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To check the operation of npc movement. You can turn off all movement in the game and move only the npc you want using the move to package. This way you will reduce a lot of unnecessary code and understand where the problem is.
And all your maps are not thread safe and you are using multithreading
startQuestTimer("move", 5000, npc, null);
Verify if following is supposed to be the way to handle movement
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(point.getX(), point.getY(), point.getZ()));
For me, it's not enough. And if it's the case, whole AI system is probably buggy.
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Or if you interested tell me your offer. :))
Clean Mail
30 lvl Cleric
Naked
Updated.
Question
swenzor
Hello again.
server is running for a few days now. debugged some stuff already and other things like that but there is another problem.
once i load the npc server. it gives me absolutely nothing. it pops up and its also in the task manager but its not working.
The error that im gettng in cached and also ingame is this :
SQL ERROR : DELETE FROM CASTLE_WAR blablablabla
also in the server it keeps spamming castle siege announced , registation open , not enough clans , siege ended.
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