Hey guys, regarding replace existing abnormal effects, I’m able to modify the skill.usk, lineageeffect.u files, but I have no idea which abnormal status corresponds to which item inside these files, for example bleed is 0x01, but what is 0x04, 0x08 etc, do you have maybe a list of abnormal statuses ids with corresponding entry inside skill.usk or lineageeffect.u? Having that Ill be able to replace unused abnormal effects with my own, please help
Question
~~Darius~~
Hi I have Some Problems With Hitman GDE Any 1 Ca Help Me ?
Ty For Answers.
Errors:
http://imageshack.us/photo/my-images/717/30473050.jpg/
"The operator == is undefined for the argument type(s) boolean, int"
http://imageshack.us/photo/my-images/256/42085270.jpg/
"type cannot be resolved or is not a field"
And No Have L2TownZone.java and idk where i must paste this:
model/zone/type/L2TownZone.java
return;
//((L2PcInstance)character).sendMessage("You entered "+_townName);
+ ((L2PcInstance)character).setLastTownName(_townName);
}
I Use Last Version H5 Pack.
Sorry For My English
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