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Posted

Hello everyone. Today i want share my l2jfrozen faction system. I worked so many times and there we are!

It's full based l2jfrozen and without any error!

 

Click Here

 

Infos:

Enable Faction System

Costum Newbies Start x,y,z

Team 1,2 base cities x,y,z

Name Teams 1,2

Name Colors Team 1,2

PvP Adena reward

Nobless Mode!

 

Credits: Me (xFranky*)

Updates Coming so0n

That's it. Thank you for read me!

Rules:

No share to other Forum!

No Flames

No Bad Comments!

Posted

who speak to you noob?

go to your lovely dead  acis and to your lovely boss

i have more important things to do in real life like my job and not spent whole day for a project like others

i am reporting you!..

Posted

i am reporting you!..

 

 

xa00xa0 omg you report me omg now what i must do cry and begg for mercy?

pffff title first and then check

without any error!

i put via patch no work,i put via handle and gives errors .i.

Posted

 

xa00xa0 omg you report me omg now what i must do cry and begg for mercy?

pffff title first and then check

without any error!

i put via patch no work,i put via handle and gives errors .i.

Revision difference matters especially with the recent Frozen commits...

 

and

why? i have money to give and i wanna be good in a pvp server :D

0VNxa.png

 

It doesn't even take that long to apply it manually. If you want to be lazy might as well just not get into this in the first place.

Posted

nefer is making new commits just w8 meh ;)

btw i add it manually and still give error... i have to check imports :(

you have already add the java codes and you have problem ingame?

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    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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