Jump to content

Recommended Posts

Posted

Hi agein  i make a New Npc buffer that buffs you only if you have a certain item. like a special/donator npc buffer

i just finished it so if there are bugs i am sorry Smiley

 

Download > http://files.filefront.com/Special+npc+buffersrar/;9962370;/fileinfo.html

 

http://img206.imageshack.us/img206/7617/npcbuffer1aq2.jpg      << Here Image

http://img206.imageshack.us/img206/1466/npcbuffer2pn5.jpg      << Here Image

 

Special item is a Cloak

Item ID = 52

Name = Hemp Cloak

 

by Throzen newbie coder

Posted

SA:MP Coder,nice npc,keep up the good job.MrPeos,einai poli eukolo,aplws pane kai psaxe ta xml arxeia anoixe ta me shmeiomatario kai vres ta skill pou thes.

 

Tha pas sto server sou/data/stats/skills.

 

Tha deixnei kapws etsi.

 

<skill id="267" levels="1" name="Song of Warding" enchantLevels1="30" enchantLevels2="30" >

  <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>

  <enchant1 name="magicLvl" val="#enchantMagicLvl"/>

  <enchant2 name="magicLvl" val="#enchantMagicLvl"/>

  <table name="#ench1time">

  125 131 136 142 147 153 158 164 169 175

  180 186 191 197 202 208 213 219 224 230

  235 241 246 252 257 263 268 274 279 285

  </table>

  <table name="#ench2MpConsume">

  58 57 56 55 53 52 51 50 48 47

  46 45 43 42 41 40 39 37 36 35

  34 32 31 30 29 27 26 25 24 22

  </table>

  <set name="mpConsume" val="60"/>

  <set name="nextDanceCost" val="30"/>

  <set name="power" val="0.0"/>

  <set name="target" val="TARGET_PARTY"/>

  <set name="skillRadius" val="1000"/>

  <set name="reuseDelay" val="10000"/>

  <set name="hitTime" val="2500"/>

  <set name="skillType" val="BUFF"/>

  <set name="isDance" val="true"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="castRange" val="-1"/>

  <set name="effectRange" val="-1"/>

  <set name="aggroPoints" val="379"/>

  <enchant1 name="aggroPoints" val="655"/>

  <enchant2 name="aggroPoints" val="655"/>

  <enchant2 name="mpConsume" val="#ench2MpConsume"/>

  <for>

    <effect name="Buff" time="120" count="1" val="0">

      <mul order="0x30" stat="mDef" val="1.3"/>

    </effect>

  </for>

  <enchant1for>

    <effect name="Buff" time="#ench1time" count="1" val="0">

      <mul order="0x30" stat="mDef" val="1.3"/>

    </effect>

 

O arithmos pou tha valeis tha prepei na einai metrhmenos se deuterolepta.p.x. 3600 sec=1h.

Posted

SA:MP Coder,nice npc,keep up the good job.MrPeos,einai poli eukolo,aplws pane kai psaxe ta xml arxeia anoixe ta me shmeiomatario kai vres ta skill pou thes.

 

Tha pas sto server sou/data/stats/skills.

 

Tha deixnei kapws etsi.

 

<skill id="267" levels="1" name="Song of Warding" enchantLevels1="30" enchantLevels2="30" >

  <table name="#enchantMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85 </table>

  <enchant1 name="magicLvl" val="#enchantMagicLvl"/>

  <enchant2 name="magicLvl" val="#enchantMagicLvl"/>

  <table name="#ench1time">

  125 131 136 142 147 153 158 164 169 175

  180 186 191 197 202 208 213 219 224 230

  235 241 246 252 257 263 268 274 279 285

  </table>

  <table name="#ench2MpConsume">

  58 57 56 55 53 52 51 50 48 47

  46 45 43 42 41 40 39 37 36 35

  34 32 31 30 29 27 26 25 24 22

  </table>

  <set name="mpConsume" val="60"/>

  <set name="nextDanceCost" val="30"/>

  <set name="power" val="0.0"/>

  <set name="target" val="TARGET_PARTY"/>

  <set name="skillRadius" val="1000"/>

  <set name="reuseDelay" val="10000"/>

  <set name="hitTime" val="2500"/>

  <set name="skillType" val="BUFF"/>

  <set name="isDance" val="true"/>

  <set name="operateType" val="OP_ACTIVE"/>

  <set name="castRange" val="-1"/>

  <set name="effectRange" val="-1"/>

  <set name="aggroPoints" val="379"/>

  <enchant1 name="aggroPoints" val="655"/>

  <enchant2 name="aggroPoints" val="655"/>

  <enchant2 name="mpConsume" val="#ench2MpConsume"/>

  <for>

    <effect name="Buff" time="120" count="1" val="0">

      <mul order="0x30" stat="mDef" val="1.3"/>

    </effect>

  </for>

  <enchant1for>

    <effect name="Buff" time="#ench1time" count="1" val="0">

      <mul order="0x30" stat="mDef" val="1.3"/>

    </effect>

 

O arithmos pou tha valeis tha prepei na einai metrhmenos se deuterolepta.p.x. 3600 sec=1h.

 

basika eimai o throzen alla exw ban :) den 8elw na 3ana kanw duble post auta !!!

Posted

Tote to sql dn einai simbato me to pack s.

Valtin xeirokinita.Anixe to sql me notepad pigene sto table "npc" kai kane copy/paste apo to sql.

@Litrotis 2i fora to kaneis ayto..

Guest
This topic is now closed to further replies.
×
×
  • Create New...