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[Help]Augment Skill


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Kalispera , exw ena provlima me ena active augment skill p legete Vampiric Touch

exei poli re-use delay kai apo 12000 p itan to ekana 2000 k pali ta idia.

episis stous warriors doulevei pio grigora apo enan mage

pack frozen

 

oriste to skill

 

<skill id="3153" levels="10" name="Item Skill: Vampiric Touch">
  <table name="#mpConsume">74 79 85 90 97 102 107 112 117 124</table>
  <table name="#power">48 53 57 61 66 70 74 78 82 88</table>
  <table name="#mpConsume_Init">15 16 17 18 19 20 21 22 23 24 25</table>
  <table name="#magicLvl">46 49 52 55 58 61 64 67 70 76</table>
  <set name="magicLvl" val="#magicLvl"/>
  <set name="mpInitialConsume" val="#mpConsume_Init"/>
  <set name="mpConsume" val="#mpConsume"/>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_ONE"/>
  <set name="element" val="6"/> <!-- Dark -->
  <set name="reuseDelay" val="2000"/>
  <set name="hitTime" val="1000"/>
  <set name="skillType" val="DRAIN"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <set name="effectRange" val="1100"/>
  <set name="staticReuse" val="true"/>
  <set name="staticHitTime" val="true"/>
  <set name="absorbPart" val="0.4"/> <!-- absorbs 40% of damage -->

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Posted

Kalispera , exw ena provlima me ena active augment skill p legete Vampiric Touch

exei poli re-use delay kai apo 12000 p itan to ekana 2000 k pali ta idia.

episis stous warriors doulevei pio grigora apo enan mage

pack frozen

 

oriste to skill

 

<skill id="3153" levels="10" name="Item Skill: Vampiric Touch">
  <table name="#mpConsume">74 79 85 90 97 102 107 112 117 124</table>
  <table name="#power">48 53 57 61 66 70 74 78 82 88</table>
  <table name="#mpConsume_Init">15 16 17 18 19 20 21 22 23 24 25</table>
  <table name="#magicLvl">46 49 52 55 58 61 64 67 70 76</table>
  <set name="magicLvl" val="#magicLvl"/>
  <set name="mpInitialConsume" val="#mpConsume_Init"/>
  <set name="mpConsume" val="#mpConsume"/>
  <set name="power" val="#power"/>
  <set name="target" val="TARGET_ONE"/>
  <set name="element" val="6"/> <!-- Dark -->
  <set name="reuseDelay" val="2000"/>
  <set name="hitTime" val="1000"/>
  <set name="skillType" val="DRAIN"/>
  <set name="isMagic" val="true"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="600"/>
  <set name="effectRange" val="1100"/>
  <set name="staticReuse" val="true"/>
  <set name="staticHitTime" val="true"/>
  <set name="absorbPart" val="0.4"/> <!-- absorbs 40% of damage -->

Έχω κάτι στο μυαλό μου, όμως πριν το πω, για δοκίμασε αυτό σε false.

<set name="staticReuse" val="true"/>

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