I copied the quest 623_TheFinestFood ... NPC also changed and added to the HTML folder / custom and added a line to the script to turn, but the game handles, and nothing happens, or no message in the log Thanks
# Tauti Zbrane - v0.1 by disKret & DrLecter
import sys
from com.l2jfrozen import Config
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
obviously this comes down to the quality of the service you are buying, i dont understand if you are not happy in the first place why are you fustrated? just go get another service, we are discussing basic IQ.
if you are selling something, you have to have both updated, right? people see forum first, not website.
if you are selling something, you have to have both updated, right? people see forum first, not website.
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Question
Lianne17
Someone good hearted boy for this code?
I copied the quest 623_TheFinestFood ... NPC also changed and added to the HTML folder / custom and added a line to the script to turn, but the game handles, and nothing happens, or no message in the log Thanks
# Tauti Zbrane - v0.1 by disKret & DrLecter
import sys
from com.l2jfrozen import Config
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
qn = "1010_TautiZbrane"
#NPC
VILEM = 25888
#ITEMS
LEAF_OF_FLAVA,BUFFALO_MEAT,ANTELOPE_HORN = range(7199,7202)
#MOBS, DROPS, CHANCES & REWARDS
BUFFALO,FLAVA,ANTELOPE = [ 21315,21316,21318 ]
DROPLIST = {BUFFALO:[bUFFALO_MEAT,99],FLAVA:[LEAF_OF_FLAVA,99],ANTELOPE:[ANTELOPE_HORN,99]}
REWARDS = [[7152,25000,0,11],[0,73000,34,100]]
#needed count
class Quest (JQuest) :
def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)
def onEvent (self,event,st) :
cond = st.getInt("cond")
htmltext = event
leaf = st.getQuestItemsCount(LEAF_OF_FLAVA)
meat = st.getQuestItemsCount(BUFFALO_MEAT)
horn = st.getQuestItemsCount(ANTELOPE_HORN)
if event == "25888-03.htm" and cond == 0 :
if st.getPlayer().getLevel() >= 71 :
st.set("cond","1")
st.setState(STARTED)
st.playSound("ItemSound.quest_accept")
else :
htmltext = "25888-02.htm"
st.exitQuest(1)
elif event == "25888-07.htm" :
if cond == 2 and leaf == meat == horn == 100 :
htmltext = "25888-06.htm"
st.playSound("ItemSound.quest_finish")
random = st.getRandom(100)
i = 0
while i < len(REWARDS) :
item,adena,chance,chance2=REWARDS
if chance<=random<= chance2 :
break
i = i+1
st.giveItems(57,adena)
if item :
st.giveItems(item,1)
else :
st.addExpAndSp(230000,18250)
st.takeItems(LEAF_OF_FLAVA,-1)
st.takeItems(BUFFALO_MEAT,-1)
st.takeItems(ANTELOPE_HORN,-1)
st.exitQuest(1)
return htmltext
def onTalk (self,npc,player) :
htmltext = "<html><body>Bohuzel nesplnujes criteria k vykonu sluzby questu</body></html>"
st = player.getQuestState(qn)
if st :
cond = st.getInt("cond")
leaf = st.getQuestItemsCount(LEAF_OF_FLAVA)
meat = st.getQuestItemsCount(BUFFALO_MEAT)
horn = st.getQuestItemsCount(ANTELOPE_HORN)
if cond == 0 :
htmltext = "25888-01.htm"
elif st.getState() == STARTED :
if cond == 1 :
htmltext = "25888-05.htm"
elif cond == 2 and leaf == meat == horn == 100 :
htmltext = "25888-04.htm"
return htmltext
def onKill(self,npc,player,isPet):
# todo: with the current code, a player who has completed up to 2 out of 3
# item collections may consume the party drop (i.e. become the selected
# player in the random, but get nothing because it was the wrong mob)
# this ought to be corrected later...
partyMember = self.getRandomPartyMember(player,"1")
if not partyMember: return
st = partyMember.getQuestState(qn)
if st :
if st.getState() == STARTED :
item,chance = DROPLIST[npc.getNpcId()]
count = st.getQuestItemsCount(item)
if st.getInt("cond") == 1 and count < 100 :
numItems, chance = divmod(chance*Config.RATE_DROP_QUEST,100)
if st.getRandom(100) < chance :
numItems += 1
if count + numItems >= 100 :
numItems = 100 - count
if numItems != 0 :
st.giveItems(item,int(numItems))
if st.getQuestItemsCount(LEAF_OF_FLAVA) == st.getQuestItemsCount(BUFFALO_MEAT) == st.getQuestItemsCount(ANTELOPE_HORN) == 100 :
st.set("cond","2")
st.playSound("ItemSound.quest_middle")
else :
st.playSound("ItemSound.quest_itemget")
return
QUEST = Quest(1010,qn, "custom")
CREATED = State('Start', QUEST)
STARTED = State('Started', QUEST)
QUEST.setInitialState(CREATED)
QUEST.addStartNpc(VILEM)
QUEST.addTalkId(VILEM)
for mob in DROPLIST.keys() :
QUEST.addKillId(mob)
for item in range(7199,7202):
STARTED.addQuestDrop(VILEM,item,1)
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