exw ftia3i kanonika ton server tin no-ip ti ip. tou pc ta ports ine online h ip m kai login den kanoune h ali gt??? kai to pach bebea kai den mporoune na login h ali help!!!!
na dite
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=xontros.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=192.168.1.7
# Bind IP of the LoginServer, use * to bind on all available IPs
LoginserverHostname=192.168.1.7
# Loginserver Port
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=192.168.1.7
# The port on which login will listen for GameServers
LoginPort=9014
kai to 8ema ine oti x8es ton ixa on apo 1 filo kai tora den m kani on o server apo to spiti m eleoC???
Responsibilities
• Working with the Lineage 2 server datapack
• Editing and maintaining:
• NPCs, mobs, raids, minions
• Skills, items, multisell, buylists
• Quests (XML + HTML)
• Spawn lists, territories, siege data
• Balancing:
• EXP / SP / Drop / Spoil
• Economy, shops, crafting
• PvE progression without PvP bias
• Testing changes:
• clean characters + GM testing
• server restarts
• log analysis
Required Skills
• Excellent knowledge of the Lineage 2 datapack structure
• Confident work with XML / CSV / TXT
• Understanding of Interlude mechanics:
• aggro, AI, land-rate
• champion / raid mechanics
• Understanding of interdependencies:
• item ↔ skill ↔ NPC ↔ quest
• Careful handling of IDs (without breaking compatibility)
Would Be a Big Plus
• Experience with L2J forks
• Understanding of the Java side of the server (datapack ↔ code integration level)
• Experience with custom systems:
• dynamic rates
• stage-based progression
• seasonal / PvE events
• Ability to balance using tables and formulas rather than “by feel”
We Are Not Looking for Someone Who
• Copies datapacks from other servers
• Changes IDs without understanding the consequences
• Creates multisells with infinite profit
• Does not test changes after a restart
• Balances “by intuition”
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Question
kottas
exw ftia3i kanonika ton server tin no-ip ti ip. tou pc ta ports ine online h ip m kai login den kanoune h ali gt??? kai to pach bebea kai den mporoune na login h ali help!!!!
na dite
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname=xontros.no-ip.biz
# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname=192.168.1.7
# Bind IP of the LoginServer, use * to bind on all available IPs
LoginserverHostname=192.168.1.7
# Loginserver Port
LoginserverPort=2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan=10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan=600
GMMinLevel=100
# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname=192.168.1.7
# The port on which login will listen for GameServers
LoginPort=9014
kai to 8ema ine oti x8es ton ixa on apo 1 filo kai tora den m kani on o server apo to spiti m eleoC???
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