I have tryed to implement multifunctionzone on freya l2jserver but i get some errors and i dunno how to fix it . maybe someone had the same problem :|
On enter world :
Client: [Character: Test11[268482767] - Account: ssss - IP: 111.11.11.111] - F
ailed running: [C] 03 EnterWorld - L2J Server Version: ${l2j.revision} - DP Revi
sion: ${l2jdp.revision} ; null
java.lang.NullPointerException
at com.l2jserver.gameserver.model.zone.type.L2MultiFunctionZone.checkIte
m(L2MultiFunctionZone.java:220)
at com.l2jserver.gameserver.model.zone.type.L2MultiFunctionZone.onEnter(
L2MultiFunctionZone.java:93)
at com.l2jserver.gameserver.model.zone.L2ZoneType.revalidateInZone(L2Zon
eType.java:338)
at com.l2jserver.gameserver.model.L2WorldRegion.revalidateZones(L2WorldR
egion.java:103)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.revalidate
Zone(L2PcInstance.java:2030)
at com.l2jserver.gameserver.model.actor.L2Character.onSpawn(L2Character.
java:525)
at com.l2jserver.gameserver.model.L2Object.spawnMe(L2Object.java:535)
at com.l2jserver.gameserver.network.clientpackets.EnterWorld.runImpl(Ent
erWorld.java:340)
at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run
(L2GameClientPacket.java:62)
at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1
001)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
On pvp reward :
Client: [Character: testing[268482562] - Account: testing - IP: 111.11.11
.111] - Failed running: [C] 5b SendBypassBuildCmd - L2J Server Version: ${l2j.re
vision} - DP Revision: ${l2jdp.revision} ; null
java.lang.NullPointerException
at com.l2jserver.gameserver.model.zone.type.L2MultiFunctionZone.giverewa
rd(L2MultiFunctionZone.java:202)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.increasePv
pKills(L2PcInstance.java:5758)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.onKillUpda
tePvPKarma(L2PcInstance.java:5697)
at com.l2jserver.gameserver.model.actor.L2Playable.doDie(L2Playable.java
:158)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doDie(L2Pc
Instance.java:5355)
at com.l2jserver.gameserver.model.actor.status.PcStatus.reduceHp(PcStatu
s.java:217)
at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.reduceCurr
entHp(L2PcInstance.java:11352)
at com.l2jserver.gameserver.model.actor.L2Character.reduceCurrentHp(L2Ch
aracter.java:7033)
at handlers.admincommandhandlers.AdminKill.kill(AdminKill.java:130)
at handlers.admincommandhandlers.AdminKill.useAdminCommand(AdminKill.jav
a:118)
at com.l2jserver.gameserver.network.clientpackets.SendBypassBuildCmd.run
Impl(SendBypassBuildCmd.java:79)
at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run
(L2GameClientPacket.java:62)
at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1
001)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
what do u mean i want to change the normal weapons some weapons are working perftect some not getting th effect and the arcana has the effect above the weapons as u see ... i dont what is the probkenm
Stop paying for files that are already public and free.
Here you can download a fully working Interlude server with C4-like gameplay, including source code so you can compile it yourself and verify everything.
People will try to convince you that free releases are “broken”, “full of backdoors”, etc.
That’s exactly why I’m also providing the SVN with the full source – so you can:
Review the code yourself
Remove / modify whatever you don’t like
Compile your own binaries
What’s included
GX-EXT Interlude server (C4-style gameplay) – L2Off
Client Interlude tweaked for C4 gameplay
Public SVN with source code
Downloads:
Server GX-EXT:
https://www.mediafire.com/file/q5ipkjd36tnhfxv/L2OFF_C4_C4_ACU_GXEXT.rar/file
Client Interlude C4 Gameplay:
https://www.mediafire.com/file/rdkfc8wwau042oh/Cliente_Interlude_Jugabilidad_C4.rar/file
SVN (source code, delayed a couple of months to avoid reselling fresh work):
https://svn.l2servers.com.ar/!/#GX-EXT_INTERLUDE
User: gx
Pass: gx
How to compile
To compile the source you will need:
Visual Studio 2005 (x64 toolset)
(Classic L2Off toolchain – yes, it’s old, but that’s what the original server uses.)
Use this as you want: learn, test, open your own server, or just audit the code.
But please, stop buying the same leaked/resold files over and over when you can get them here for free, with source, and actually know what you’re running.
hello guys im facing a problem with the weapons .. i want to add hero glow on s weapons arcana ,dragonic bow etc.. some weapons are work peftect .. some not for example i add the line
LineageEffect.e_u092_h for fists and didnt work didnt even get the hero glow.. and the arcana the glow is on the top of weapon not down side like hero zeus mace any ideas?.. or does anybody has the weapongrp.dat file ready ?
Question
lliuke
I have tryed to implement multifunctionzone on freya l2jserver but i get some errors and i dunno how to fix it . maybe someone had the same problem :|
On enter world :
Client: [Character: Test11[268482767] - Account: ssss - IP: 111.11.11.111] - F ailed running: [C] 03 EnterWorld - L2J Server Version: ${l2j.revision} - DP Revi sion: ${l2jdp.revision} ; null java.lang.NullPointerException at com.l2jserver.gameserver.model.zone.type.L2MultiFunctionZone.checkIte m(L2MultiFunctionZone.java:220) at com.l2jserver.gameserver.model.zone.type.L2MultiFunctionZone.onEnter( L2MultiFunctionZone.java:93) at com.l2jserver.gameserver.model.zone.L2ZoneType.revalidateInZone(L2Zon eType.java:338) at com.l2jserver.gameserver.model.L2WorldRegion.revalidateZones(L2WorldR egion.java:103) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.revalidate Zone(L2PcInstance.java:2030) at com.l2jserver.gameserver.model.actor.L2Character.onSpawn(L2Character. java:525) at com.l2jserver.gameserver.model.L2Object.spawnMe(L2Object.java:535) at com.l2jserver.gameserver.network.clientpackets.EnterWorld.runImpl(Ent erWorld.java:340) at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run (L2GameClientPacket.java:62) at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1 001) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)On pvp reward :
Client: [Character: testing[268482562] - Account: testing - IP: 111.11.11 .111] - Failed running: [C] 5b SendBypassBuildCmd - L2J Server Version: ${l2j.re vision} - DP Revision: ${l2jdp.revision} ; null java.lang.NullPointerException at com.l2jserver.gameserver.model.zone.type.L2MultiFunctionZone.giverewa rd(L2MultiFunctionZone.java:202) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.increasePv pKills(L2PcInstance.java:5758) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.onKillUpda tePvPKarma(L2PcInstance.java:5697) at com.l2jserver.gameserver.model.actor.L2Playable.doDie(L2Playable.java :158) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.doDie(L2Pc Instance.java:5355) at com.l2jserver.gameserver.model.actor.status.PcStatus.reduceHp(PcStatu s.java:217) at com.l2jserver.gameserver.model.actor.instance.L2PcInstance.reduceCurr entHp(L2PcInstance.java:11352) at com.l2jserver.gameserver.model.actor.L2Character.reduceCurrentHp(L2Ch aracter.java:7033) at handlers.admincommandhandlers.AdminKill.kill(AdminKill.java:130) at handlers.admincommandhandlers.AdminKill.useAdminCommand(AdminKill.jav a:118) at com.l2jserver.gameserver.network.clientpackets.SendBypassBuildCmd.run Impl(SendBypassBuildCmd.java:79) at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run (L2GameClientPacket.java:62) at com.l2jserver.gameserver.network.L2GameClient.run(L2GameClient.java:1 001) at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)Maybe someone can help me .
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