0 lokisdio Posted May 1, 2008 Posted May 1, 2008 pigene ston server sou kai meta gameserver>config>kai bres enaarxoio pou leei: AutoLearnSkil(i kati tetoio)= False,auto kanto True. elpizo na se boithisa Quote
0 TerrorXCrew Posted May 1, 2008 Posted May 1, 2008 Poia sigkekrimena psa3e mesa sto gameserver/config/allsetings/ Quote
0 SirKuo Posted May 2, 2008 Author Posted May 2, 2008 den mporo na to bro re peidia pio sigekrimena mporite na mou pite Quote
0 Kashej Posted May 2, 2008 Posted May 2, 2008 Login/config k koita tis ru8miseis kapou leei Auto Learn SKills:False Auto 8a to kANEiS True Quote
0 TheRuleZzZ Posted May 2, 2008 Posted May 2, 2008 gameserver/config/altsettings kai sou exei kapou mesa auto : #------------------------------------------------------------- # Server config #------------------------------------------------------------- # AutoLoot enable... true to enable, false to disable AutoLoot = false # If false herbs will drop on ground even if AutoLoot is enabled # If true herbs will drop into char's bag even if AutoLoot is disabled AutoLootHerbs = false # AutoLearnSkills... true to enable, false to disable AutoLearnSkills = false < -------- Kanto true an thes na pernoune ta skill automata # Party range for l2attackable (default 1600) AltPartyRange = 1600 # Party range for l2party (default 1400) AltPartyRange2 = 1400 # If XP loss (and deleveling) is enabled, default is 'true' Delevel = true # If disabled, magic dmg has always 100% chance of success, default is 'true' MagicFailures = true # Alternative cancel of attack (bow, cast, all) AltGameCancelByHit = cast # Alternative rules for shields - if they block, the damage is powerAtk-shieldDef, # otherwice it's powerAttak / (shieldDef + powerDef) AltShieldBlocks = false # Alternative AltGameMobAttackAI, like C1 AltGameMobAttackAI = false # Alternative mob behavior in peace zones # Default = true; Set to false to prevent mobs from auto-agro against players in peace zones AltMobAgroInPeaceZone = true # Alternative Freight mode. If true, freights can be withdrawed from any place. # Also, possibility to change Freight price (in adena) for each item slot in freight. # NOTE: AltGameFreightPrice WILL NOT change the value shown to the player, but the # player will actually get charged for the value set in here. AltGameFreights = true AltGameFreightPrice = 1000 # Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef), # A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3." # diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1 # diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2 # diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17 # diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16 AltGameExponentXp = 0 AltGameExponentSp = 0 # Use tiredness (instead of combat points) AltGameTiredness = false * TheRuleZzZ * Quote
0 Kashej Posted May 2, 2008 Posted May 2, 2008 dld egw eipa kati diaforetiko gia na katalavw?siga ebales ta settings k ti ekanes..plakitsa:p Quote
0 SirKuo Posted May 2, 2008 Author Posted May 2, 2008 oxi emena to exei kolita ke den to blepa tnx TheRuleZzZ to problima lithike Quote
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SirKuo
na pernoune ta skill aftomata
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