JaharakaL Posted May 2, 2012 Posted May 2, 2012 V393 is out This build supports the 11.04.2012 update on official, fixes random crashes when using script + bot options, and adds better summoner support++ As always you can get it from the updater Changelog Oddi: Fix: Compability update for GoD official 11.04.2012 changes Fix: SKILL_GET_REUSE (thanks riff) Fix: Toggle buffs now works in interface and scripting. Add: Plunder Add: -o, -options autoloads bot options,example: -o:c:\options.l2d Fix: IS_INCOMBAT for pets Fix: IS_FLAGGED for pets Fix: IS_RED for players and pets in GoD Fix: IS_BLEEDING for pets Fix: IS_POISONED for pets Fix: IS_REDCIRLCE for pets Fix: IS_ICE for pets Fix: IS_WIND for pets Fix: IS_AFRAID for pets Fix: IS_STUNNED for pets Fix: IS_ASLEEP for pets Fix: IS_ROOTED for pets Fix: IS_PARALYZED for pets Fix: IS_PETRIFIED for pets Fix: IS_BURNING for pets Fix: IS_FLOATING_ROOT for pets Fix: IS_DANCE_STUNNED for pets Fix: IS_FIREROOT_STUN for pets Fix: IS_STEALTH for pets Fix: IS_IMPRISIONING_1 for pets Fix: IS_IMPRISIONING_2 for pets Fix: IS_ICE2 for pets Fix: IS_EARTHQUAKE for pets Fix: IS_INVULNERABLE for pets Fix: IS_REAL_TARGETED for pets Fix: IS_DEATH_MARKED for pets Fix: IS_TERRIFIED for pets Fix: IS_CONFUSED for pets Fix: IS_INVINCIBLE for pets Fix: IS_DISABLED for pets Add: Multipet support in buffs/heals. Usage: use pet;pet1;pet2;pet3 as names Add: Pet script variables: PET1_*, PET2_*, PET3_* Example: PET1_FORM will return the form of your 2nd summon, PET_MAX_HP will return the hp of your 1st summon, PET2_X will return the X value of your 3rd pet, PET3_PER_HP will return the hp percent of your 4th pet) PET_NAME PET_TITLE PET_X PET_Y PET_Z PET_DESTX PET_DESTY PET_DESTZ PET_IS_MOVING PET_MAX_HP PET_MAX_MP PET_MAX_CP PET_MAX_LOAD PET_MAX_FED PET_CUR_HP PET_CUR_MP PET_CUR_CP PET_PER_HP PET_PER_MP PET_PER_CP PET_CUR_LOAD PET_CUR_FED PET_RUN_SPEED PET_WALK_SPEED PET_ATTACK_SPEED PET_ATTACK_SPEED_MULT PET_CAST_SPEED PET_ID PET_TYPE PET_NPCTYPE PET_FORM PET_TARGETID PET_RUNNING PET_LOOKS_DEAD Fix: GROUP_HP not including self Fix: GROUP_MP not including self Fix: GROUP_CP not including self Fix: GROUP_HP, GROUP_MP, GROUP_CP always triggering Fix: Disconnects when need target in bot options is checked and script is running at the same time Fix: Pet1;Pet2;Pet3 not working correctly in bot options Known bugs: - Bot may crash unexpectedly when "need target" is checked in buff settings - Auto-invite don't work - If the toon needs to rest, he will sit before picking up anything Reported/unconfirmed bugs - stops checking/sending mp / max mp of another l2net character on same computer out of party. Installation instructions: Extract all the files from l2net.rar into a new folder, run L2NetUpdater.exe. Update: Run L2NetUpdater.exe or update l2net from help -> check for updates. Stable build:Download Prerequisites Direct-X http://www.softwarepatch.com/windows/directx.html MS - http://download.microsoft.com/download/8/4/A/84A35BF1-DAFE-4AE8-82AF-AD2AE20B6B14/directx_Jun2010_redist.exe SlimDX SDK SlimDX SDK January 2012 http://code.google.com/p/slimdx/down...uary 2012).msi .Net Framework 4.0 http://www.microsoft.com/download/en....aspx?id=17851 Microsoft Visual C++ Redistributable Package: http://www.microsoft.com/en-us/download/details.aspx?id=5555 Credits:www.insane-games.com and L2Net Team Quote
JaharakaL Posted May 10, 2012 Author Posted May 10, 2012 1st.Make 2nd system folder in your lineage folder like "System2" indside put an l2.ini fresh with the IP 127.0.0.1. 2nd.Then open the interface from l2net folder and add the currect location of your l2.exe(system2) example.C:\Program Files\Lineage II\system2\l2.exe 3rd.Go to your host files C:windows\system32\drivers\etc\host and add 3 lines i dont remember them try to google them and to the last line delete the IP and add the IP of the server 4th.Now open your l2net press the cliect that you want to open exaple Freya,interlude then press IG add the IP of the server press listen and then file and Launch lineage 2 Thnx Quote
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