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[HELP]Server Name System


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kalhmera paidia tha hthela ksana ligo help ...!!! Pws mporo na kanw to diko mou system ... dn exw custom mono system .. k otan benei o allos sto login epano na leei to server name.. pou thelw egw kai kato tis paparies p grafei!!! kapios answer please!

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kalhmera paidia tha hthela ksana ligo help ...!!! Pws mporo na kanw to diko mou system ... dn exw custom mono system .. k otan benei o allos sto login epano na leei to server name.. pou thelw egw kai kato tis paparies p grafei!!! kapios answer please!

 

apto systemmsg-e Sto System mesa thelei psaksimo ligo.

 

kai an thes kt proxiro exei etimo ktlp psa3e edw servername-e amma dn katalaveis tha mpw to vradi me teamviwer na sto kano

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Posted

mesa sto system eine auto h sto l2 genika?

 

C:\Lineage II\l2text    (server_help) to aneigis me to txt ke grafis oti sou katevi :)

 

sou eipai pou akribos en.

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  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
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