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Posted

Hello Everyone !

 

We are from l2Abandon Team

www.l2abandon.com

 

We are ready to open an x10

 

rates will be

RateXp = 10

RateSp = 10

RatePartyXp = 10

RatePartySp = 10

RateDropAdena = 20

RateDropSealStone = 10

RateConsumableCost = 1

RateDropItems = 6

RateDropCommonItems = 10

RateRaidDropItems = 5

RateRaidDropJewels = 5

RateDropSpoil = 6

RateDropManor = 6

RateExtractFish = 25

RateQuestsReward = 4

 

Olympiad Works

Castle's    Works

all Quest Works

Fortess Works

Fantasy Island Works

Clan Halls Works

Balanced Server 100%

 

 

 

Class Master 1st,2st,3rd Class

1st:1.000.000 Adenas

2st:3.000.000 Adenas

3rd:9:000.000 Adenas

 

No Quest For SubClass

 

 

DLevel Manager NPC Location "Giran"

 

 

Server Dosent Have

Buffer

GMShop

Mana Potions

 

 

Posted

u have a low rate server and u have put a max lvl up into donations?Crappy

 

btw the server is online right know it's not this one :S

soon we are gonna have 2 servers

the one is

x100 online right know

x10 offline right know

Posted

we know can you say something to change this list?

 

well vesper is craft rb rings from raid bosses

 

im thinking to do it like this

 

lvl up to 85 - 5 euro

Vesper Full set +20 - 15 euro

Vesper Full set Donate +25 - 20 euro

aio Buffrer - 25 euro

Vesper weap +0 - 10 euro

full set of boss Jewels+0 - 15 euro

 

1000 dragon gold - 5 euro

all vesper craft recipes - 20 euro

nobles status - 5 euro

weap max 20+ - 15 euro

Weap Donate Max +25 - 20 euro

Each +1 Enchant 1 euro (If weap +18 to +20 is 2 euros)

UnBan Character - 25 euros

level 10 clan - 10 euros

level 10 clan + Full Clan Skills - 15 euros

Posted

Updated

Olympiad Works

Castle's    Works

all Quest Works

Fortess Works

Fantasy Island Works

Clan Halls Works

Balanced Server 100%

 

 

 

Class Master 1st,2st,3rd Class

1st:1.000.000 Adenas

2st:3.000.000 Adenas

3rd:9:000.000 Adenas

 

No Quest For SubClass

 

 

DLevel Manager NPC Location "Giran"

 

 

Server Dosent Have

Buffer

GMShop

Mana Potions

 

 

Posted

Serwer will be fail, only made for cash :)

 

Dont losing time for it ;)

 

ups sorry i forget

 

the server that is online know will get delete

there will be donations

 

only for AIO Buffer 20 euro thats it

Guest
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    • I think that solves the freeze thing, anyway great share! 
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    • I know many people have struggled with this specific issue and had trouble setting up the correct behavior for Toggle skills in aCis. By default, toggles interrupt the player's movement (retail-like), which often feels clunky to players who prefer a smoother, more modern experience. I've prepared a clean solution that eliminates this "freeze" and allows for fluid movement while toggling your auras. Below is the code on how to achieve this. Hope it helps! Changes in PlayerAI.java: Modified doActiveIntention to properly update the active state without stalling. Removed the forced stop() during toggle casting. Added a MoveToLocation broadcast to ensure other players see your movement correctly (prevents visual "teleporting" or desync). Best regards 😃 diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java index ba0425a..1b2658d 100644 --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/ai/type/PlayerAI.java @@ -28,6 +28,7 @@  import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;  import net.sf.l2j.gameserver.network.serverpackets.AutoAttackStart;  import net.sf.l2j.gameserver.network.serverpackets.ChairSit; +import net.sf.l2j.gameserver.network.serverpackets.MoveToLocation;  import net.sf.l2j.gameserver.network.serverpackets.MoveToLocationInVehicle;  import net.sf.l2j.gameserver.network.serverpackets.MoveToPawn;  import net.sf.l2j.gameserver.network.serverpackets.StopMove; @@ -159,7 +160,10 @@      @Override      public synchronized void doActiveIntention()      { -        doIdleIntention(); +        prepareIntention(); +        _currentIntention.updateAsActive(); +        if (!getActor().isMoving()) +            thinkIdle();      }            @Override @@ -280,8 +284,9 @@                    if (skill.isToggle())          { -            getActor().getMove().stop();              getActor().getCast().doToggleCast(skill, target); +            if (getActor().isMoving()) +                getActor().broadcastPacket(new MoveToLocation(getActor()));          }          else          { https://pastebin.com/twZujZ3Y
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