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Posted

Extract this File to inproject/gameserver/libs

core

 

Edit : + Server Full

Server

 

File Edit  for God

system  for God

 

ta Files toy server ta brika edw : Files

tin allagi toy core tin ekana egw

 

~~~settings for game server :~~~

 

# IP on which gameserver binding, * - for all possible

GameserverHostname = *

GameserverPort = 7777

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = xxx.xxx.xxx.xxx <---your ip

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = *

 

# Address \ port loginserver

LoginPort = 9014

LoginHost = *

LoginUseCrypt = True

 

~~~Login server :~~~

 

LoginserverHostname = *

LoginserverPort = 2106

 

# Хост и порт для игровых серверов

LoginHost = *

LoginPort = 9014

 

Posted

Change in the connection. Where the external sys ?

And how to create characters gm.

How create char ADM - Open and edit: gameserver/config/main/ GMAccess.xml

<!--?xml version='1.0' encoding='utf-8'?-->

<list>

<char>

<playerid set="0"> <- INSERT ID U CHAR!

......................

</playerid></char>

</list>

Posted

need system 410-415 protocol...or go to official system and change name in file l2.bin toy l2.exe ...change Hosts file c:/windows/system32/driver/ect  hosts.txt

 

# Copyright © 1993-2009 Microsoft Corp.

#

# This is a sample HOSTS file used by Microsoft TCP/IP for Windows.

#

# This file contains the mappings of IP addresses to host names. Each

# entry should be kept on an individual line. The IP address should

# be placed in the first column followed by the corresponding host name.

# The IP address and the host name should be separated by at least one

# space.

#

# Additionally, comments (such as these) may be inserted on individual

# lines or following the machine name denoted by a '#' symbol.

#

# For example:

#

#      102.54.94.97    rhino.acme.com          # source server

#      38.25.63.10    x.acme.com              # x client host

 

# localhost name resolution is handled within DNS itself.

# 127.0.0.1      localhost

# ::1            localhost

 

127.0.0.1

xx.xxx.xx.xxx  L2authd.lineage2.com

 

Posted

# IP on which gameserver binding, * - for all possible

GameserverHostname = 127.0.0.1 <----------To change the ip no-ip or this or that.

GameserverPort = 7778

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = *  <----------------------To change the ip no-ip or this or that.

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = *  <---------------------To change the ip no-ip or this or that.

 

# Address \ port loginserver

LoginPort = 9014

LoginHost = 127.0.0.1 <-----------To change the ip no-ip or this or that.

LoginUseCrypt = True

 

 

----------To change the ip no-ip or this or that. or a change in the host-only.

 

thx

I'm not good in English.

Posted

# IP on which gameserver binding, * - for all possible

GameserverHostname = *

GameserverPort = 7778

 

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname

ExternalHostname = your no-ip or ip

 

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname

InternalHostname = *

 

# Address \ port loginserver

LoginPort = 9014

LoginHost = *

LoginUseCrypt = True

 

Edit :

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