I'm working on a faction(GvE) project on interlude (based L2JEqual) and I wanna make the olympiad run normally along with the faction engine.
I imagine problems will be caused to that by same faction characters not being able to hit each other once they end up together for a match, I'm not completely sure about this as I'm waiting for a new router since on this I can't disable the firewall and therefore can't have friends over to test and I have no idea how I can make it possible for like 2-3 clients that I would be able to open to launch an olympiad game.
And from what I've looked on the scripts I assume there's no such thing fixing the olympiad on this pack by default
Anyway I would like your help on the matter as on the server side I have never bothered with the olympiad so I have no clue how the the whole process works on the java side.
A way I imagine it could be done it storing the clients faction side, then making him neutral and restoring it after the match is over but what if he disconnects?
Hey.
I've been looking all over the internet about this but not being able to find anything about it.
I have edited systemmsg using MSG editor changing colors etc. But now I want to change and add some of the sounds as well. But I need the sound IDs for each audiofile and I dont know how to find them. Ive found all the audio files but I cant use the filename as someone said in a thread here, it only seem to take numbers. I have looked into every guide about systemmsg on this website and no one mention anything about the sound, just that its possible to add sound but nothing more.
So, do anyone know how to find these sound IDs? Preferably together with the soundname of the audio file that it plays so I know which ID to use for each soundfile.
Thanks in advance!
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xMrPwN
Greetings humble humans.
I'm working on a faction(GvE) project on interlude (based L2JEqual) and I wanna make the olympiad run normally along with the faction engine.
I imagine problems will be caused to that by same faction characters not being able to hit each other once they end up together for a match, I'm not completely sure about this as I'm waiting for a new router since on this I can't disable the firewall and therefore can't have friends over to test and I have no idea how I can make it possible for like 2-3 clients that I would be able to open to launch an olympiad game.
And from what I've looked on the scripts I assume there's no such thing fixing the olympiad on this pack by default
Anyway I would like your help on the matter as on the server side I have never bothered with the olympiad so I have no clue how the the whole process works on the java side.
A way I imagine it could be done it storing the clients faction side, then making him neutral and restoring it after the match is over but what if he disconnects?
Anyway thanks in advance for your help :)
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