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Server Rates:

 

Rate EXP x20

Rate SP x15

Rate Party EXP x1,6

Rate Party SP x1,6

Rate Drop Items x10

Rate Drop Spoil x15

Rate Drop Adena x15

Rate Quest Reward x4

Rate Quest Reward XP x5

Rate Quest Reward SP x5

Rate Quest Reward Recipe x1

Rate Quest Reward Adena x10

Rate Grand Boss Items x1

Rate Grand Boss Jewelry x1

 

Character & Server:

 

Max Buff Amount: 30+4

Max Dance Amount: 18

Safe Item Enchant: +4

Max Item Enchant: +16

Normal Scroll Enchant Rate: 60%

Blessed Scroll Enchant Rate: 66%

Element Stone Rate: 50%

Element Crystal Rate: 30%

Auto Drop Loop: Enable

Player's Spawn Protect: 60 seconds

Max Run Speed: 250

Max PCrit Rate: 500

Max MCrit Rate: 200

Max PAtk Speed: 1500

Max MAtk Speed: 1999

Max Evasion: 250

Max Subclass: 3

Max Subclass Level: 85

Subclass without quest

Weight Limit: 10

Subclass certification working 100%

Olympiad Min Players: 6 Classed/Non-Classed

Olympiad Min Players: 3 Party

Olympiad Duration: 1 Month

Spoil Blue Mobs - Yes

Delevel decrease skills level also !

 

High Five Chronicle Features:

 

H5 Items,skills and quests.

Frintezza, Freya, Zaken

Olympiad Quests Working

Dragon Valley and Lair of Antharas updated to H5. Morale Boost buff added Nevit's Blessing, Hunting Bonus working, Vitality working.

DV Bosses.

Lair of Antharas Bosses working.

Knoriks roam around the Lair of Antharas like every other mob.

Auctions will start working after 1 month of the server start.

Clan hall Sieges are working perfectly.

 

Other Features:

 

V.IP membership : Increases all rates for 1 month.

Hellbound Lv: 11

7s quests work full Retail Like

7s instances work full Retail Like

Nornils Garden work full Retail Like

Mithril Mine work full Retail Like

Steel Citadel work full Retail Like

Kamalokas work full Retail Like

Sel Mahum Training Ground work full Retail Like

Chamber Of Delusion work full Retail Like

Naia Tower + Beleth work full Retail Like

Seed of Anihilation + Raid Bosses Torumba/Taklacan/Dopagen work full Retail Like

Seed of Anihilation farming zone work full Retail Like

Crystal Cavern work full Retail Like

Talismans work full Retail Like

Seed of Destruction + Raid Boss Tiat work full Retail Like

Seed of Infinity + The Two Brothers instance work full Retail Like

 

Custom NPC's:

 

Gatekeeper

NPCBuffer

GMShop

Custom Vote NPC - System

Custom Augmenter

PvP/PK Ranking Npc

Clan Advertiser

Delevel Manager

Raidboss Informer

Wedding Manager

 

Events:

 

Battlefield

Bomb

CTF (Capture The Flag)

DeathMatch (DM)

Domination Double Domination

Last man Standing

LuckyChests

Mutant

RussianRoulette

SimonSays

TvT

V.IP TvT for V.I.P members

Zombie

 

Protections:

 

Full Geodata

Full DDoS Protection from DDoS-Guard

Full Anti-Bot (LameGuard) Protection

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
    • ZonePvPSpawnBossRadio=0 ZonePvPSpawnBossBarakiel=0 at the Customs.ini in L2Server folder. Im prety sure this is it because i had the same problem with you in cruma 1 floor for example and i couldn't fix it but i fixed it finally by changing these 2 lines
    • Siege Reward Start PM Msg Rework Config root BossDieAnnounce and BossDieSound in the L24Team.properties and Config.java files for global raid boss death notifications and sounds. Adds a new reward_list table to the DB.sql file to track castle rewards. Improves character creation logic for thread safety and validation. Adds extensive state checks to the RequestEnchantItem method to prevent enchantments during inappropriate player states. Fixed auto-attack animation bug (there was no attack animation, only damage animation) Clean Code Other fixes I forgot to list! Java 14 Fixed issue where deleting a character would prevent it from leaving the screen or being removed, or even after a delete CD (it would only exit when re-logging in or creating a new character). Added Premium System from the other C2 project (Needs testing and improvement). Added the "Improved" Community Board (incomplete).
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