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Posted

L2Bfdr when opened have 2k+ online and now everyday 3k+. L2Enki has 30 online and soon 0. Nobody will play, be sure of that. A mid server needs a lot of advertisment before open so at grand opening will be over 500+ players ATLEAST.

now there is 60++

Posted

L2Bfdr when opened have 2k+ online and now everyday 3k+. L2Enki has 30 online and soon 0. Nobody will play, be sure of that. A mid server needs a lot of advertisment before open so at grand opening will be over 500+ players ATLEAST.

but you cant compare l2 off server's with good staff,with any random java server:)
Posted

aq drop 12 aq ring o.O admin say that is normal :D all ppl with weapon +10 and 50 online

Ok.. Lets clear something.

AQ Dropped 11 rings becauze of some problems.

1) This one problem fixed.

2) AQ rings will be deleted.

 

Noone have +10 weapon... its just +-7

EWB = Available With Adena.

Server is just new. All servers is not the same to got 2k++ people. Server already got new clans and the online players will be more than 100+ tonight.

Posted

pro clan leader 15 y/o who plays at homemade servers,and make a carrier!

I am not a leader. Its not a homemade LOL.. i allready announced the ~ MACHINE INFORMATIONS ~

And i am not 15 y/o but almost 19.

 

P.S: Dont write bullshits just to take +1 posts..  >:(

Posted

I am not a leader. Its not a homemade LOL.. i allready announced the ~ MACHINE INFORMATIONS ~

And i am not 15 y/o but almost 19.

 

P.S: Dont write bullshits just to take +1 posts..  >:(

i dont need +1 post...i dont care for them
Posted

humancontrol u failed at findin a server to rule so now u make ur own homemade hackable l2j server?pro is pro bruh.

Stop crying.... i dont rule becauze i log only 2-3 hours per day.

1st i have no idea how to create a server and 2nd i dont have the needed time.

So 1st proof that the server is mine and then talk.

If you see in the end of my topic i wrote: " I AM JUST A PLAYER ", Why is so bad to wanna help a server ? LOL KIDZ....

~~~~~~~~ BASIC RULE ~~~~~~~~

Before You Act Or Before You Write/Say Something FIRST THINK ABOUT IT!!! If Your Brain Is Available To Do That Option.  :o

Posted

sure bruh.play moar l2j homemade fail servers plx.1-2 hours per day?sure bruh?u were online on interlude pro for more than that.hey bro umad?oh wait.i know....i am just trolling ur gr33k a$$.dont be mad cause u bad mkay?:< cheers

Posted

sure bruh.play moar l2j homemade fail servers plx.1-2 hours per day?sure bruh?u were online on interlude pro for more than that.hey bro umad?oh wait.i know....i am just trolling ur gr33k a$$.dont be mad cause u bad mkay?:< cheers

i will do everything i want in my life. I will not give any reference to noone... Thats why stop spam in my topic!!!

Posted

server offline??, i dont loging  :(

 

 

 

 

Edit:

Admin L2Enki write:

 

I am sorry to announce but i decided to close the server until i fix the major bugs.After that we will be back online.
Posted

server offline??, i dont loging  :(

 

 

 

 

Edit:

Admin L2Enki write:

Yeap its true, but i dont know for how long he will be down.

Stay tunes at forum, my clan going to another server.

Posted

Ok.. Lets clear something.

AQ Dropped 11 rings becauze of some problems.

1) This one problem fixed.

2) AQ rings will be deleted.

 

Noone have +10 weapon... its just +-7

EWB = Available With Adena.

Server is just new. All servers is not the same to got 2k++ people. Server already got new clans and the online players will be more than 100+ tonight.

 

Why did they even bother to open a server, when they have bugs like this one. it's inaceptable.

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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