zunix Posted April 18, 2008 Posted April 18, 2008 Okay Guys.. i made a System if u kills Players u get a Special Items and if u kill 10 u get Hero Status.. but if u die u lose it. so the problem is i need to set a count how mutch u need to kill to get Hero Status.. atm it just works if u kill 1 Person to get Hero Stats. Quote
0 rekuraab Posted April 18, 2008 Posted April 18, 2008 Perfect idea ;) I think a good value is 20-25 kills if its gone if you got killed. But i think it would be better if you remain hero until a restart and not a lose. Quote
0 zunix Posted April 18, 2008 Author Posted April 18, 2008 nah i think u dont understand me... i need an example in java code how i can set a limit of playerkills needed to get hero status Quote
0 rekuraab Posted April 18, 2008 Posted April 18, 2008 nah i think u dont understand me... i need an example in java code how i can set a limit of playerkills needed to get hero status ohh sorry i thought you knew the code and you asked our opinions..my mistake :/ Quote
0 bourbouli8ras Posted April 19, 2008 Posted April 19, 2008 hmmm,i cant help you with the script but i wanna say that you must have some security scripts to prevent abuse,such as dual box killing just only for the player to get these items and the hero status. Quote
0 zunix Posted April 19, 2008 Author Posted April 19, 2008 of course that was my other idea.. so nobody get easy Hero Status ;) Quote
Question
zunix
Okay Guys.. i made a System if u kills Players u get a Special Items and if u kill 10 u get Hero Status.. but if u die u lose it.
so the problem is i need to set a count how mutch u need to kill to get Hero Status.. atm it just works if u kill 1 Person to get
Hero Stats.
6 answers to this question
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