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[HELP]Connectio refused
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By L2-Genesis · Posted
First, you need to understand what you're doing and what you want to achieve. You have to choose a server core. After that, decide what you want your server to include, code it, modify the client to fit your server, go public, and drink champagne. If you know how to code, creating a server is relatively easy — a few months of work and you can make it happen. Modifying the client is a completely different story. There’s a lack of tutorials, tools, and source materials. I’m currently working on the client myself, and I’ve already spent over three weeks just trying to get started due to the lack of information. If you don’t have the knowledge and experience, you’ll need a team and a bag of money — but realistically, it just won’t succeed. -
By L2ElixirOfficial · Posted
The server has been online and stable for over 2 months now, and we’re still going strong! No wipes, no shortcuts ~ just continuous work, daily fixes, events, and improvements to ensure the best possible experience. Great News! 🔥 CHAPTER II IS COMING — GRACIA FINAL 🔥 On February 16, L2Elixir enters a new era. The server will be officially updated to Gracia Final, opening Chapter II of our journey. Expect new content, improvements, and surprises that will refresh the gameplay while keeping the classic Gracia Final spirit alive. More challenges, more competition, and more reasons to log in. 📅 Update Date: February 16 ⚔️ Chapter II: Gracia Final This is not a reset. This is evolution. Prepare yourselves — Chapter II begins soon. Website: https://l2elixir.org/ Discord: https://discord.gg/5ydPHvhbxs -
By TheDarknessFear · Posted
Server owners, Top.MaxCheaters.com is now live and accepting Lineage 2 server listings. There is no voting, no rankings manipulation, and no paid advantages. Visibility is clean and equal, and early listings naturally appear at the top while the platform grows. If your server is active, it should already be listed. Submit here 👉https://Top.MaxCheaters.com This platform is part of the MaxCheaters.com network and is being built as a long-term reference point for the Lineage 2 community. — MaxCheaters.com Team -
By L2-Genesis · Posted
Hello! We are Genesis, small team that works on new Lineage 2 project. Our goal with this project is to create a fresh new place to play — built around real community feedback, with no aggressive pay-to-win donations and with carefully thought-out quality-of-life improvements, balance changes etc. We believe that even tho we all love this game, everyone has at least one or two things they would like to change in the game to make it more enjoyable. Thats why we want the comunity feedback to shape our server. Main information about the server: • Interlude Classic version • Rates: EXP x4 SP x2 Loot x2, Spoil x2 (not set in stone, might be changed) • Local & Server-Side Dualbox Protection • Complete, Clear Website with Integrated Account Panel (Game account creation, direct communication with support, bug reporting, voting and reward system) • Launcher – External Game Login System: manage all your accounts inside the launcher, “Play” button logs you directly into the game server Here are list of few changes we already added/decided to add to the server: • Reworked Client to fit interlude Era with upgraded Classic Ui • Custom Antibot system • Custom AntiDualBox System • Offline shops • Offline shop with buffs (available only in towns) • Mass Sweeper added to the game • Newbie buffs available all the way to lvl 76 (nothing crazy, but its free) • Slight balance change to Destroyer damage with Polearm and Cancel spell from SPS • PvP zones on every Epic spawn spot • Overbuffing blocked • And more! Since we put big focus on community feedback and suggestions, we are looking for people for our internal tests, that will discuss whether current changes „fit” into the game and maybe suggest some changes themselves. If what you’ve just read sounds interesting to you, if you want to help creating server fitted for you, join our server Discord. Help us to understand what Lineage 2 players in 2026 actually expect and need — so we can meet those expectations and avoid becoming just another server that dies a natural death. Even if you’re not interested in playing right now, but you are a long-time Lineage 2 player, feel free to join our community. We would greatly appreciate your experience and feedback to help us improve and develop our project. Join the growing L2Genesis community: https://discord.gg/mcuHsQzNCm Also check our website: https://l2genesis.com/
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Hey guys i have problems with making login hostname l2zerg.no-ip.biz...it always repeat:
"FATAL:Failed to open server socket.Reason:Cannot assign requested address:bind"
It works fine when i put 127.0.0.1 But not with my no-ip address. Here r my game & login proper.
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jserver.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname=*
GameserverPort=7777
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname=l2zerg.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname=l2zerg.no-ip.biz
# The Loginserver host and port
LoginPort=9014
LoginHost=l2zerg.no-ip.biz
# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 1
# If set to true, the login will give an other id to the server if the requested id is allready reserved
AcceptAlternateID = True
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=
MaximumDbConnections=100
# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack
# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate=.*
PetNameTemplate=.*
# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7
# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers=100
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 740
MaxProtocolRevision = 746
login:
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jserver.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=l2zerg.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=l2zerg.no-ip.biz
# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname=l2zerg.no-ip.biz
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=127.0.0.1
# The port on which login will listen for GameServers
LoginPort=9014
# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False
# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Seciurity to leave this option as defalut (True)
ShowLicence = False
# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login=root
Password=
MaximumDbConnections=10
# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts=true
# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
IpUpdateTime=15
# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================
Debug = False
Assert = False
Developer = False
# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth=True
#FloodProtection. time in ms
EnableFloodProtection=True
FastConnectionLimit=15
NormalConnectionTime=250
FastConnectionTime=100
MaxConnectionPerIP=50
Help plx ;)
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