marialeonmar Posted January 4, 2013 Posted January 4, 2013 Hello: I have been editing zaken_m00 on 3dsmax using this guide http://www.maxcheaters.com/forum/index.php?topic=99061.0 . I just erased his full body to see how it looks, but in game looks like that (badly rendered and turned): I know that there are some differences between editing a moob and editing an armor, my question is: Which ones are those differences so I can make my zaken look correctly? I have done that with armor without problems, but not with moobs. Thanks Quote
DONALD TRUMP 2016 Posted January 4, 2013 Posted January 4, 2013 what are you trying to do with it? (check scale/rotation/xyz too) Quote
marialeonmar Posted January 5, 2013 Author Posted January 5, 2013 Im an not triying to do anything special with it. I just wanted to did an modification on the mesh to see if it looks good, but it didnt ^^. Yea I supposed that I have to take a look at rotation to fix the turned problem, what about the rendering one? I have to render it on 3dsmax to make it look correctly? Quote
DONALD TRUMP 2016 Posted January 5, 2013 Posted January 5, 2013 Im an not triying to do anything special with it. I just wanted to did an modification on the mesh to see if it looks good, but it didnt ^^. Yea I supposed that I have to take a look at rotation to fix the turned problem, what about the rendering one? I have to render it on 3dsmax to make it look correctly? No, if the sword is on texture 2 but the face is on texture 1 you gotta redo its uvw Quote
marialeonmar Posted January 5, 2013 Author Posted January 5, 2013 No, if the sword is on texture 2 but the face is on texture 1 you gotta redo its uvw Sorry grr but I dont get what u mean with redoing the uvw... U alredy solved me that post, my problem is realted with that? : http://maxcheaters.com/forum/index.php?topic=258434.msg2398772#msg2398772 Thanks in advice grr Quote
DONALD TRUMP 2016 Posted January 5, 2013 Posted January 5, 2013 Material 1 is on texture 1, material 2 is on texture 2. OAUKX only allows you to have 1 texture slot. So you gotta 'combine' the 2 uvw of the 2 textures into 1 to make it look right Quote
marialeonmar Posted January 6, 2013 Author Posted January 6, 2013 Material 1 is on texture 1, material 2 is on texture 2. OAUKX only allows you to have 1 texture slot. So you gotta 'combine' the 2 uvw of the 2 textures into 1 to make it look right Now I had it :) It would be great if you give me any clue of how I can combine the 2x textures in one ^^" Quote
DONALD TRUMP 2016 Posted January 6, 2013 Posted January 6, 2013 Add the 'UVW unwrap', then go to 'Edit UVW'. You should see that window and it will look like a total mess. press the dropdown that says 'all id's' then go to texture 1 2 3 or however many and resize them so they all fit in the square. Render the UVW (i like png) and go to photoshop. Pick the textures you want to combine and then match them to the UV (the imaginary polys) in photoshop until they fit. Textures only show where the little lines are at, not the black background. It should work after you finish unless i missed a step ;__; sowwy havent done this in months but its kinda what i remember xD http://imageshack.us/a/img526/7628/16341592.png[/img] http://imageshack.us/a/img10/5323/48325623.png[/img] Quote
marialeonmar Posted January 6, 2013 Author Posted January 6, 2013 Rly thanks for your detailed reply, I will give a try tomorrow and tell how it goes ^^ Quote
marialeonmar Posted January 7, 2013 Author Posted January 7, 2013 Here I am again ;D I had everything u said except something. When I have the Edit UVW window openned, how can I export the UVW on photoshop? I should export all IDS at same time or one by one? Thanks :) Quote
DONALD TRUMP 2016 Posted January 7, 2013 Posted January 7, 2013 options -> render (forgot the tab, but 'render uvw') i like PNG Quote
marialeonmar Posted January 9, 2013 Author Posted January 9, 2013 I dont find the option that u menthioned at top: Please, try to be more specific since im so so interested in that and im about to give up :S Thanks anyway ^-^ Quote
DONALD TRUMP 2016 Posted January 9, 2013 Posted January 9, 2013 Why didnt you try looking at the other tabs then? .____. Quote
marialeonmar Posted January 10, 2013 Author Posted January 10, 2013 I have given a look on all the tabs of UVWs editor and I havent found "render uvw" option or something similar :S Quote
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