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[Help]Olympiad deny same ip.
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Hi everyone, In 2014, I completely stepped away from developing L2 servers and doing L2J-related work. Since then, I’ve only opened this server about once a year and helped a few servers and individuals for free. I haven’t taken on any paid L2J work since then. LINEAGE2.GOLD is a project that has reached about Season 6. The first season launched at the end of 2020 and was a fully rebuilt Gold-style server on the Classic client (protocol 110). It featured many custom systems and enhancements. After several seasons, I decided to abandon the Mobius-based project and move to Lucera, as my goal was to get as close as possible to Interlude PTS behavior while still staying on the L2J platform. The current project was once again completely rebuilt, this time on the Essence client (protocol 306), and is based on Lucera. Because of that, acquiring a license from Deazer is required. My Lucera extender includes, but is not limited to: Formulas.java Basic anti-bot detection, which proved quite effective, we caught most Adrenaline users using relatively simple server-side logic, logged them, and took staff action. Simple admin account lookup commands based on IP, HWID, and similar identifiers. In-game Captcha via https://lineage2.gold/code, protected by Cloudflare, including admin commands for blacklisting based on aggression levels and whitelisting. Additional admin tools such as Auto-Play status checks, Enchanted Hero Weapon live sync, force add/remove clans from castle sieges, item listeners for live item monitoring, and more. A fully rewritten Auto-Play system with support for ExAutoPlaySetting, while still using the Auto-Play UI wheel, featuring: Debuff Efficiency Party Leader Assist Respectful Hunting Healer AI Target Mode Range Mode Summoner buff support Dwarf mechanics Reworked EffectDispelEffects to restore buffs after Cancellation. Raid Bomb item support. Reworked CronZoneSwitcher. Prime Time Raid Respawn Service. Community Board features such as Top rankings and RB/Epic status. Custom systems for Noblesse, Subclasses, support-class rewards, and much more. Depending on the deal, the project can include: The lineage2.gold domain The website built on the Laravel PHP framework The server’s Discord Client Interface source Server files and extender source The server database (excluding private data such as emails and passwords) I’m primarily looking for a serious team to continue the project, as it would be a shame to see this work abandoned. This is not cheap. You can DM me with offers. If you’re wondering why I’m doing this: I’ve felt a clear lack of appreciation from the L2 community, and I’m not interested in doing charity work for people who don’t deserve it. I’m simply not someone who tolerates BS. Server Info: https://lineage2.gold/info Server for test: https://lineage2.gold/download Over 110 videos YouTube playlist: https://www.youtube.com/watch?v=HO7BZaxUv2U&list=PLD9WZ0Nj-zstZaYeWxAxTKbX7ia2M_DUu&index=113
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By Lineage2Shield · Posted
ACTUALIZATION > SAMURAI CROW PRICE. 500$ (P542) 300$ (P520) 200$ (P509)
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donek21
Kalispera...perasa enan java code pou brika edw ston Mxc gia tin olympiada,oste an boun 2 atoma me to idio IP na dinei "tie"..
Ton perasa ola kala..bika na to dokimasw kai molis telionei o agonas leei "Matches from same Ip are forbidden" ala o nikitis pernei kanonika tou pontous,kai o xamenos tous xanei...an borei kapios na boithisei..Euxaristw!
Index: /config/altsettings.properties =================================================================== --- /config/altsettings.properties (revision 5149) +++ /config/altsettings.properties (working copy) @@ -324,6 +324,10 @@ # Olympiad Validation Period, Default 24 Hours. AltOlyVperiod = 86400000 +# Olympiad allow matches from same ip +AltOlySameIp = True + + #------------------------------------------------------------- # Npc Crafter #------------------------------------------------------------- Index: /src/main/java/net/sf/l2j/gameserver/Olympiad.java =================================================================== --- /src/main/java/net/sf/l2j/gameserver/Olympiad.java (revision 5149) +++ /src/main/java/net/sf/l2j/gameserver/Olympiad.java (working copy) @@ -1819,6 +1819,19 @@ _sm3 = new SystemMessage(SystemMessageId.S1_HAS_LOST_S2_OLYMPIAD_POINTS); String result = ""; + + String ip1 = ""; + String ip2 = ""; + + if(ip1.equals(ip2) && !Config.ALT_OLY_SAME_IP) + { + _log.warn("Match from same ip " + _playerOneName + " vs " + _playerTwoName); + result = " tie"; + _sm = new SystemMessage(SystemMessageId.THE_GAME_ENDED_IN_A_TIE); + broadcastMessage(_sm, true); + _playerOne.sendMessage("Matches from same Ip are forbidden."); + _playerTwo.sendMessage("Matches from same Ip are forbidden."); + } if (playerTwoHp==0 || hpDiffOne < hpDiffTwo) { Index: /src/main/java/net/sf/l2j/Config.java =================================================================== --- /src/main/java/net/sf/l2j/Config.java (revision 5149) +++ /src/main/java/net/sf/l2j/Config.java (working copy) @@ -1353,6 +1353,7 @@ public static int ALT_OLY_IWAIT; // Olympiad Inital Wait public static int ALT_OLY_WPERIOD; // Olympaid Weekly Period public static int ALT_OLY_VPERIOD; // Olympaid Validation Period + public static boolean ALT_OLY_SAME_IP; public static float ALT_GAME_SUMMON_PENALTY_RATE; // Alternative game summon penalty public static int ALT_MANOR_REFRESH_TIME; // Manor Refresh Starting time public static int ALT_MANOR_REFRESH_MIN; // Manor Refresh Min @@ -1495,7 +1496,8 @@ ALT_OLY_IWAIT = Integer.parseInt(altSettings.getProperty("AltOlyPwait","300000")); ALT_OLY_WPERIOD = Integer.parseInt(altSettings.getProperty("AltOlyWperiod","604800000")); ALT_OLY_VPERIOD = Integer.parseInt(altSettings.getProperty("AltOlyVperiod","86400000")); - + ALT_OLY_SAME_IP = Boolean.parseBoolean(altSettings.getProperty("AltOlySameIp", "true")); + ALT_MANOR_REFRESH_TIME = Integer.parseInt(altSettings.getProperty("AltManorRefreshTime","20")); ALT_MANOR_REFRESH_MIN = Integer.parseInt(altSettings.getProperty("AltManorRefreshMin","00")); ALT_MANOR_APPROVE_TIME = Integer.parseInt(altSettings.getProperty("AltManorApproveTime","6"));1 answer to this question
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