Exw ena provlima me tin Queen Ant kai den mporo na vro ti ftei
edw einai kai to java pou vgazi problima
/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.individual;
import java.util.List;
import javolution.util.FastList;
import ai.group_template.L2AttackableAIScript;
import com.l2jserver.Config;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.L2Playable;
import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.skills.L2Skill;
import com.l2jserver.gameserver.model.zone.type.L2BossZone;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
import com.l2jserver.util.Rnd;
/**
* Queen Ant AI
* @author Emperorc
*/
public class QueenAnt extends L2AttackableAIScript
{
private static final int QUEEN = 29001;
private static final int LARVA = 29002;
private static final int NURSE = 29003;
private static final int GUARD = 29004;
private static final int ROYAL = 29005;
private static final int[] MOBS =
{
QUEEN,
LARVA,
NURSE,
GUARD,
ROYAL
};
private static final int QUEEN_X = -21610;
private static final int QUEEN_Y = 181594;
private static final int QUEEN_Z = -5734;
// QUEEN Status Tracking :
private static final byte ALIVE = 0; // Queen Ant is spawned.
private static final byte DEAD = 1; // Queen Ant has been killed.
private static L2BossZone _zone;
private static SkillHolder HEAL1 = new SkillHolder(4020, 1);
private static SkillHolder HEAL2 = new SkillHolder(4024, 1);
private L2MonsterInstance _queen = null;
private L2MonsterInstance _larva = null;
private final List<L2MonsterInstance> _nurses = new FastList<>(5);
public QueenAnt(int questId, String name, String descr)
{
super(questId, name, descr);
registerMobs(MOBS, QuestEventType.ON_SPAWN, QuestEventType.ON_KILL, QuestEventType.ON_AGGRO_RANGE_ENTER);
addFactionCallId(NURSE);
_zone = GrandBossManager.getInstance().getZone(QUEEN_X, QUEEN_Y, QUEEN_Z);
StatsSet info = GrandBossManager.getInstance().getStatsSet(QUEEN);
int status = GrandBossManager.getInstance().getBossStatus(QUEEN);
if (status == DEAD)
{
// load the unlock date and time for queen ant from DB
long temp = info.getLong("respawn_time") - System.currentTimeMillis();
// if queen ant is locked until a certain time, mark it so and start the unlock timer
// the unlock time has not yet expired.
if (temp > 0)
{
startQuestTimer("queen_unlock", temp, null, null);
}
else
{
// the time has already expired while the server was offline. Immediately spawn queen ant.
L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN, QUEEN_X, QUEEN_Y, QUEEN_Z, 0, false, 0);
GrandBossManager.getInstance().setBossStatus(QUEEN, ALIVE);
spawnBoss(queen);
}
}
else
{
int loc_x = info.getInteger("loc_x");
int loc_y = info.getInteger("loc_y");
int loc_z = info.getInteger("loc_z");
int heading = info.getInteger("heading");
int hp = info.getInteger("currentHP");
int mp = info.getInteger("currentMP");
if (!_zone.isInsideZone(loc_x, loc_y, loc_z))
{
loc_x = QUEEN_X;
loc_y = QUEEN_Y;
loc_z = QUEEN_Z;
}
L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN, loc_x, loc_y, loc_z, heading, false, 0);
queen.setCurrentHpMp(hp, mp);
spawnBoss(queen);
}
}
private void spawnBoss(L2GrandBossInstance npc)
{
GrandBossManager.getInstance().addBoss(npc);
if (getRandom(100) < 33)
{
_zone.movePlayersTo(-19480, 187344, -5600);
}
else if (getRandom(100) < 50)
{
_zone.movePlayersTo(-17928, 180912, -5520);
}
else
{
_zone.movePlayersTo(-23808, 182368, -5600);
}
GrandBossManager.getInstance().addBoss(npc);
startQuestTimer("action", 10000, npc, null, true);
startQuestTimer("heal", 1000, null, null, true);
npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
_queen = npc;
_larva = (L2MonsterInstance) addSpawn(LARVA, -21600, 179482, -5846, getRandom(360), false, 0);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("heal"))
{
boolean notCasting;
final boolean larvaNeedHeal = (_larva != null) && (_larva.getCurrentHp() < _larva.getMaxHp());
final boolean queenNeedHeal = (_queen != null) && (_queen.getCurrentHp() < _queen.getMaxHp());
for (L2MonsterInstance nurse : _nurses)
{
if ((nurse == null) || nurse.isDead() || nurse.isCastingNow())
{
continue;
}
notCasting = nurse.getAI().getIntention() != CtrlIntention.AI_INTENTION_CAST;
if (larvaNeedHeal)
{
if ((nurse.getTarget() != _larva) || notCasting)
{
nurse.setTarget(_larva);
nurse.useMagic(Rnd.nextBoolean() ? HEAL1.getSkill() : HEAL2.getSkill());
}
continue;
}
if (queenNeedHeal)
{
if (nurse.getLeader() == _larva)
{
continue;
}
if ((nurse.getTarget() != _queen) || notCasting)
{
nurse.setTarget(_queen);
nurse.useMagic(HEAL1.getSkill());
}
continue;
}
// if nurse not casting - remove target
if (notCasting && (nurse.getTarget() != null))
{
nurse.setTarget(null);
}
}
}
else if (event.equalsIgnoreCase("action") && (npc != null))
{
if (getRandom(3) == 0)
{
if (getRandom(2) == 0)
{
npc.broadcastSocialAction(3);
}
else
{
npc.broadcastSocialAction(4);
}
}
}
else if (event.equalsIgnoreCase("queen_unlock"))
{
L2GrandBossInstance queen = (L2GrandBossInstance) addSpawn(QUEEN, QUEEN_X, QUEEN_Y, QUEEN_Z, 0, false, 0);
GrandBossManager.getInstance().setBossStatus(QUEEN, ALIVE);
spawnBoss(queen);
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onSpawn(L2Npc npc)
{
final L2MonsterInstance mob = (L2MonsterInstance) npc;
switch (npc.getNpcId())
{
case LARVA:
mob.setIsImmobilized(true);
mob.setIsMortal(false);
mob.setIsRaidMinion(true);
break;
case NURSE:
mob.disableCoreAI(true);
mob.setIsRaidMinion(true);
_nurses.add(mob);
break;
case ROYAL:
case GUARD:
mob.setIsRaidMinion(true);
break;
}
return super.onSpawn(npc);
}
@Override
public String onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isPet)
{
if ((caller == null) || (npc == null))
{
return super.onFactionCall(npc, caller, attacker, isPet);
}
if (!npc.isCastingNow() && (npc.getAI().getIntention() != CtrlIntention.AI_INTENTION_CAST))
{
if (caller.getCurrentHp() < caller.getMaxHp())
{
npc.setTarget(caller);
((L2Attackable) npc).useMagic(HEAL1.getSkill());
}
}
return null;
}
@Override
public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet)
{
if (npc == null)
{
return null;
}
final boolean isMage;
final L2Playable character;
if (isPet)
{
isMage = false;
character = player.getPet();
}
else
{
isMage = player.isMageClass();
character = player;
}
if (character == null)
{
return null;
}
if (!Config.RAID_DISABLE_CURSE && ((character.getLevel() - npc.getLevel()) > 8))
{
L2Skill curse = null;
if (isMage)
{
if (!character.isMuted() && (getRandom(4) == 0))
{
curse = SkillTable.FrequentSkill.RAID_CURSE.getSkill();
}
}
else
{
if (!character.isParalyzed() && (getRandom(4) == 0))
{
curse = SkillTable.FrequentSkill.RAID_CURSE2.getSkill();
}
}
if (curse != null)
{
npc.broadcastPacket(new MagicSkillUse(npc, character, curse.getId(), curse.getLevel(), 300, 0));
curse.getEffects(npc, character);
}
((L2Attackable) npc).stopHating(character); // for calling again
return null;
}
return super.onAggroRangeEnter(npc, player, isPet);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet)
{
int npcId = npc.getNpcId();
if (npcId == QUEEN)
{
npc.broadcastPacket(new PlaySound(1, "BS02_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
GrandBossManager.getInstance().setBossStatus(QUEEN, DEAD);
// Respawn time is 36 Hours - 17 Random Hours
long respawnTime = (long) Config.Interval_Of_QueenAnt_Spawn - getRandom(Config.Random_Of_QueenAnt_Spawn);
startQuestTimer("queen_unlock", respawnTime, null, null);
cancelQuestTimer("action", npc, null);
cancelQuestTimer("heal", null, null);
// also save the respawn time so that the info is maintained past reboots
StatsSet info = GrandBossManager.getInstance().getStatsSet(QUEEN);
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(QUEEN, info);
_nurses.clear();
_larva.deleteMe();
_larva = null;
_queen = null;
}
else if ((_queen != null) && !_queen.isAlikeDead())
{
if (npcId == ROYAL)
{
L2MonsterInstance mob = (L2MonsterInstance) npc;
if (mob.getLeader() != null)
{
mob.getLeader().getMinionList().onMinionDie(mob, (280 + getRandom(40)) * 1000);
}
}
else if (npcId == NURSE)
{
L2MonsterInstance mob = (L2MonsterInstance) npc;
_nurses.remove(mob);
if (mob.getLeader() != null)
{
mob.getLeader().getMinionList().onMinionDie(mob, 10000);
}
}
}
return super.onKill(npc, killer, isPet);
}
public static void main(String[] args)
{
// now call the constructor (starts up the ai)
new QueenAnt(-1, "queen_ant", "ai");
}
}
Καλησπέρα ψάχνω για κάποιο πρόγραμμα-(interface) που να μπορώ να δω τα CD του αντιπάλου.Εχω δει σε βίντεο ότι υπάρχει κάτι τέτοιο αλλά όσο και αν έχω ψάξει δεν μπορώ να το βρω.
Παίζω στον Reborn x30.
Αν υπάρχει κάτι πείτε μου παρακαλώ το δωρεάν η με αγορά..
Ευχαριστώ!
I would like to know if the h5 skins work on client salvation 140?
I have the rev hi5 running on the salvation client, I would like to know if the skins I have for the h5 client work on the salvation client.
If it doesn't work, is there a link with skins for client salvation?
Hello,
I have 5-6 armor set from l2jbrazil but i can't add them in my server since armorgrp is little bit different and can't save them.
I think it has to do with lines, they should be for freya and need adjust for Hi5.
In the files i download it says freya/hi5 working.
If someone can fix them for me and i pay for your job.
Thanks
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DeVBlaze
Exw ena provlima me tin Queen Ant kai den mporo na vro ti ftei
edw einai kai to java pou vgazi problima
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