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I am trying to attach a LineageEffect to mobs, and yes I have read the guide on .u editing however that applies for effects, even tho I'm sure editing idea is still the same...

Shot00013.jpg

 

I am editing the 'lilith' class in the LineageMonster2.u file, but unsure on what exactly to edit D:

I have tried editing the 'SetRelativeRotation( rot(0,16384,0)' which is the pitch,roll,yaw if I am wrong, correct me please. I changed the values for the yaw (in hex) to displays in english form -16000 (is it right? because -16000 is forward in the l2 tool).

 

But, the problem is that the effect in the picture doesn't follow the NPC. Is it because of 'AttachToBone(ChildEmitterEye, 'center')' or 'AttachToBone(ChildEmitter, 'rotation01')'? If so, where or which bone would I attach it to in order for it to follow the npc?

 

Thanks <3

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