Jump to content

LF Mid Rate Server Interldue x50-x75


Recommended Posts

Hi i find for mid rate server x50-x75

gm shop until b grade jewals armor weapons


Class Manager

A-s grade items craft

New server have 2-1 days or not have opened yet



Link to comment
Share on other sites


L2Siren Team presents new interlude server x30.


For nearly two years we have gathered the necessary information about the preferences players what the optimal settings for the game server We worked well and create good Games and Geodata files Now we would like to invite you to play on New Server, which will start soon Any information about your settings will be available on our website and our forum.



RateXp = 30x

RateSp = 30x

RatePartyXp = 2x

RateAdena = 50x

RateDropItems = 20x

RateSpoilItems = 15x

RateRaidDropItems = 7x

RateQuestDrop = 10x

Safe Enchant = 3

Safe Max Enchant = 4

Enchant MaxWeapon = 16

Enchant MaxArmor = 16

Enchant MaxJewelry = 16

Enchant Normal = 50%

Blessed Enchant = 60% (No Break Item)




Misc Shop

Weapon Shop

Armor Shop

Event Manager

Buffer Basic Buff

Class Manager


Gk Global With Town Zone and Tower 7s

Merchant of Mammon in town

Blacksmith of Mammon in town

Olympiad System

Olympiad Start 18:00 end 00:00

Olympiad period : 2 weeks

Olympiad min players: 4 (Non-Classed)

Olympiad min players: 4 (Classed)

You Need 9 Match And 1 Wins To Be Eligible To Hero.

Class change free

Subclass free

Noblesse questable/buyable

Buff time (2hr)

NPC Buffer (without resist)

Mana Potion

Castle/Clan hall Working

Olympiad heroe (2weeks)

Dualbox allowed

Auto learn skills

Max buff 26 (+4) (Read Forum)

Debuff bar working

Vote Reward System : 1 FA every 5 votes

Bugless geodata

Autolearn skills

TvT Event each (2hr)

TvT Reward : 1 FA

Friendly GM Staff

Regular updates

GM events

Active staff

Fair donations, no donation for weapons, armors or enchants unlike other servers

Player's spawn protect: 60 sec

Main City: Giran Town

When a char is started will be received with 50k adena

Gm Shop until B-grade

A - S grade need craft

Trading SealStones

.allow_xp / Disabled and Enabled Xp-SP

Offline shops

PvP/PK announce

Champions enabled

Increased slots WH/shops/manufactures

Zone Store.



As I have heard many suggestions on buff slot I decided to create a new system over the slot, This suits everyone.

The system that was created is this:

The normal slot of buff now is 26 SLOT + 4 with all divine inspiration, TOTAL 30 SLOT.

Divine inspiration is not auto learn, Now you can buy some books in the shop "New Shop" and learn it, You slot will increase, Depending of book you will be learn.


Visit us and enjoy a unique experience!


Our website - http://l2siren.net/

Our forum - http://forum.l2siren.net/



Link to comment
Share on other sites


Open in 2days


• Xp: 85

• Sp: 85

• Party Xp: 1.5

• Party Sp: 1.5

• Drop: 30

• Spoil: 25

• Quest: 10

• Adena: 85

• RaidBoss Drop: 30

• Enchant chance: 60%

• Blessed enchant chance: 65%

• Max: 16

• FullBody safe: +4

• Safe: +3

Link to comment
Share on other sites

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Posts

    • Hello,   I am looking for someone who understands about websites, knows coding etc.   I am dealing with situation where after i bought web hosting my website is loading really slowly or not loading at all at some points. I have tried dealing with the company who provides the web hosting but they could not find issue on their end so i am asking for help, someone who knows their thing about this.   Drop your discord details i will contact you.   Thank you
    • Good afternoon I am selling a list of forums, which contains more than 100 lines of active and current RU forums.   - topics: dark, crypto, SMM, programming, services, cheats, etc.; - sorting from more popular to less popular (by traffic, by the number of new posts per day);   Are you looking for where to advertise your services? This base will definitely suit you! In addition, on the forums you can find a bunch of useful information, software, as well as advertisements about sales and services from other users.   Payment: 12 USTD   After payment you receive a text document with a list of forums (PS. all information is provided for informational purposes only); TELEGRAM - https://t.me/milozare
    • I strongly concur with some opinions shared. As I've previously mentioned on different posts, it's shocking to see how seasonal servers gather this much population. However, being back in the game some months I did start understanding how the current community of L2 plays and thinks.   It's a huge problem, but in my opinion the guilt is shared between server owners and community. To keep a long term project running (more than a year on) you need to have the equivalent community that will support the project, which unfortunately is not that big. The current player community of L2 hops on new servers with such a haste to get full and "dominate" which does indeed give a lot of activity for some weeks but after that it's just downfall, population gets reduced drastically day by day. The reason is, while the community is busy "grinding" to win on their current server, a "new" server is being advertised which most likely is from the same owner. As I've mentioned, the guilt is shared since the server-owners focus on bringing up "new" servers for the cash grab but also since the community doesn't have the patience to support a long-term project. Besides, let's not forget about clans/CPs being invited directly to the server with some benefits. I'll give an example. An admin opens a server, invites 3 groups (either CPs or clans) by promising them some small benefits. Those three groups will invite more players and so on. It's like an investment, they spent 5$ to earn 20$. Therefore, most admins willing to play "fair" do not succeed, except for a few. Most of us "old-timers" play for nostalgia trips and are fine with low populated servers but lets take a step back and think about the owners that really want to provide a good server, no income will slowly dry out the server and eventually die.   Don't get me wrong, there are some great servers out there, but not everything is for everyone. I'll finish by quoting someone I saw few days ago on YouTube, he said something along the lines that we shouldn't expect fair play while we play an "illegal" version of the game.
    • You have to create the "voiced" handler in the core too, or at the very least make sure that the delimiter is underscore and not an empty space. Alternatively, you can try changing all references of the strings below to start with "voiced_", or remove the "voiced_" portion from the button bypass.   private static final String[] VOICED_COMMANDS = { "siege", "siege_gludio", "siege_dion", "siege_giran", "siege_oren", "siege_aden", "siege_innadril", "siege_goddard", "siege_rune", "siege_schuttgart" };
    • Hi maxcheaters, I recently added some code to my l2jacis revision and everything works fine with the .siege commands but when I click on the html options to open the registry I don't succeed!   registerHandler(new Castles());   package net.sf.l2j.gameserver.handler.voicedcommandhandlers;   import net.sf.l2j.Config; import net.sf.l2j.gameserver.handler.IVoicedCommandHandler; import net.sf.l2j.gameserver.data.manager.CastleManager; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.model.entity.Castle; import net.sf.l2j.gameserver.network.SystemMessageId; import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; import net.sf.l2j.gameserver.network.serverpackets.SiegeInfo;   public class Castles implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "siege", "siege_gludio", "siege_dion", "siege_giran", "siege_oren", "siege_aden", "siege_innadril", "siege_goddard", "siege_rune", "siege_schuttgart" };   @Override public boolean useVoicedCommand(String command, Player player, String target) { if (command.equals("siege") && Config.ENABLE_MENU) showHtm(player); else if (command.startsWith("siege_")) { if (player.getClan() != null && !player.isClanLeader()) { player.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT); return false; }   int castleId = 0; if (command.startsWith("siege_gludio") && Config.SIEGE_GLUDIO) castleId = 1; else if (command.startsWith("siege_dion") && Config.SIEGE_DION) castleId = 2; else if (command.startsWith("siege_giran") && Config.SIEGE_GIRAN) castleId = 3; else if (command.startsWith("siege_oren") && Config.SIEGE_OREN) castleId = 4; else if (command.startsWith("siege_aden") && Config.SIEGE_ADEN) castleId = 5; else if (command.startsWith("siege_innadril") && Config.SIEGE_INNADRIL) castleId = 6; else if (command.startsWith("siege_goddard") && Config.SIEGE_GODDARD) castleId = 7; else if (command.startsWith("siege_rune") && Config.SIEGE_RUNE) castleId = 8; else if (command.startsWith("siege_schuttgart") && Config.SIEGE_SCHUT) castleId = 9; else player.sendMessage("This Castle has been disabled");   Castle castle = CastleManager.getInstance().getCastleById(castleId); if ((castle != null) && (castleId != 0)) player.sendPacket(new SiegeInfo(castle)); } return true; }   private static void showHtm(Player player) { NpcHtmlMessage htm = new NpcHtmlMessage(0); htm.setFile(player.isLang() + "mods/menu/CastleManager.htm"); player.sendPacket(htm); }   @Override public String[] getVoicedCommandList() { return VOICED_COMMANDS; } }     <button value="Giran" action="bypass voiced_siege_giran" width=75 height=22 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">
  • Topics

  • Create New...