Jump to content

Lineage II PVP - No Custom / Perfect Balance / DDoS Protection (Join us!)


Vox

Recommended Posts

They got some problem with the machine ,before opening everythink was ok and 10 min after GO, they have some problems, it smell like ddos attack or another fail server .Sow hat i can say :NOTHING SPECIAL GUYS,

Link to comment
Share on other sites

There is nothing special yeah, you can go and flame/hate as much as you want.

Go on bring on the surface all those mental problems of yours cause your father was beating you up young.

I wont even bother asnswering to underage kids anymore.

 

And something last, the server did not get ddos'ed, better know the definition of the terms you're about to state before using them, it was a problem caused from the hosting company and nothing more. I'm searching any possible solutions to this issue. I'm gonna keep people updated for any news.

Link to comment
Share on other sites

There is nothing special yeah, you can go and flame/hate as much as you want.

Go on bring on the surface all those mental problems of yours cause your father was beating you up young.

I wont even bother asnswering to underage kids anymore.

 

Haters always hate.  :troll: Good luck mate.

Link to comment
Share on other sites

There is nothing special yeah, you can go and flame/hate as much as you want.

Go on bring on the surface all those mental problems of yours cause your father was beating you up young.

I wont even bother asnswering to underage kids anymore.

 

And something last, the server did not get ddos'ed, better know the definition of the terms you're about to state before using them, it was a problem caused from the hosting company and nothing more. I'm searching any possible solutions to this issue. I'm gonna keep people updated for any news.

 

yee.. always problems with hosting company.. :) and its forum, so Im giving my opinion about server.

Link to comment
Share on other sites

next fail :) its new record !

 

We all know you are Rom€o's and Debian's puppet. You are just another fanboi who likes to kiss ass. Go away, you are not welcome here.

 

 

BTW, any news with the server?

Link to comment
Share on other sites

We all know you are Rom€o's and Debian's puppet. You are just another fanboi who likes to kiss ass. Go away, you are not welcome here.

 

 

BTW, any news with the server?

 

? hahahah ? WHAT THE F*CK I READ NOW !? :happyforever: Im puppet cause Im writing truth? :) btw how's your server? :) will u open again or not? only fail servers now, yours too so shut up :) and Im waiting for Romeo and Debian server, cause it look the best now.. it's my last post for u, bb kid :)

Link to comment
Share on other sites

The fact is you are flaming and whining on all topics.. always saying sh1t about other projects.. like your some expert in L2. You never appreciated the free time many people invested into their servers. I'm sick of your idiotic posts and brainless flame. I will bring an war upon you polak. Don't push me, even your mother will not be able to help you!  :LOL:

 

 

I will say this for the last time. Get your pathetic reply's out of my sight. Act like a cunt again, and you will regret it. I give you my word.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.



  • Posts

    • Customs being added to systextures/animation/texture influences the increase in virtual ram by a very small amount, which means you won't have a headache in the future with critical error issues, unless it's a dubious custom, there are 2 custom weapon packs available for H5 that are "compromised", they didn't make a very good adaptation, one of the packages is the weapons from the goddess of destruction for H5, another is the hero weapons from the goddess of destruction for H5, avoid these customs for your H5 server if you see it on any forum.   Now coming back to your question; one thing that the NCSoft developers never did was add files to their system, probably because they were aware of what could happen when doing that, now think about one thing: the game's system retail itself is no more than 70MB, every time there was an update made by NCSoft they always added the equipment/items/cloaks etc. in their folders intended for that, so why do we do this? I still have my client containing a system with almost 1GB, 1-2h online is the time I can stay online before the ram memory limit, but I have already redone my entire client with customs being destined for textures/systexture/animations, almost all the customs that I had on that client containing a 1GB system I have on my current server, with the difference that I removed everything from the system and critical error is now nothing more than legends, my current server has a total of 220MB in the system folder And theoretically speaking, based on what I've seen, especially on many forums, I believe that the heavier the system folder is, the faster we accelerate the consumption of the client's virtual ram memory, causing countless different types of critical error in one short period of time, in many forums that I've seen on topics involving critical, the solution that stands out the most is about downloading a new clean "system"
    • Do you think that everything on the system is loaded regardless if you use it or not ? or even worst, are they loaded even if they exist as textures/meshes but not defined on the DAT files ?
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchihamkt.mysellix.io/ Join our server for more products : https://discord.gg/hoodservices https://campsite.bio/utchihaamkt
    • Yes, it is, it's not hard to do (if you know what you're doing); just time consuming.   To make some things clear: 1. You can not create .ukx files with animated skeletalmeshes inside, by using any of the freeshared L2Editors (basically, no support for .psa files) 2. You need a patched UT2003/UT2004. You can either get your own ut2004 and download Gildor's patch from his web, or use any of these: When you use these, you should be able to import both .psk and .psa animations > link the skeletalmesh to the psa > save as .ukx > use ut2down to convert the file to l2 format > encrypt the .ukx with standard l2 encryption (you can use mxc encdec, you can find it in the folder of the l2editor i shared). Your best bet is to use pawnviewer (aka dev mode) to test that. If you have troubles with that process then leave a reply here, otherwise, if it works correctly, you can move on to adding missing animnotify classes to you unrealed, then proper animnotifies, sounds, effects or w/e is missing from your .ukx files. Keep in mind that this is overall not difficult but a huge amount of work (unless you're good at scripting/macros) since you'd need to manually re-create every single animnotify, by hand. If you have doubts or i wasn't clear enough let me know here. (in case you don't know what an animnotify is: UDN - Two - AnimNotifies (unrealengine.com) )  
    • Welcome to JewStor Service!!!   ❖Ready-made verified wallets, exchanges, business banks and to order accounts. ❖EU/UK/US/DE Stuff: 100% Verified! Reliable financial tools for your business. ❖Popular items available include: Stripe business + Payoneer, Deutshce Bank, BBVA ES, Xapo Bank, Revolut business / personal, Santander Bank, Wallester business, Bitsa EU, Binance EU, Qonto Business, Blackcatcard EU, Shopify Payments, ICard EU, N26 EU, Naga Pay EU, Paysera EU, Mistertango Business and many others.
  • Topics

×
×
  • Create New...