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Question
bullseye92
Hello MxC i have this code and i tried to test it ingame.While compiling had no problem at all but my npc doesnt seems to work.Any ideas?
L2AttackableAI.java
// Manage the Attack Intention : Stop current Attack (if necessary), Start a new Attack and Launch Think Event
if (target instanceof L2PcInstance && ((L2PcInstance) target).getKarma() > 0) super.onIntentionAttack(target);
else if(!(getActiveChar() instanceof L2GuardInstance)||getActiveChar() instanceof L2GuardInstance && getActiveChar().getNpcId()!= Config.ANTI_PK_NPC)
{
super.onIntentionAttack(target);
}
else if(target instanceof L2PcInstance && ((L2PcInstance) target).getKarma() == 0)
{
getActiveChar().clearAggroList();
}
}
config.java
public static int ANTI_PK_NPC;
ANTI_PK_NPC = Integer.parseInt(L2JModSettings.getProperty("AntiPkNpc", "36606"));
l2jmods.properties
# ---------------------------------------------------------------------------
# Anti PK NPC
# ---------------------------------------------------------------------------
# Put the ID of Anti-PK NPC, he will attack only PKs
# Default: 36606
AntiPkNpc = 36606
Do you see any error on this code?I tried to modify it and such but no chance by the moment.
3 answers to this question
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