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Lineage II Extensive [PvP] - Experienced Project!


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Welcome In L2Extensive Official Topic , by AnimeLegend with Love! o.O

 

-Grand Opening : 5/2/2012. It's Not Sure! Maybe Will Change.

 

Our Server Was Set Up To Have Great Fun And A Good Experience! The Project Was Developed By Our Experienced Developer Who Have Been "burned" on This Project! We Will Do Everything To Keep Our Server Open For As We Can! We Hope You Support Us In Our Efforts!


-Server Rates.

 

Exp : x3000

Sp : x3000

Adena : x10000

Drop : x1

Karma Drop : x10


-Enchant.

 

Safe Enchant : 5

Max Enchant : 20

Normal Scroll Rate : 85%

Blessed Scroll Rate : 100%


-Special Features.

 

Classes Like Dagger , Archer Can't Wear Heavy Armor.

 

Every 1 PvP/PK You Get Rewarded.

 

Special Farm Zones With 3 Spawns.

 

Quake System Like Counter Strike (xd).

 

Custom PvP Zone With Random Spawns And Mass PvP.

 

When A Castle Lord Log In Game His Name Announced In All Server.

 

New Players Obtain Custom Effect When Login.

 

After Die You Don't Need Make Nobless! It's Auto.

 

In Count Of PvPs Or Pks Your Name/Tittle Color Change.

 

Special Vote Reward In Vote Sites.

 

Actives Skills Cannot Stuck. Chance To Take Augment Skill Is 25%

 

Clan Skills Are Free , Only Points Needed.

 

20 PvP Need To Speak In Global Chat To Avoid Spam.

 

Social Actions When You Press Lol , Yes , No , Haha , jaja etc.

 

Block Buffs Skill - If You Press It You Don't Obtain Buffs From Another Players Like Pow etc.

 

TvT - CTF Auto Engines. TvT Is Enabled Every 3 Hours With Special Rewards. CTF Is Enabled Every 2 Hours With Special Rewards Too.

 

Banking System. When You Press .deposit System Takes 500kk aka 500 Million And Give Your 1 GB aka Gold Bar.

 

PC Bang Points Event. Every 5 Minutes You Obtain 1-2 Points With 20% Chance To Take Double Points! You Can Exchange Them In PC Bang Shop.

 

New Chars Are Spawning Auto In Special Area To Level Up! Newbie Have Custom Items On Start too.


-General Features.

 

New Chars Start With 500kk Adena aka 500 Million.

 

Buffs Slots Increased to 70 And Debuffs Increased to 6.

 

Inventory Slots Increased To 300

 

Unstuck Time Is 20 Seconds , And Spawn Protection Is 21 Seconds.

 

Community Board Is Disabled To Avoid Bugs , Lags.

 

Death Penalty Disabled. No More Recoveries!

 

Flood Protection To Avoid Exploits And Bugs.

 

Bots Protection Like L2Walker!

 

Dual Box Allowed. In Olympiad And Events You Can't Join With Dual Box.

 

Farm PvP Protection. No More Feeds.


-Modifications.

 

Server Have Only 3 Siege Castles! Aden , Giran , Rune For More PvP And Fun!

 

VIP System. You Obtain Color In Tittle/Name And Increased Drop! You Take XP - SP Boost too!

 

Vote Reward System. Every 5 Votes You Obtain 5 Vote Stones. You Can Exchange Them In Order To Change Your Nickname , Your Color In Name/Tittle , And buy other things!

 

Change Manager. In This NPC You Can Change Your Nickname , Your Color Name And Your Tittle Color!

-Staff.

 

Enemy - Owner/Administrator : Responsible For Server Uptime And Game!

 

AnimeLegend - Developer/Administrator : Responsible For Server Fixes , Bugs , Website And Forum.

 

CreMinaL­­ - Police/Gamemaster : Responsible For Helping Players , Report Bugs And Protect!

Donations Don't Exist In Server! Only VIP Status.

 

Server Is Under Construction! For Updates , Topic Will Be Modified.

 

Facebook Like Page : http://www.facebook.com/pages/L2Extensive/154826454630451

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  • Posts

    • I think that solves the freeze thing, anyway great share! 
    • Introducing: Daily & Weekly Missions!   I've released a major panel update with a new Missions system and expanded language support.   Players can now complete daily and weekly missions directly through the panel and claim rewards such as balance or items. Mission progress is tied to in-game activity and supported panel actions, and the update also adds a dedicated Missions page, dashboard mission previews, claimable mission indicators, and full admin tools for creating and managing missions.   The Roll page now shows the potential reward drops below the roll container.   Alongside this, I’ve expanded the panel’s language support with new locale options, including Bulgarian, Czech, Georgian, Lithuanian, Polish, Romanian, Japanese, Simplified Chinese, and Traditional Chinese.     The Demo is now updated with the new features for you to try out!
    • I sell complete packs. If you want to add an item, NPC, etc., you have to do that yourselves. Your friend bought the pack; he's the one who needs to configure his server type. He received what he bought as agreed, and I'm saying this without knowing who you're talking about, because anyone who buys something receives what was agreed upon.   Regards. mmmmm L2Velmore ????   If that's the one, I see everything went well... if I remember correctly you were crying over $100, I gave you a better price, and I suppose you made thousands with that... And you're still coming back to complain? :=)
    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
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