Jump to content

Recommended Posts

Posted

Hello:

 

Im having a problem which is really giving me headache. I explain you:

 

Im modifing draco armor, so firstly I use l2decrypt with Mfighther.utx, then I use l2tool and then unreal to extract the texture. I edit it and then I export it again on unreal. I create a new utx and everything ok. Then I encript it with encrypt utx.bat and put it in systextures folder, edit armorgrp, but when I run game I get that DC after seeing my char:

 

2012.8.23 15:37:59

OS : Windows Vista 6.1 (Build: 7601)

CPU : GenuineIntel PentiumPro-class processor @ 2095 MHz with 3963MB RAM

Video : Mobile Intel® 4 Series Express Chipset Family (2302)

 

General protection fault!

 

History: NWndUtil::ItemInfoToNCParam <- NConsoleWnd::AddInventoryItem <- ItemListPacket <- UNetworkHandler::Tick <- Function Name=ItemListPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

To try if I was doing something wrong while exporting/importing texture, I followed the steps menthioned upside but without editting any texture, just l2decrypt->l2tool->unreal->save->encrypt, whitout any modification on mfigther.utx, just the decrypt/encrypt process, and I still get the same error. So my conclusion is: Something is wrong while encrypting the utx obtained from unreal with encrypt utx.bat, but its so strange cause I dont get any error. You know what can be the problem?

 

Hope you can excuse my poor english

 

Regards and waiting for reply

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...