POP-CORN Posted November 2, 2011 Posted November 2, 2011 Χέρεται. Θέλω να βάλω ένα penalty για 24 ώρες στο Nornil'sGarden. Νομίζω πως το Crystal Cavern έχει τα restrictions... Που χρειάζομαι. "Εκτός κ αν χρειάζομαι κάτι ακομα..." //instance reenter time //default:86400000ms Long reentertime = InstanceManager.getInstance().getInstanceTime(partyMember.getObjectId(), INSTANCEID); if (System.currentTimeMillis() < reentertime) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_REENTER_YET); sm.addPcName(partyMember); party.broadcastToPartyMembers(sm); return false; } } return true; } Μπορεί κάποιος να με καθοδηγήσει; Για το που ακριβώς πρέπει να τοποθετήσω αυτά τα lines στον παρακάτω κώδικα; Nornil'sGarden: * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package instances.NornilsGarden; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.instancemanager.InstanceManager; import com.l2jserver.gameserver.instancemanager.InstanceManager.InstanceWorld; import com.l2jserver.gameserver.instancemanager.QuestManager; import com.l2jserver.gameserver.model.L2Effect; import com.l2jserver.gameserver.model.L2Party; import com.l2jserver.gameserver.model.L2Skill; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance; import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.Instance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.model.quest.State; import com.l2jserver.gameserver.model.zone.L2ZoneType; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.util.Util; import com.l2jserver.util.Rnd; /** ** @author Gnacik ** ** 2010-10-15 Based on official server Naia */ public class NornilsGarden extends Quest { private class NornilsWorld extends InstanceWorld { public L2Npc first_npc = null; public boolean spawned_1 = false; public boolean spawned_2 = false; public boolean spawned_3 = false; public boolean spawned_4 = false; public NornilsWorld() { } } private static final String qn = "NornilsGarden"; private static final int INSTANCE_ID = 11; private static final int DURATION_TIME = 70; private static final int EMPTY_DESTROY_TIME = 5; private static final int INSTANCE_LVL_MIN = 18; private static final int INSTANCE_LVL_MAX = 22; private static final int _garden_guard = 32330; private static final int[] _final_gates = { 32260, 32261, 32262 }; private static final int[] SPAWN_PPL = { -111184, 74540, -12430 }; private static final int[] EXIT_PPL = { -74058, 52040, -3680 }; private static final int[][] _auto_gates = { { 20110, 16200001 }, // Warriors gate { 20111, 16200004 }, // Midway gate { 20112, 16200013 } // Gate }; private static final L2Skill skill1 = SkillTable.getInstance().getInfo(4322, 1); private static final L2Skill skill2 = SkillTable.getInstance().getInfo(4327, 1); private static final L2Skill skill3 = SkillTable.getInstance().getInfo(4329, 1); private static final L2Skill skill4 = SkillTable.getInstance().getInfo(4324, 1); private static final int _herb_jar = 18478; private static final int[][] _gatekeepers = { { 18352, 9703, 0 }, // Kamael Guard { 18353, 9704, 0 }, // Guardian of Records { 18354, 9705, 0 }, // Guardian of Observation { 18355, 9706, 0 }, // Spicula's Guard { 18356, 9707, 16200024 }, // Harkilgamed's Gatekeeper { 18357, 9708, 16200025 }, // Rodenpicula's Gatekeeper { 18358, 9713, 0 }, // Guardian of Secrets { 18359, 9709, 16200023 }, // Arviterre's Guardian { 18360, 9710, 0 }, // Katenar's Gatekeeper { 18361, 9711, 0 }, // Guardian of Prediction { 25528, 9712, 0 } // Tiberias }; private static final int[][] HP_HERBS_DROPLIST = { // itemId, count, chance { 8602, 1, 10 }, { 8601, 2, 40 }, { 8600, 3, 70 } }; private static final int[][] _group_1 = { { 18363, -109899, 74431, -12528, 16488 }, { 18483, -109701, 74501, -12528, 24576 }, { 18483, -109892, 74886, -12528, 0 }, { 18363, -109703, 74879, -12528, 49336 } }; private static final int[][] _group_2 = { { 18363, -110393, 78276, -12848, 49152 }, { 18363, -110561, 78276, -12848, 49152 }, { 18362, -110414, 78495, -12905, 48112 }, { 18362, -110545, 78489, -12903, 48939 }, { 18483, -110474, 78601, -12915, 49488 }, { 18362, -110474, 78884, -12915, 49338 }, { 18483, -110389, 79131, -12915, 48539 }, { 18483, -110551, 79134, -12915, 49151 } }; private static final int[][] _group_3 = { { 18483, -107798, 80721, -12912, 0 }, { 18483, -107798, 80546, -12912, 0 }, { 18347, -108033, 80644, -12912, 0 }, { 18363, -108520, 80647, -12912, 0 }, { 18483, -108740, 80752, -12912, 0 }, { 18363, -109016, 80642, -12912, 0 }, { 18483, -108740, 80546, -12912, 0 } }; private static final int[][] _group_4 = { { 18362, -110082, 83998, -12928, 0 }, { 18362, -110082, 84210, -12928, 0 }, { 18363, -109963, 84102, -12896, 0 }, { 18347, -109322, 84102, -12880, 0 }, { 18362, -109131, 84097, -12880, 0 }, { 18483, -108932, 84101, -12880, 0 }, { 18483, -109313, 84488, -12880, 0 }, { 18362, -109122, 84490, -12880, 0 }, { 18347, -108939, 84489, -12880, 0 } }; private static final int[][] MP_HERBS_DROPLIST = { // itemId, count, chance { 8605, 1, 10 }, { 8604, 2, 40 }, { 8603, 3, 70 } }; private static final void dropHerb(L2Npc mob, L2PcInstance player, int[][] drop) { final int chance = Rnd.get(100); for (int i = 0; i < drop.length; i++) { if (chance < drop[i][2]) ((L2MonsterInstance)mob).dropItem(player, drop[i][0], drop[i][1]); } } private static final void removeBuffs(L2Character ch) { for (L2Effect e : ch.getAllEffects()) { if (e == null) continue; L2Skill skill = e.getSkill(); if (skill.isDebuff() || skill.isStayAfterDeath()) continue; e.exit(); } } private static final void giveBuffs(L2Character ch) { if(skill1 != null) skill1.getEffects(ch, ch); if(skill2 != null) skill2.getEffects(ch, ch); if(skill3 != null) skill3.getEffects(ch, ch); if(skill4 != null) skill4.getEffects(ch, ch); } private static final void teleportPlayer(L2PcInstance player, int[] coords, int instanceId) { QuestState st = player.getQuestState(qn); if (st == null) { Quest q = QuestManager.getInstance().getQuest(qn); st = q.newQuestState(player); } removeBuffs(player); giveBuffs(player); if (player.getPet() != null) { removeBuffs(player.getPet()); giveBuffs(player.getPet()); } player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); player.setInstanceId(instanceId); player.teleToLocation(coords[0], coords[1], coords[2], true); } private void exitInstance(L2PcInstance player) { InstanceWorld inst = InstanceManager.getInstance().getWorld(player.getInstanceId()); if (inst instanceof NornilsWorld) { NornilsWorld world = ((NornilsWorld) inst); world.allowed.remove(Integer.valueOf(player.getObjectId())); player.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); player.setInstanceId(0); player.teleToLocation(EXIT_PPL[0], EXIT_PPL[1], EXIT_PPL[2], true); } } private final synchronized String enterInstance(L2Npc npc, L2PcInstance player) { InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player); if (world != null) { if (!(world instanceof NornilsWorld) || world.templateId != INSTANCE_ID) { player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER)); return null; } // check for level difference again on reenter if (player.getLevel() > INSTANCE_LVL_MAX || player.getLevel() < INSTANCE_LVL_MIN) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT); sm.addPcName(player); player.sendPacket(sm); return null; } // check what instance still exist Instance inst = InstanceManager.getInstance().getInstance(world.instanceId); if (inst != null) { teleportPlayer(player, SPAWN_PPL , world.instanceId); } return null; } // Creating new instance else { String result = checkConditions(npc, player); if (!(result.equalsIgnoreCase("ok"))) return result; final int instanceId = InstanceManager.getInstance().createDynamicInstance("NornilsGarden.xml"); final Instance inst = InstanceManager.getInstance().getInstance(instanceId); inst.setName(InstanceManager.getInstance().getInstanceIdName(INSTANCE_ID)); final int[] returnLoc = { player.getX(), player.getY(), player.getZ() }; inst.setSpawnLoc(returnLoc); inst.setAllowSummon(false); inst.setDuration(DURATION_TIME * 60000); inst.setEmptyDestroyTime(EMPTY_DESTROY_TIME * 60000); world = new NornilsWorld(); world.instanceId = instanceId; world.templateId = INSTANCE_ID; InstanceManager.getInstance().addWorld(world); _log.info("Nornils Garden: started, Instance: " + instanceId + " created by player: " + player.getName()); prepareInstance((NornilsWorld) world); // and finally teleport party into instance final L2Party party = player.getParty(); if(party != null) { for (L2PcInstance partyMember : party.getPartyMembers()) { world.allowed.add(partyMember.getObjectId()); teleportPlayer(partyMember, SPAWN_PPL, instanceId); } } return null; } } private void prepareInstance(NornilsWorld world) { world.first_npc = addSpawn(18362,-109702,74696,-12528, 49568, false, 0, false, world.instanceId); L2DoorInstance door = InstanceManager.getInstance().getInstance(world.instanceId).getDoor(16200010); if (door != null) { door.setTargetable(false); door.setMeshIndex(2); } } private void spawn1(L2Npc npc) { InstanceWorld inst = InstanceManager.getInstance().getWorld(npc.getInstanceId()); if (inst instanceof NornilsWorld) { NornilsWorld world = ((NornilsWorld) inst); if (npc.equals(world.first_npc) && !world.spawned_1) { world.spawned_1 = true; for (int mob[] : _group_1) { addSpawn(mob[0], mob[1], mob[2], mob[3], mob[4], false, 0, false, world.instanceId); } } } } private void spawn2(L2Npc npc) { InstanceWorld inst = InstanceManager.getInstance().getWorld(npc.getInstanceId()); if (inst instanceof NornilsWorld) { NornilsWorld world = ((NornilsWorld) inst); if (!world.spawned_2) { world.spawned_2 = true; for (int mob[] : _group_2) { addSpawn(mob[0], mob[1], mob[2], mob[3], mob[4], false, 0, false, world.instanceId); } } } } private void spawn3(L2Character cha) { InstanceWorld inst = InstanceManager.getInstance().getWorld(cha.getInstanceId()); if (inst instanceof NornilsWorld) { NornilsWorld world = ((NornilsWorld) inst); if (!world.spawned_3) { world.spawned_3 = true; for (int mob[] : _group_3) { addSpawn(mob[0], mob[1], mob[2], mob[3], mob[4], false, 0, false, world.instanceId); } } } } private void spawn4(L2Character cha) { InstanceWorld inst = InstanceManager.getInstance().getWorld(cha.getInstanceId()); if (inst instanceof NornilsWorld) { NornilsWorld world = ((NornilsWorld) inst); if (!world.spawned_4) { world.spawned_4 = true; for (int mob[] : _group_4) { addSpawn(mob[0], mob[1], mob[2], mob[3], mob[4], false, 0, false, world.instanceId); } } } } private void openDoor(QuestState st, L2PcInstance player, int doorId) { st.unset("correct"); InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(player.getInstanceId()); if (tmpworld instanceof NornilsWorld) { L2DoorInstance door = InstanceManager.getInstance().getInstance(tmpworld.instanceId).getDoor(doorId); if (door != null) door.openMe(); } } private static final String checkConditions(L2Npc npc, L2PcInstance player) { final L2Party party = player.getParty(); // player must be in party if (party == null) { player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.NOT_IN_PARTY_CANT_ENTER)); return "32330-05.html"; } // ...and be party leader if (party.getLeader() != player) { player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER)); return "32330-08.html"; } boolean _kamael = false; // for each party member for (L2PcInstance partyMember : party.getPartyMembers()) { // player level must be in range if (partyMember.getLevel() > INSTANCE_LVL_MAX) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT); sm.addPcName(partyMember); player.sendPacket(sm); return "32330-06.html"; } if (partyMember.getLevel() < INSTANCE_LVL_MIN) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT); sm.addPcName(partyMember); player.sendPacket(sm); return "32330-07.html"; } if ( partyMember.getClassId().level() != 0) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT); sm.addPcName(partyMember); player.sendPacket(sm); return "32330-06.html"; } // player must be near party leader if (!partyMember.isInsideRadius(player, 500, true, true)) { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_LOCATION_THAT_CANNOT_BE_ENTERED); sm.addPcName(partyMember); player.sendPacket(sm); return "32330-08.html"; } if (partyMember.getRace().ordinal() == 5) { QuestState checkst = partyMember.getQuestState("179_IntoTheLargeCavern"); if(checkst != null && checkst.getState() == State.STARTED) { _kamael = true; } else { SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_QUEST_REQUIREMENT_NOT_SUFFICIENT); sm.addPcName(partyMember); player.sendPacket(sm); return "32330-08.html"; } } } if (!_kamael) { return "32330-08.html"; } return "ok"; } @Override public String onEnterZone(L2Character character, L2ZoneType zone) { if (character instanceof L2PcInstance && !character.isDead() && !character.isTeleporting() && ((L2PcInstance)character).isOnline()) { InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(character.getInstanceId()); if (tmpworld instanceof NornilsWorld) { for (int _auto[] : _auto_gates) { if (zone.getId() == _auto[0]) { L2DoorInstance door = InstanceManager.getInstance().getInstance(tmpworld.instanceId).getDoor(_auto[1]); if (door != null) door.openMe(); } if (zone.getId() == 20111) spawn3(character); else if(zone.getId() == 20112) spawn4(character); } } } return super.onEnterZone(character,zone); } @Override public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { player.sendMessage("On Event"); String htmltext = event; QuestState st = player.getQuestState(qn); if(st == null) return getNoQuestMsg(player); if(npc.getNpcId() == _garden_guard && event.equalsIgnoreCase("enter_instance")) { try { htmltext = enterInstance(npc, player); } catch (Exception e) { } } else if (npc.getNpcId() == 32258 && event.equalsIgnoreCase("exit")) { try { exitInstance(player); } catch (Exception e) { } } else if (Util.contains(_final_gates, npc.getNpcId())) { if(event.equalsIgnoreCase("32260-02.html") || event.equalsIgnoreCase("32261-02.html") || event.equalsIgnoreCase("32262-02.html")) { st.unset("correct"); } else if(Util.isDigit(event)) { int correct = st.getInt("correct"); correct++; st.set("correct", String.valueOf(correct)); htmltext = npc.getNpcId()+"-0"+String.valueOf(correct+2)+".html"; } else if (event.equalsIgnoreCase("check")) { int correct = st.getInt("correct"); if(npc.getNpcId() == 32260 && correct == 3) openDoor(st, player, 16200014); else if (npc.getNpcId() == 32261 && correct == 3) openDoor(st, player, 16200015); else if (npc.getNpcId() == 32262 && correct == 4) openDoor(st, player, 16200016); else return npc.getNpcId()+"-00.html"; } } return htmltext; } @Override public final String onTalk(L2Npc npc, L2PcInstance player) { if (Util.contains(_final_gates, npc.getNpcId())) { QuestState cst = player.getQuestState("179_IntoTheLargeCavern"); if (cst != null && cst.getState() == State.STARTED) { return npc.getNpcId()+"-01.html"; } else return getNoQuestMsg(player); } return null; } @Override public final String onFirstTalk (L2Npc npc, L2PcInstance player) { QuestState st = player.getQuestState(qn); if (st == null) { Quest q = QuestManager.getInstance().getQuest(qn); st = q.newQuestState(player); } return npc.getNpcId()+".html"; } @Override public final String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet) { if (npc.getNpcId() == _herb_jar && !npc.isDead()) { dropHerb(npc, attacker, HP_HERBS_DROPLIST); dropHerb(npc, attacker, MP_HERBS_DROPLIST); npc.doDie(attacker); } else if (npc.getNpcId() == 18362 && npc.getInstanceId() > 0) { spawn1(npc); } return null; } @Override public final String onKill(L2Npc npc, L2PcInstance player, boolean isPet) { QuestState st = player.getQuestState(qn); if (st == null) return null; for (int _gk[] : _gatekeepers) { if (npc.getNpcId() == _gk[0]) { // Drop key ((L2MonsterInstance)npc).dropItem(player, _gk[1], 1); // Check if gatekeeper should open bridge, and open it if (_gk[2] > 0) { InstanceWorld tmpworld = InstanceManager.getInstance().getWorld(player.getInstanceId()); if (tmpworld instanceof NornilsWorld) { L2DoorInstance door = InstanceManager.getInstance().getInstance(tmpworld.instanceId).getDoor(_gk[2]); if (door != null) { door.openMe(); door.sendInfo(player); } } } } if(npc.getNpcId() == 18355) spawn2(npc); } return super.onKill(npc, player, isPet); } public NornilsGarden(int questId, String name, String descr) { super(questId, name, descr); addStartNpc(_garden_guard); addFirstTalkId(_garden_guard); addTalkId(_garden_guard); for(int i[] : _gatekeepers) addKillId(i[0]); for(int i[] : _auto_gates) addEnterZoneId(i[0]); for(int i : _final_gates) addTalkId(i); addAttackId(_herb_jar); addAttackId(18362); // first garden guard } public static void main(String[] args) { new NornilsGarden(-1, qn, "instances"); } } +τα lines που πείρα απο το Crystal Caverns πρέπει να είναι σε Boolean αν δεν κάνω λάθος ενώ τα checkConditions του Nornil'sGarden είναι σε String από ότι κατάλαβα. Ευχαριστώ για τον χρόνο σας. Quote
Question
POP-CORN
Χέρεται.
Θέλω να βάλω ένα penalty για 24 ώρες στο Nornil'sGarden.
Νομίζω πως το Crystal Cavern έχει τα restrictions... Που χρειάζομαι.
"Εκτός κ αν χρειάζομαι κάτι ακομα..."
Μπορεί κάποιος να με καθοδηγήσει;
Για το που ακριβώς πρέπει να τοποθετήσω αυτά τα lines στον παρακάτω κώδικα;
Nornil'sGarden:
+τα lines που πείρα απο το Crystal Caverns πρέπει να είναι σε Boolean αν δεν κάνω λάθος
ενώ τα checkConditions του Nornil'sGarden είναι σε String από ότι κατάλαβα.
Ευχαριστώ για τον χρόνο σας.
0 answers to this question
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