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[Help] About weapon


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Kalhspera paidia...thelw na kanw auta ta firsts weapon stn server mou..alla opws vlepete kai stn parakatw eikona me ta vgazei diafanes...uparxei tropos na to alla3w auto??

 

 

http://imageshack.us/photo/my-images/441/shot00008xg.jpg/

 

 

Logika tha prepei na to kanw meso file edit sto weapongrp....

 

 

0  8216  0  3  2  5  0  LineageWeapons.Mon_zombie_enlisted_man_claw_m00_wp  LineageWeapons.Mon_zombie_enlisted_man_claw_m00_wp      LineageWeaponsTex.Mon_zombie_enlisted_man_sword_t00_wp  LineageWeaponsTex.Mon_zombie_enlisted_man_sword_t00_wp      icon.weapon_monster_i00              -1  1350  47  0  0  14  7  2  LineageWeapons.Mon_zombie_enlisted_man_claw_m00_wp  LineageWeapons.Mon_zombie_enlisted_man_claw_m00_wp  2  LineageWeaponsTex.Mon_zombie_enlisted_man_sword_t00_wp  LineageWeaponsTex.Mon_zombie_enlisted_man_sword_t00_wp      4  ItemSound.club_2  ItemSound.staff_1  ItemSound.fist_3  ItemSound.staff_1  ItemSound.itemdrop_fist  ItemSound.itemequip_fist      5  0  0  5  0  4  4  0  0  0  325  0  1  1  1000  0  -1  0        0.000000  0.000000  0.000000  0.000000  0.000000  0.000000  1.000000  1.000000  1.000000  1.000000  LineageWeapons.rangesample  LineageWeapons.rangesample  0.800000  0.800000  0.800000  0.800000  0.800000  0.800000  0.000000  3.000000  0.000000  0.000000  3.000000  0.000000  -1  -1  -1  -1           

Se pio simeio tou weapon prepei na to alla3w? euxaristw ek tn proterwn

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    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
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