Jump to content

Recommended Posts

Posted

Howdy. I'm trying to make a new Return-like skill - everything is fine except the client side. The problem occurs with skill animation and sound, they simply do not appear.

 

Tried to c/p content of Party Recall/Return (ofc with changing the stuff which is need to change, such ID and MP usage, hittime), but no effect. The changes were, obviously, regarding skillgrp.dat, skillname-e.dat and skillsoundgrp.dat. Perhaps there's maybe some other file which need to be edited?  :troll:

 

Except that, everything is fine; Any clues how to pass that problem?

 

Ty in advance.

Posted

Howdy. I'm trying to make a new Return-like skill - everything is fine except the client side. The problem occurs with skill animation and sound, they simply do not appear.

 

Tried to c/p content of Party Recall/Return (ofc with changing the stuff which is need to change, such ID and MP usage, hittime), but no effect. The changes were, obviously, regarding skillgrp.dat, skillname-e.dat and skillsoundgrp.dat. Perhaps there's maybe some other file which need to be edited?  :troll:

 

Except that, everything is fine; Any clues how to pass that problem?

 

Ty in advance.

 

Post the skillgrp line maybe?

Posted

For the return one I tried:

 

7069	1	0	0	-1	1	1.50000000	1	f		icon.skill1050	0	0	0	0	8	10

 

and..

 

7069	1	0	0	-1	1	1.50000000	1	L		icon.skill1050	0	0	0	0	8	10

 

The difference is just about the center letter (f, L), dunno of its purpose.

Posted

The letter is the cast animation. you are missing the thing that calls to the usk. havent done this in a while and i dont have file edit but somewhere it needs to be like skill.1050 (at least i think that was return id?) or something like..

 

7069 1 0 0 -1 1 1.50000000 1 f skill.1050 icon.skill1050 0 0 0 0 8 10

 

ughh wish i had l2 on this pc to actually show a example ;__;

Posted

Tell me then, why the original Return..

 

1050	1	0	105	-1	1	20.00000000	1	i		icon.skill1050	0	0	0	0	8	10
1050	2	0	153	-1	1	1.50000000	1	L		icon.skill1050	0	0	0	0	8	10

 

.. and Party recall ..

 

1255	1	0	257	-1	1	20.00000000	1	i		icon.skill1255	0	0	0	0	8	10
1255	2	0	305	-1	1	3.50000000	1	f		icon.skill1255	0	0	0	0	8	10

 

.. looks exactly the same? The only difference is that their animations are working - in my custom Return/PR they aren't  :-\

 

 

I'll try to do them as a 3th level of those 2 skills and post the result afterwards.

 

~e:

 

1050	1	0	105	-1	1	20.00000000	1	i		icon.skill1050	0	0	0	0	8	10
1050	2	0	153	-1	1	1.50000000	1	L		icon.skill1050	0	0	0	0	8	10
1050	3	0	0	-1	1	1.50000000	1	L		icon.skill1050	0	0	0	0	8	10

 

Creating a 3th level of Return works well. There is animation and sound, but it's not what I wanted anyway.

Posted

Hard to explain. Some id's are binded with the usk effect so sometimes you gotta look inside the usk via hex and you will see all the possible names/id's for effects. so it would always be like uskname.id/name. Like 1050 (recall) is hardcoded BUT you can always find the usk/effect name and add it manually. sowwy if it's kinda confusing but its weird to explain xD

Guest
This topic is now closed to further replies.


  • Posts

    • 🏰 Clan Donations System – Power Through Unity This system allows clan members to support their clan directly through donations, turning contribution into strength.   How it works: Every donation made by a clan member is automatically listed in the clan donation panel. Each donation is permanently linked to the clan — no loss, no reset. The Clan Leader manages rewards manually for full transparency.   🎁 Clan Donation Rewards For every donation: The clan receives 5% Real Money or 10% Donate Coins (Leader chooses how the reward is given)   📌 After the reward is delivered, the donation is marked as PAID in the system. 🧾 Full Transparency Player name Donation amount Reward value (Real / Donate Coins) Date & status (Pending / Paid)   Everything is visible. Everything is tracked. Nothing is forgotten.   ⚔️ Support your clan. Strengthen your alliance. Power is built — not given.   https://www.l2dead.com/ https://discord.gg/TGnATuZmdt
    • up  corrected some retail crashes and hooked some new memory adresses that were missing  fix some missing retail behaviors on some recipes , you can also get the server as c4 with fixed scripts fully retail  what has been done to the c4  ( client is already configured) totally fixed npcposes  totally fixed raidbosses and minions bugged quests are fixed (known) a lot of recipes that were wrong  wrong values in several stats and corrected hero weapons behaviors/atk range
    • ποιο ειναι αρχαιο ακριβως? εκανες τον κοπο να ανοιξεις τα λινκς που εστειλα? 
    • Rates: xp45x / sp50x / adena50x (all adena is divided by 100/all shops prices too) Server: Full Official interlude server  with custom modifications Gameplay: l2Gold weapons - jewels, Buffs 1 hour, rebirth, No class change quests, increased movement speed on all classes   Download patch here: https://mega.nz/file/oZdG2KTa#1uTYSyEkNQV9U0Zxj-KLDE88mLj4pzQJZSYs2k3tpzo   Our server is waiting for all Lineage 2 fans who want to relive the good old days. This server is non-profit and fully dedicated to the community. There is no corruption, no pay-to-win, and no hidden agendas—just pure classic L2 fun.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..