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Nidalee_splash_thumb.jpg

 

Hey guys,

 

I wanted to take a moment and fill you in on our reasoning behind today’s balance update.

 

This patch was mostly focused on champion balance and dealing with the biggest hot-button issues. We want people to explore and experiment as much as possible (allowing us to gather feedback over a longer period of time), but we need to make sure the game isn’t damaged by one or two crazy options!

 

Black Cleaver is probably the biggest culprit here, as are a few champions (namely Teemo, Zyra, Rengar and Diana). We’ve done some balance work to ensure the game doesn’t come down to a few godlike picks, and to ensure that one item doesn’t trump all other itemization efforts. Many of you have pointed out that these are the obvious things to hit, and we agree. We think the latest changes will leave these champions and items viable while keeping them from invalidating other choices.

 

Some of you may have expected more sweeping changes, especially to items and the jungle. We want to avoid any knee-jerk reactions and give you guys more time to really dig into the substantial preseason modifications. Some of the issues (especially the jungle) are more complicated, so we’d rather avoid giving everyone balance whiplash by waiting a bit longer and ensuring any changes are accurate and effective. We’re still listening to your feedback, and we’re looking critically at all this, even if we don’t change everything in every patch.

 

League of Legends v1.0.0.153

 

Chogath_Square_0.jpg  Cho'Gath

 

Carnivore health restore adjusted to 20-71 from 34-68

 

Diana_Square_0.jpg  Diana

Crescent Strike

Base damage reduced to 60/95/130/165/200 from 70/110/150/190/230

 

Pale Cascade

Orb detonation damage radius reduced

Adjusted orb hit box to better match the visual effect

 

Moonfall

Maximum pull distance reduced

 

Lunar Rush

Cast range reduced to 750 from 900

 

Elise_Square_0.jpg  Elise

Volatile Spiderling

Fixed a bug where Volatile Spiderlings were only lasting for 2.5 seconds, rather than the intended 3 seconds

 

Skittering Frenzy

Now immediately starts Elise attacking at her faster attack speed, rather than waiting until her next attack starts

 

Fiora_Square_0.jpg  Fiora

Blade Waltz

The cooldown and manacost are refunded if Fiora is suppressed while casting Blade Waltz before it has started to have any effect

 

MasterYi_Square_0.jpg  Master Yi

Alpha Strike

Initial cast time reduced

Chance to deal bonus minion damage adjusted to 50% at all ranks from 20/30/40/50/60%

Bonus minion damage adjusted to 260/320/380/440/500 from 400 at all ranks

 

Meditate

Reduced the startup time before channeling

 

Wuju Style

Cooldown reduced at later ranks to 25/23/21/19/17 seconds from 25 seconds at all ranks

 

 

Nidalee_Square_0.jpg  Nidale

Nidalee and all her skins are looking stunningly stylish after receiving a complete Visual Upgrade this patch. For more details, read the original announcement or check out Nidalee's Champion Spotlight.

 

Rengar_Square_0.jpg  Rengar

Battle Roar

Base damage reduced to 50/80/110/140/170 from 60/100/140/180/220

Heal reduced to 10% from 15%

 

Thrill of the Hunt

Fade time increased to 1.25 from .75 seconds

Now has fade pushback time (1 second per hit, up to 3 seconds)

 

Teemo_Square_0.jpg  Teemo

Toxic Shot

Ability Power ratio on impact reduced to 0.3 from 0.4

 

Noxious Trap

Damage reduced at later ranks to 200/325/450 from 200/400/600

Fixed: Tooltip now indicates the correct cooldown

 

Zyra_Square_0.jpg  Zyra

Rise of the Thorns

Damage reduced to 100-440 from 124-549

Missile Speed reduced to 1900 from 2200

Missile Width reduced to 70 from 90

 

Grasping Roots

Missile Speed reduced to 1150 from 1325

 

Vine Lasher

Fixed a bug where the plant was sometimes slowing by more than 30%

 

Items_Square_0.jpg  Items

Aegis of the Legion/Runic Bulwark

Fixed a bug where the Legion Aura from both items was stacking on teams

 

Blackfire Torch

Fixed a tooltip inconsistency with the cooldown reduction value

 

Brutalizer

Flat Armor Penetration reduced to 10 from 15

 

Spirit Visage

Fixed a bug where the item was healing for less than intended

 

The Black Cleaver

Armor Reduction per stack reduced to 6.25% from 7.5% (Maximum reduction is now 25% from 30%)

 

Flat Armor Penetration reduced to 10 from 15 and is now UNIQUE

Youmuu’s Ghostblade

Flat Armor Penetration is now UNIQUE

 

 

 

Summoner Spells

Smite damage increased to 490-1000 from 445-870

 

Twisted Treeline

Changed altar capture mechanics

Taking damage while capturing an altar will now cancel the capture and prevent capturing for 2 seconds

Capture interruptions will be denoted by a shiny particle

 

Crystal Scar

Tweaked global aura

Armor penetration removed

Magic penetration removed

Energy champions now receive 2 bonus energy per second

Fury champions now benefit from the aura

Tryndamere receives 33% bonus Fury for attacks, critical strikes, and kills

Renekton receives 33% bonus Fury for attacks

Shyvana receives 25% bonus Fury for attacks

Healing reduction now only affects self-heals and regeneration

Reduced ranged minion base magic resistance by 5

Reduced super melee minion base magic resistance by 15

 

Crystal Scar and Proving Grounds

Health Relics will now grant Fury

Tryndamere receives 10 Fury

Renekton receives 20 Fury

Shyvana receives 6 Fury

 

Summoner Name Changes

Several million inactive summoner names in NA, EUW and EUNE have been made available for purchase

Summoner name changes are 650 RP (50% off) in the Other tab of the Store until December 26

 

Ward Skins

Two Snowdown Showdown ward skins can be placed in-game for free during the holiday

The ward skins can be activated and deactivated in the Ward Skins tab in the Store

The ward skins will be removed from all accounts at the end of Snowdown Showdown

 

Gift Center

The Gift Center will be accessible in the Store through December 26

Players may purchase RP, champions and skins for summoners that were on their friends list in early December

Only new purchases can be gifted – not pre-owned content or RP

There are several additional restrictions on gifting, including:

Only Level 20+ summoners can send gifts

Only Level 10+ summoners can receive gifts

Summoners with active bans cannot send gifts

Rioters are ineligible to send gifts

A maximum of 3 RP gifts and 3 gifts of other types can be sent per day

A maximum of 15,000 RP can be gifted per day

Payment information must be re-entered for each RP gift

 

General_Square_0.jpg  General

Consumable items now display a stack count in the scoreboard

Fixed a bug where Honor animations would sometimes play more than once for users that have already unlocked the crest

Fixed a rare bug where the incorrect Honor animation would play for users with a lot of Honor

Friend Notes

You can now add and edit notes about your friends by right-clicking their name or clicking on the note icon that appears when you hover over their name. You may view friend notes by hovering over the note icon that appears once you have saved a note for that friend. Friend notes are tied to your account and can be accessed anywhere you log into League of Legends

Changes have been made to the scoreboard to improve readability

Adjustments have been made to the in-game chat box font size

Fixed a bug that caused the game to crash when closing the shop while the scoreboard was open

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