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Posted

I want to take some custom armor skin that is made to be separate pieces for upper/lower, and put them in to replace items on a server that is made to have upper/lower combined.

 

For example, here is armorgrp.dat code for current armor top/bottom as 1 item:

1	9604	0	3	6	2	0	dropitems.drop_mfighter_m007_t78_u_m00			epicdrop.mfighter_m007_t78_u			epicicon.armor_t1005_ul_i00	epicicon.armor_t1005_u_i02	epicicon.armor_t1005_l_i02			90	4780	47	1	0	15	2	Fighter.MFighter_m011_u	Fighter.MFighter_m011_l			2	epicmfighter.mfighter_m011_t1005_u	epicMFighter.MFighter_m011_t1005_l			1					0					2	Fighter.FFighter_m011_u	Fighter.FFighter_m011_l			2	epicFFighter.FFighter_m011_t1005_u	epicFFighter.FFighter_m011_t1005_l			0					0					2	DarkElf.MDarkElf_m007_u	DarkElf.MDarkElf_m004_l			2	epicMDarkElf.MDarkElf_m007_t1005_u	epicMDarkElf.MDarkElf_m004_t1005_l			0					0					2	DarkElf.FDarkElf_m007_u	DarkElf.FDarkElf_m010_l			2	epicFDarkElf.FDarkElf_m007_t1005_u	epicFDarkElf.FDarkElf_m010_t1005_l			0					0					2	Dwarf.MDwarf_m004_u	Dwarf.MDwarf_m004_l			2	epicMDwarf.MDwarf_m004_t1005_u	epicMDwarf.MDwarf_m004_t1005_l			0					0					2	Dwarf.FDwarf_m004_u	Dwarf.FDwarf_m004_l			2	epicFDwarf.FDwarf_m004_t1005_u	epicFDwarf.FDwarf_m004_t1005_l			0					0					2	Elf.MElf_m008_u	Elf.MElf_m007_l			2	epicMElf.MElf_m008_t1005_u	epicMElf.MElf_m007_t1005_l			0					0					2	Elf.FElf_m008_u	Elf.FElf_m007_l			2	epicFElf.FElf_m008_t1005_u	epicFElf.FElf_m007_t1005_l			0					0					2	Magic.MMagic_m011_u	Magic.MMagic_m011_l			2	epicMMagic.MMagic_m011_t1005_u	epicMMagic.MMagic_m011_t1005_l			0					0					2	Magic.FMagic_m011_u	Magic.FMagic_m011_l			2	epicFMagic.FMagic_m011_t1005_u	epicFMagic.FMagic_m011_t1005_l			0					0					2	Orc.MOrc_m003_u	Orc.MOrc_m003_l			2	epicMOrc.MOrc_m003_t1005_u	epicMOrc.MOrc_m003_t1005_l			0					0					2	Orc.FOrc_m003_u	Orc.FOrc_m003_l			2	epicFOrc.FOrc_m003_t1005_u	epicFOrc.FOrc_m003_t1005_l			0					0					2	Shaman.MShaman_m007_u	Shaman.MShaman_m004_l			2	epicMShaman.MShaman_m007_t1005_u	epicMShaman.MShaman_m004_t1005_l			0					0					2	Shaman.FShaman_m007_u	Shaman.FShaman_m006_l			2	epicFShaman.FShaman_m007_t1005_u	epicFShaman.FShaman_m006_t1005_l			0					0					0		0		0		0		1		1		LineageEffect.p_u002_a	4	ItemSound.armor_leather_5	ItemSound.armor_leather_1	MonSound.Hit_normal_9	MonSound.Hit_Shell_4	ItemSound.itemdrop_armor_leather	ItemSound.itemequip_armor_leather	1	0	1	5	0	276	0	0
armorgrp for separate top/bottom I want to make 1:
Upper:
1	26004	0	3	10	4	0	DropItems-v.Cleo_Chaos_Master_drop_MFighter_m014_t95_u_m00			Munch_AbyssalArmor.MFighter_m015_t111_u			Munch_AbyssalArmor.armor_t95_u_i00					4294967295	4140	46	1	0	10	1	Fighter-v.Cleo_Chaos_Master_MFighter_m015_u				1	Munch_AbyssalArmor.MFighter_m015_t111_u				1					1					1	Fighter-v.Cleo_Chaos_Master_FFighter_m015_u				1	Munch_AbyssalArmor.FFighter_m015_t111_u				1					1					1	DarkElf-v.Cleo_Chaos_Master_MDarkElf_m003_u				1	Munch_AbyssalArmor.MDarkElf_m003_t111_u				1					1					1	DarkElf-v.Cleo_Chaos_Master_FDarkElf_m013_u				1	Munch_AbyssalArmor.FDarkElf_m013_t111_u				1					1					1	Dwarf-v.Cleo_Chaos_Master_MDwarf_m010_u				1	Munch_AbyssalArmor.MDwarf_m010_t211_u				1					1					1	Dwarf-v.Cleo_Chaos_Master_FDwarf_m010_u				1	Munch_AbyssalArmor.FDwarf_m010_t211_u				1					1					1	Elf-v.Cleo_Chaos_Master_MElf_m014_u				1	Munch_AbyssalArmor.MElf_m014_t111_u				1					1					1	Elf-v.Cleo_Chaos_Master_FElf_m014_u				1	Munch_AbyssalArmor.FElf_m014_t111_u				1					1					1	Magic-v.Cleo_Chaos_Master_MMagic_m015_u				1	Munch_AbyssalArmor.MMagic_m015_t311_u				1					1					1	Magic-v.Cleo_Chaos_Master_FMagic_m015_u				1	Munch_AbyssalArmor.FMagic_m015_t311_u				1					1					1	Orc-v.Cleo_Chaos_Master_MOrc_m010_u				1	Munch_AbyssalArmor.MOrc_m010_t111_u				1					1					1	Orc-v.Cleo_Chaos_Master_FOrc_m010_u				1	Munch_AbyssalArmor.FOrc_m010_t111_u				1					1					1	Shaman-v.Cleo_Chaos_Master_MShaman_m006_u				1	Munch_AbyssalArmor.MShaman_m006_t311_u				1					1					1	Shaman-v.Cleo_Chaos_Master_FShaman_m006_u				1	Munch_AbyssalArmor.FShaman_m006_t311_u				1					1					1		1		1		1		1		1		LineageEffect.p_u002_a	4	MonSound.Hit_Normal_10	MonSound.Hit_Bone_4	MonSound.Hit_normal_12	MonSound.Hit_normal_3	ItemSound.itemdrop_armor_cloth	ItemSound.itemequip_armor_cloth	1	0	1	5	0	178	0	0
Lower:
1	26005	0	3	3	4	0	DropItems-v.Cleo_Chaos_Master_drop_MFighter_m014_t95_l_m00			Munch_AbyssalArmor.MFighter_m015_t111_l			Munch_AbyssalArmor.armor_t95_l_i00					4294967295	1320	46	1	0	11	1	Fighter-v.Cleo_Chaos_Master_MFighter_m015_l				1	Munch_AbyssalArmor.MFighter_m015_t111_l				1					1					1	Fighter-v.Cleo_Chaos_Master_FFighter_m015_l				1	Munch_AbyssalArmor.FFighter_m015_t111_l				1					1					1	DarkElf-v.Cleo_Chaos_Master_MDarkElf_m004_l				1	Munch_AbyssalArmor.MDarkElf_m004_t111_l				1					1					1	DarkElf-v.Cleo_Chaos_Master_FDarkElf_m013_l				1	Munch_AbyssalArmor.FDarkElf_m013_t111_l				1					1					1	Dwarf-v.Cleo_Chaos_Master_MDwarf_m010_l				1	Munch_AbyssalArmor.MDwarf_m010_t211_l				1					1					1	Dwarf-v.Cleo_Chaos_Master_FDwarf_m010_l				1	Munch_AbyssalArmor.FDwarf_m010_t211_l				1					1					1	Elf-v.Cleo_Chaos_Master_MElf_m014_l				1	Munch_AbyssalArmor.MElf_m014_t111_l				1					1					1	Elf-v.Cleo_Chaos_Master_FElf_m014_l				1	Munch_AbyssalArmor.FElf_m014_t111_l				1					1					1	Magic-v.Cleo_Chaos_Master_MMagic_m015_l				1	Munch_AbyssalArmor.MMagic_m015_t311_l				1					1					1	Magic-v.Cleo_Chaos_Master_FMagic_m015_l				1	Munch_AbyssalArmor.FMagic_m015_t311_l				1					1					1	Orc-v.Cleo_Chaos_Master_MOrc_m010_l				1	Munch_AbyssalArmor.MOrc_m010_t111_l				1					1					1	Orc-v.Cleo_Chaos_Master_FOrc_m010_l				1	Munch_AbyssalArmor.FOrc_m010_t111_l				1					1					1	Shaman-v.Cleo_Chaos_Master_MShaman_m006_l				1	Munch_AbyssalArmor.MShaman_m006_t311_l				1					1					1	Shaman-v.Cleo_Chaos_Master_FShaman_m006_l				1	Munch_AbyssalArmor.FShaman_m006_t311_l				1					1					1		1		1		1		1		1		LineageEffect.p_u002_a	1					ItemSound.itemdrop_armor_cloth	ItemSound.itemequip_armor_cloth	1	0	1	5	0	111	0	0

 

 

I want to be able to put this 2 items 26004/26005 into item 9604, and have it show both.

I don't care about icons, I can change that myself, but how to get the 1 item to show 2 textures?

Posted

1	9604	0	3	6	2	0	dropitems.drop_mfighter_m007_t78_u_m00			epicdrop.mfighter_m007_t78_u			epicicon.armor_t1005_ul_i00	epicicon.armor_t1005_u_i02	epicicon.armor_t1005_l_i02			90	4780	47	1	0	15	2	Fighter-v.Cleo_Chaos_Master_MFighter_m015_u	Fighter-v.Cleo_Chaos_Master_MFighter_m015_l			2	Munch_AbyssalArmor.MFighter_m015_t111_u	Munch_AbyssalArmor.MFighter_m015_t111_l			1					0					2	Fighter.FFighter_m011_u	Fighter.FFighter_m011_l			2	epicFFighter.FFighter_m011_t1005_u	epicFFighter.FFighter_m011_t1005_l			0					0					2	DarkElf.MDarkElf_m007_u	DarkElf.MDarkElf_m004_l			2	epicMDarkElf.MDarkElf_m007_t1005_u	epicMDarkElf.MDarkElf_m004_t1005_l			0					0					2	DarkElf.FDarkElf_m007_u	DarkElf.FDarkElf_m010_l			2	epicFDarkElf.FDarkElf_m007_t1005_u	epicFDarkElf.FDarkElf_m010_t1005_l			0					0					2	Dwarf.MDwarf_m004_u	Dwarf.MDwarf_m004_l			2	epicMDwarf.MDwarf_m004_t1005_u	epicMDwarf.MDwarf_m004_t1005_l			0					0					2	Dwarf.FDwarf_m004_u	Dwarf.FDwarf_m004_l			2	epicFDwarf.FDwarf_m004_t1005_u	epicFDwarf.FDwarf_m004_t1005_l			0					0					2	Elf.MElf_m008_u	Elf.MElf_m007_l			2	epicMElf.MElf_m008_t1005_u	epicMElf.MElf_m007_t1005_l			0					0					2	Elf.FElf_m008_u	Elf.FElf_m007_l			2	epicFElf.FElf_m008_t1005_u	epicFElf.FElf_m007_t1005_l			0					0					2	Magic.MMagic_m011_u	Magic.MMagic_m011_l			2	epicMMagic.MMagic_m011_t1005_u	epicMMagic.MMagic_m011_t1005_l			0					0					2	Magic.FMagic_m011_u	Magic.FMagic_m011_l			2	epicFMagic.FMagic_m011_t1005_u	epicFMagic.FMagic_m011_t1005_l			0					0					2	Orc.MOrc_m003_u	Orc.MOrc_m003_l			2	epicMOrc.MOrc_m003_t1005_u	epicMOrc.MOrc_m003_t1005_l			0					0					2	Orc.FOrc_m003_u	Orc.FOrc_m003_l			2	epicFOrc.FOrc_m003_t1005_u	epicFOrc.FOrc_m003_t1005_l			0					0					2	Shaman.MShaman_m007_u	Shaman.MShaman_m004_l			2	epicMShaman.MShaman_m007_t1005_u	epicMShaman.MShaman_m004_t1005_l			0					0					2	Shaman.FShaman_m007_u	Shaman.FShaman_m006_l			2	epicFShaman.FShaman_m007_t1005_u	epicFShaman.FShaman_m006_t1005_l			0					0					0		0		0		0		1		1		LineageEffect.p_u002_a	4	ItemSound.armor_leather_5	ItemSound.armor_leather_1	MonSound.Hit_normal_9	MonSound.Hit_Shell_4	ItemSound.itemdrop_armor_leather	ItemSound.itemequip_armor_leather	1	0	1	5	0	276	0	0

 

Only for mfighter, test

 

i see you're using my armor o.o

 

Posted

changed

 

Fighter.MFighter_m011_u	Fighter.MFighter_m011_l	

and

epicmfighter.mfighter_m011_t1005_u	epicMFighter.MFighter_m011_t1005_l

 

to

 

Fighter-v.Cleo_Chaos_Master_MFighter_m015_u	Fighter-v.Cleo_Chaos_Master_MFighter_m015_l

and

Munch_AbyssalArmor.MFighter_m015_t111_u	Munch_AbyssalArmor.MFighter_m015_t111_l

 

what are you not getting?

Posted

I wasn't seeing how to add reputation, that's all. I got what I was looking for from your first response. You were pretty clear as it was, but thanks for the reiteration. Coming back to it now for a recheck shows the specificity indeed makes a difference after all.

 

Although while we're here, I might as well ask the educational questions;

 

I ran into your newer "2.7" version which included the shoulder which, let's face it one we saw it - we needed it, I suppose I would add to the line in a similar fashion to the way you just taught me.

And also for the FFighter, etc.

I'll do my end of the deal and test the above and post again if results are positive.

Posted

Ya, but I also saw in the new dats shoulder textures being called for. I been so non-stop busy with learning/testing/making different things I did not have time to try and mess around with the shoulders yet. But I'm sure I can figure it out eventually.

Just so this thread doesn't lack in closure, I have gotten the light set to work. It was an arduous task of replacing almost every named column and a few 1s to 2s, but the rest I, or anyone, can do themselves with the above knowledge. Just about ready to swing back and finish heavy lol.

I'll also try adding shoulder codes in the similar and different ways as stated. Game crashed when I first tried doing anything with the original systexture. I think this might be because it's not for Interlude, so I'm hoping rewriting dats will get it to work. :)

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