/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.zone.type;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.util.Rnd;
/**
* An Custom PvP Zone
*
* @author NeverMore
*/
public class L2CustomPvP extends L2RespawnZone
{
//Ramdom Locations configs
private static int[] _x = {11551, 10999, 10401};
private static int[] _y = {-24264, -23576, -24030};
private static int[] _z = {-3644, -3651, -3660 };
public L2CustomPvP(int id)
{
super(5555);
}
@Override
protected void onEnter(L2Character character)
{
character.setInsideZone(L2Character.ZONE_PVP, true);
character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true);
if (character instanceof L2PcInstance)
{
((L2PcInstance) character).sendMessage("You enter a PvP Area");
((L2PcInstance) character).setPvpFlag(1);
((L2PcInstance) character).broadcastUserInfo();
}
}
@Override
protected void onExit(L2Character character)
{
character.setInsideZone(L2Character.ZONE_PVP, false);
character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false);
if (character instanceof L2PcInstance)
{
((L2PcInstance) character).stopNoblesseBlessing(null);
((L2PcInstance) character).setPvpFlag(0);
((L2PcInstance) character).broadcastUserInfo();
((L2PcInstance) character).sendMessage("You exit from a PvP Area");
}
}
static class BackToPvp implements Runnable
{
private L2Character _activeChar;
BackToPvp(L2Character character)
{
_activeChar = character;
}
@Override
public void run()
{
int r = Rnd.get(3);
_activeChar.teleToLocation(_x[r] , _y[r], _z[r]);
}
}
@Override
public void onDieInside(L2Character character)
{
if (character instanceof L2PcInstance)
{
}
}
@Override
public void onReviveInside(L2Character character)
{
ThreadPoolManager.getInstance().scheduleGeneral(new BackToPvp(character), 500);
((L2PcInstance) character).isNoblesseBlessed();
}
}
but when I kill someone in this autoflag pvpzone It doesnt count my PvPkills.. and I dont know why.
L2Elixir – Patch 4 Is Live!
We’re working non-stop, day and night, to deliver the best possible quality and bring back what made L2Elixir special. This project is built with passion, not shortcuts — for the old-school players who remember, and the new ones who want to experience it properly. Thank you for being part of the journey. Together, we’re making L2Elixir great again ❤️ The legends never fade.
⚙️ General
Enabled Class Change service (same class type only)
ALT + B → Services → Character Development
Enabled Shift + Click on Treasure Chests Players can now identify real chests (Adena, scroll drops) and use Key / Unlock
Event deaths now cancel only debuffs, All self buffs are preserved, fixes issues with Root and similar effects
Bladedancer class can now log in even when Max Clients (2) is reached. Since an active Bladedancer is not available for every damage dealer and some players tried to abuse this via VPN or a second PC, this feature was added to keep things fair. protections applies, requires testing!
🎒 Items
Crystallizing enchanted items now gives the correct increased crystal amount (retail-like behavior)
Removed Agathion Seal Bracelet: Rudolph from Santa rewards (Gracia Final item)
Added Dualsword Craft Stamp into Milestone Exchange list
🧙 Skills
Fixed Banish Undead lethal chance
Hot Springs Malaria and similar effects now level up faster while being attacked
Warning: This guy is a big scammer, trying to sell everything, advertising for servers etc.
That's his mail address evgesha.nrnr@gmail.com , stay away!
@Atom @Celestine
Warning: This guy is a big scammer, trying to sell everything, advertising for servers etc.
That's his mail address evgesha.nrnr@gmail.com , stay away!
@Celestine
@Atom
Question
sirzufall
hey people I got this code (credits to nevermore)
/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package com.l2jserver.gameserver.model.zone.type; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.util.Rnd; /** * An Custom PvP Zone * * @author NeverMore */ public class L2CustomPvP extends L2RespawnZone { //Ramdom Locations configs private static int[] _x = {11551, 10999, 10401}; private static int[] _y = {-24264, -23576, -24030}; private static int[] _z = {-3644, -3651, -3660 }; public L2CustomPvP(int id) { super(5555); } @Override protected void onEnter(L2Character character) { character.setInsideZone(L2Character.ZONE_PVP, true); character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, true); if (character instanceof L2PcInstance) { ((L2PcInstance) character).sendMessage("You enter a PvP Area"); ((L2PcInstance) character).setPvpFlag(1); ((L2PcInstance) character).broadcastUserInfo(); } } @Override protected void onExit(L2Character character) { character.setInsideZone(L2Character.ZONE_PVP, false); character.setInsideZone(L2Character.ZONE_NOSUMMONFRIEND, false); if (character instanceof L2PcInstance) { ((L2PcInstance) character).stopNoblesseBlessing(null); ((L2PcInstance) character).setPvpFlag(0); ((L2PcInstance) character).broadcastUserInfo(); ((L2PcInstance) character).sendMessage("You exit from a PvP Area"); } } static class BackToPvp implements Runnable { private L2Character _activeChar; BackToPvp(L2Character character) { _activeChar = character; } @Override public void run() { int r = Rnd.get(3); _activeChar.teleToLocation(_x[r] , _y[r], _z[r]); } } @Override public void onDieInside(L2Character character) { if (character instanceof L2PcInstance) { } } @Override public void onReviveInside(L2Character character) { ThreadPoolManager.getInstance().scheduleGeneral(new BackToPvp(character), 500); ((L2PcInstance) character).isNoblesseBlessed(); } }but when I kill someone in this autoflag pvpzone It doesnt count my PvPkills.. and I dont know why.
17 answers to this question
Recommended Posts