Jump to content
  • 0

[Request]Import error py [Solved]


Question

Posted

Hello to all, well I trying inject this in my server, but when load consoles give error saying it.

 

Error on: C:\Users\joel\Desktop\Copia de L2DoMMo\GameServer\Data\scripts\custom\80300_rank\__init__.py.error.log
Line: -1 - Column: -1

Traceback (innermost last):
  File "__init__.py", line 7, in ?
ImportError: cannot import name L2DatabaseFactory

 

#Jython-based miss queen implementation v0.1
#written by DrLecter, based in Eduu, biti and Newbie contributions.

import sys
from com.l2jinn.gameserver.model.quest import State
from com.l2jinn.gameserver.model.quest import QuestState
from com.l2jinn.gameserver.model.quest.jython import QuestJython as JQuest

print "importing custom: NPC Ranking By NeferTiti"

# ***************************************
# Inicializacion de Variables del Quest *
# ***************************************

NPC=[80300]
Precio_ID   = 57

QuestId     = 80300
QuestName   = "rank"
QuestDesc   = "custom"
InitialHtml = "1.htm"

# ************************
# Creando la Clase Quest *
# ************************

class Quest (JQuest) :

def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)

# ***********************
# Si hablas con el NPC: *
# ***********************
def onTalk (self,npc,player):
	return InitialHtml
# ***********************

# *****************************************************
# Ahora gobernamos los eventos que vienen desde el HTML
# *****************************************************
def onEvent(self,event,st):
	htmltext = event
	cantidad_pago = st.getQuestItemsCount(Precio_ID)

	# *********
	# PK info *
	# *********

	if event == "1" and cantidad_pago >= 3000 :
		st.takeItems(Precio_ID,3000)
		total_asesinados = 0
		htmltext_ini = "<html><head><title>Pk Info Online</title></head><body><table width=300><tr><td><font color =\"FF00FF\">Pos.</td><td><center><font color =\"FFFF00\">*** Player ***</color></center></td><td><center>*** Kills ***</center></td></tr>"
		htmltext_info =""			
		color = 1
		pos = 0
		con = L2DatabaseFactory.getInstance().getConnection()
		pks = con.prepareStatement("SELECT char_name,pkkills FROM characters WHERE pkkills>0 and accesslevel=0 order by pkkills desc limit 30")
		rs = pks.executeQuery()
		while (rs.next()) :
			char_name = rs.getString("char_name")
			char_pkkills = rs.getString("pkkills")
			total_asesinados = total_asesinados + int(char_pkkills)
			pos = pos + 1
			posstr = str(pos)
			if color == 1:
				color_text = "<font color =\"00FFFF\">"
				color = 2
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>"
			elif color == 2:
				color_text = "<font color =\"FF0000\">"
				color = 1
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>"
		htmltext_end = "</table><center><font color=\"FFFFFF\">" + "A Total of " + str(total_asesinados) + " Pk's.</center></body></html>"
		htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end
		con.close()
		return htmltext_pklist
	elif event == "1" and cantidad_pago < 3000 :
		htmltext = "<html><head><title>PK info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 3000 adenas.</body></html>"
		return htmltext

	# **********
	# PvP info *
	# **********

	if event == "2" and cantidad_pago >= 3000 :
		st.takeItems(Precio_ID,3000)
		total_asesinados = 0
		htmltext_ini = "<html><head><title>PvP info Online</title></head><body><table width=300><tr><td><font color =\"FF00FF\">Pos.</td><td><center><font color =\"FFFF00\">*** Player ***</color></center></td><td><center>*** Kills ***</center></td></tr>"
		htmltext_info =""			
		color = 1
		pos = 0
		con = L2DatabaseFactory.getInstance().getConnection()
		pks = con.prepareStatement("SELECT char_name,pvpkills FROM characters WHERE pvpkills>0 and accesslevel=0 order by pvpkills desc limit 30")
		rs = pks.executeQuery()
		while (rs.next()) :
			char_name = rs.getString("char_name")
			char_pkkills = rs.getString("pvpkills")
			total_asesinados = total_asesinados + int(char_pkkills)
			pos = pos + 1
			posstr = str(pos)
			if color == 1:
				color_text = "<font color =\"00FFFF\">"
				color = 2
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>"
			elif color == 2:
				color_text = "<font color =\"FF0000\">"
				color = 1
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + char_pkkills + "</center></td></tr>"
		htmltext_end = "</table><center><font color=\"FFFFFF\">" + "A Total of " + str(total_asesinados) + " Kills.</center></body></html>"
		htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end
		con.close()
		return htmltext_pklist
	elif event == "2" and cantidad_pago < 3000 :
		htmltext = "<html><head><title>PK info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 3000 adenas.</body></html>"
		return htmltext

	# *************
	# Adenas info *
	# *************

	if event == "3" and cantidad_pago >= 100000 :
		st.takeItems(Precio_ID,100000)
		total_cantidad = 0
		htmltext_ini = "<html><head><title>Adena info Online</title></head><body><table width=300><tr><td><font color =\"FF00FF\">Pos.</td><td><center><font color =\"FFFF00\">*** Name ***</color></center></td><td><center>*** Adenas ***</center></td></tr>"
		htmltext_info =""			
		color = 1
		pos = 0
		con = L2DatabaseFactory.getInstance().getConnection()
		pks = con.prepareStatement("SELECT count,owner_id FROM items WHERE item_id=57 order by count desc limit 20")
		rs = pks.executeQuery()
		while (rs.next()) :
			cantidad = rs.getString("count")
			pj_id = rs.getString("owner_id")
			total_cantidad = total_cantidad + long(cantidad)
			pos = pos + 1
			posstr = str(pos)
			charname = con.prepareStatement("SELECT char_name FROM characters WHERE charId=" + pj_id)
			rs2 = charname.executeQuery()
			while (rs2.next()) :
				char_name = rs2.getString("char_name")
			if color == 1:
				color_text = "<font color =\"00FFFF\">"
				color = 2
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + cantidad + "</center></td></tr>"
			elif color == 2:
				color_text = "<font color =\"FF0000\">"
				color = 1
				htmltext_info = htmltext_info + "<tr><td><center><font color =\"FF00FF\">" + posstr + "</td><td><center>" + color_text + char_name +"</center></td><td><center>" + cantidad + "</center></td></tr>"
		htmltext_end = "</table><center><font color=\"FFFFFF\">" + "Los TOPS suman " + str(total_cantidad) + " adenas.</center></body></html>"
		htmltext_pklist = htmltext_ini + htmltext_info + htmltext_end
		con.close()
		return htmltext_pklist
	elif event == "3" and cantidad_pago < 3000 :
		htmltext = "<html><head><title>Adenas info Online</title></head><body><font color =\"FF0000\">Primero pagame...!! son 100k adenas.</body></html>"
		return htmltext


# *************************************************
# Insertando Quest en la lista de Quest disponibles
# *************************************************

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)


for npcId in NPC:
QUEST.addStartNpc(npcId)
QUEST.addTalkId(npcId)

5 answers to this question

Recommended Posts

  • 0
Posted

You didn't import l2databasefactory at the begin.

 

Find where is the path of l2databasefactory from your sources and add it.

yes I do, here I post original code of where I get, but anyway adding l2databasefactory still same x_X anyway thanks for your answer.
  • 0
Posted

yes I do, here I post original code of where I get, but anyway adding l2databasefactory still same x_X anyway thanks for your answer.

 

It would be nice if you could give us the import code you are using.. and please remember in some packs folders are different, so maybe this is the problem... probably you got source so you could check it.

Guest
This topic is now closed to further replies.


  • Posts

    • I wouldn't expect something less, since you work with Psadek (or I maybe mistake you with NightW0lf from itopz, in that case soz) Let's throw rocks at Java Golds and elevate "original L2OFF Golds", no?
    • We are delighted to announce our partnership with the leading resource, Active Anticheat, specializing in protection against bot programs, clickers, and additional modules for the game client that enhance the experience for both you and the players!   When you purchase Active Anticheat for our product, you will also receive a $50 discount.   Here's a brief overview of the features of Active Anticheat: Best protection against bots, including private and premium versions. Window limitation. HWID spoofing protection. Virtual machine protection. File hash protection for client files, preventing players from modifying them (e.g., interface files). Encryption of any game files. Integration with Discord to attract new players! Additional plugins: - Window with saved player logins/passwords. Players no longer need to enter them every time! - HWID sending to the game server. - Game window optimizer for quick switching. - Background FPS adjustment. - Window name customization in the format "%character_name% - %server_name%". - Ctrl+C/V permission. - Login and password saving (for Interlude -> High Five). - Launching the browser via server packets. - Launching interface events via server packets. - Interlude: fixing a known game bug (History: UpdateAnimation <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop). - Interlude: debuff feature. 9) All of this is available without modifying the game server code (some plugins may require minor changes). Take note of newest plugin, which is highly useful: Guides section
    • The Lucera2 Multiprotocol is an advanced server branch for Lineage 2 that enables seamless support for multiple client versions on a single server instance. This allows players to connect and play using either the legacy (old) client or the newer Classic client simultaneously, without any compatibility issues or loss of functionality. Key Benefits Dual Client Support: Both the old Interlude client and Classic: Secret of Empire 2.6 client can run concurrently on the same server. All features from the Classic client (e.g., enhanced UI, new mechanics) remain fully available, while the old client retains its alternative features (e.g., simplified interfaces for lower-end hardware). Expanded Player Base: Ideal for regions with limited access to modern gaming setups, as it accommodates a wider range of devices and preferences, merging Legacy and Classic communities into one forum section for unified discussions. No Functionality Gaps: Extensive testing ensures zero disruptions—players on either client experience complete game integrity, including quests, PvP, raids, and custom Lucera2 subsystems. You can fully test and explore all aspects of Multiprotocol on the dedicated Test Server. Supported Protocols C6 (Old Client): Protocol versions 740–770. Classic Client (Secret of Empire 2.6): Protocol versions 166–192.
    • Connect to the server you need to >>>download<<< game client launch from /system_en/. Login server setup on auto registration, admin rights in game by default . Or you can use a patch specifying the l2.ini Connect to address classic.lucera2.com if you already have a game client Download updated patch All major/minor subsystems operate in a proper view. Absolutely ready to combat the server.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock