And so, my hands got to a quest. Wrote the script, did the dialogue. Compiled, the starting NPC appeared quest dialogue, and there are 3 on 3, it should give the quest. But 0 reactions. I remembered that he still had a client pohimichit. To file questname-e add one line to go square and the first condition. I try but same...
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vladislav4k
And so, my hands got to a quest. Wrote the script, did the dialogue. Compiled, the starting NPC appeared quest dialogue, and there are 3 on 3, it should give the quest. But 0 reactions. I remembered that he still had a client pohimichit. To file questname-e add one line to go square and the first condition. I try but same...
It is in the client:
Piece of script:
@Override public String onAdvEvent(final String event, final L2Npc npc, final L2PcInstance player) { String htmltext = event; final QuestState st = player.getQuestState(qn); if (st == null) { return htmltext; } if ("800-03.htm".equalsIgnoreCase(event)) { st.set("cond", "1"); st.setState(QuestState.STARTED); st.playSound(QuestState.SOUND_ACCEPT); }800-03.htm - then have to add square. But in this dialogue 0 reactions.
Smart heds help advice, maybe I have something somewhere forgot?
3 answers to this question
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