So i have a problem with skills like ultimate evasion ultimate defense stun sleep trance celestial heroic miracle etc.The problem is that this skills last too long because i changed the BuffTime from altsettings and i want to make lasting less ex.
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I present to your attention two options for the Hellbound location map
details in the archive
if you have larger effect files, you do not need to replace them
download
updates can be made behind the scenes, so if you catch a crit, post on the forum or download the archive, it may have already been fixed
additionally you can download
all la2 music from the latest version of the game 2025 download
the entire La2 ambisound from the latest version of the game 2025 download
I do what I like because I don't need to push myself to do things for L2 as a means of income. You, on the other hand, are here trying to scam people for $20k files...
But, since you're so talented and competent, I suppose you must be thriving on the fruits of your talents as an L2Off dev, no?
Oh wait
Guess not
Question
maxuris
So i have a problem with skills like ultimate evasion ultimate defense stun sleep trance celestial heroic miracle etc.The problem is that this skills last too long because i changed the BuffTime from altsettings and i want to make lasting less ex.
Here is Stun
<skill id="100" levels="15" name="Stun Attack">
<table name="#mpConsume"> 20 21 21 22 23 23 25 26 27 29 29 30 32 33 34 </table>
<table name="#power"> 30.0 33.0 35.0 41.0 44.0 48.0 55.0 59.0 64.0 73.0 79.0 84.0 96.0 102.0 109.0 </table>
<table name="#magicLvl"> 18 19 20 22 23 24 26 27 28 30 31 32 34 35 36 </table>
<set name="weaponsAllowed" val="16392"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="save" val="4"/>
<set name="power" val="#power"/>
<set name="magicLvl" val="#magicLvl"/>
<set name="lvlDepend" val="1"/>
<set name="target" val="TARGET_ONE"/>
<set name="overHit" val="true"/>
<set name="SSBoost" val="2.0"/>
<set name="reuseDelay" val="13000"/>
<set name="hitTime" val="1080"/>
<set name="coolTime" val="720" />
<set name="skillType" val="PDAM"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="40"/>
<set name="effectRange" val="400"/>
<set name="effectType" val="STUN"/>
<set name="effectPower" val="50"/>
Im not sure wich thing should i Edit cooltime or hitTime can u tell me which one is for what? Ty,
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