im a new user and som things say i cant see cause im not up to date...

 

i see others saying that there is somthing else like a vmware or whatever but i dont know...also i am using windows vista...should i run it as xp or what...any help would be great thx

Posted

Hi, really nice guide.... But im getting the same problem than some got And like now i still didint find a way to work the OOG

 

11:33:01 - Debug build
11:33:01 - Using Proxy: False
11:33:01 - Starting... SOCKS[1999] LOCAL[2106] OOG[2107]
11:33:04 - New local connection[2107]
11:33:05 - Local LS connection->Handle
11:33:19 - Established connection - Remote IP '85.14.217.252' Remote Port '2106'
11:33:19 - New SOCKS connection for 85.14.217.252:2106
11:33:20 - Proxy LS connection->Handle
11:33:23 - Removed a SOCKS:LS connection
11:33:23 - Local listen thread exit
11:33:23 - Remote listen thread exit
11:33:23 - Established connection - Remote IP '89.163.146.236' Remote Port '7777'
11:33:23 - New SOCKS connection for 89.163.146.236:7777
11:33:25 - Proxy kicked~
11:33:25 - Proxy GS connection->Add to queue
11:33:25 - Error! No remote connection is waiting

 

As far as i can guess... The problem is than the OOG didnt send GS request...

This is like IG see:

11:39:56 - New local connection[2106]
11:39:56 - Local LS connection->Handle
11:39:57 - End of Local:LS connection
11:39:57 - New local connection[2106]
11:39:58 - Local GS connection->Add to queue
11:39:58 - Local connection waiting

 

 

Some1 any kind of info of why this happen???

 

All the programs are launched, also a IG are running... All in Windows XP compatibility and Admin mode...(Using windows 7 x64)

Posted

some1 can say me if are this files secure? my antivirus stopped them coz i think are virus maybe it's a stupid question but some1 can say me that these files are secure? :) thnx in advance :P

Posted

Very nice work zoooom, this worked ok for me until the server was updated.

The server no longer uses Bake-Ice,so you can log-in easily and bot, but it seems they found a way to catch the botters, since lot of people were banned. I'm talking about L2Frintezza.

So guys, do you have any ideea what kind of protection are they using and if there is any way to by-pass it?

Posted

most antivirus software blocks the l2asrv due to infection. haven't found a clean one but kill av and chanced it and everything works fine. nice work!

Posted

I got the same problem of a bit people... everything works fine but i got Token problem on OOG mode. "after 3-4 seconds of silence i get Error: walker not found. Vista Businese x64".

 

Some one got the solution ?

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  • Posts

    • First of all, I never challenged you at any point.   Second, congratulations—this is what you should have done from the start: shown how it worked, how to exploit it, etc. Now, let’s look at the facts:   The flaw requires the person to be the OWNER of the castle.   It requires the use of third-party programs or a modified client—and most private servers don’t even allow the use of modified clients, thanks to their anti-cheat systems.   Are you honestly certain that a castle owner on a private server would risk losing their account just to pull off this exploit? They’d have to be a complete idiot.   You’ve spent months going on about how you discovered a bug that has ZERO impact on the actual gameplay—congratulations.   I’m not saying that flaws are bad or that they shouldn’t be fixed—in fact, the flaw *was* fixed.   What I’m saying is that you’ve been harping on the same point for months, even though the issue had already been resolved in the closed branch.   It’s the prerogative of those who maintain the code to fix things however they see fit, don’t you think?   And learn this: when you report a bug, you MUST: 1- Report the bug (obviously) 2- Explain in detail how the bug occurs 3- Prove that the bug actually happens   And instead of contributing to the project through the proper, public channels, you chose to turn this into a whole circus—I’d just like to understand why...   It’s a good thing everyone in this thread will get to see who the "asshole" is.
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