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Q195_SevenSingSecretRitualOfThePriests


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hi guys, i have a problem with this quest of the seven sings 195,

 

1 Raymon the npc from the gludio church, no swich the form of the player to enter in the Light of Dawn

 

2 From the admin panel i can swich the player form but the game throw this error when use his id card to open the dooe:

 

oct 28, 2012 10:12:23 PM com.l2jserver.gameserver.model.quest.Quest showError

Advertencia: E:\Users\Administrador\Escritorio\L2JZZ\game\data\scripts\quests\Q195_SevenSingSecretRitualOfThePriests\Q195_SevenSingSecretRitualOfThePriests.java

java.lang.NullPointerException

at com.l2jserver.gameserver.model.actor.instance.L2DoorInstance.setOpen(L2DoorInstance.java:289)

at com.l2jserver.gameserver.model.actor.instance.L2DoorInstance.openMe(L2DoorInstance.java:480)

at quests.Q195_SevenSingSecretRitualOfThePriests.Q195_SevenSingSecretRitualOfThePriests.openDoor(Q195_SevenSingSecretRitualOfThePriests.java:470)

at quests.Q195_SevenSingSecretRitualOfThePriests.Q195_SevenSingSecretRitualOfThePriests.onTalk(Q195_SevenSingSecretRitualOfThePriests.java:354)

at com.l2jserver.gameserver.model.quest.Quest.notifyTalk(Quest.java:637)

at handlers.bypasshandlers.QuestLink.showQuestWindow(QuestLink.java:197)

at handlers.bypasshandlers.QuestLink.showQuestWindow(QuestLink.java:280)

at handlers.bypasshandlers.QuestLink.useBypass(QuestLink.java:61)

at com.l2jserver.gameserver.model.actor.L2Npc.onBypassFeedback(L2Npc.java:948)

at com.l2jserver.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:146)

at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:62)

at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1072)

at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110)

at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603)

at java.lang.Thread.run(Thread.java:722)

 

3 in the last part of the same instance when a videos play whit the ritual... this dont play, the npcs stay stactic

 

here I leave the code

http://paste.ubuntu.com/1314455/

 

appreciate the help.

 

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