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Your l2editor can't access the 'Textures' folder, nor the 'Sounds' folder, and probably none of the others. Send a pic of your client's root folder so I can see exactly how you're using it
This particular version can't build sunlight properly, your TerrainInfos will look black.
There are other versions of it (the prelude/interlude versions) but they also have their own problems (fucked up map geometry, problems with movers, having to manually turn on the collision of every staticmesh in order for them to generate shadows, etc.)
i doubt you'll ever find any guides anywhere about how to use these editors properly, because it'd be just way too tedious to explain; tldr you're gonna have to experiment with them on your own and figure out how to use them, while they're not perfect it's definitely possible to make/port maps with them to any client.
Or, you can try to figure out if some shady russian is selling a proper unrealed for L2 in some other forum 😛
You don't have your l2editor set up properly within your client's root folder, so it can't access the files from the client.
->L2 Client's root folder
--->L2Editor
--->Animations
--->ForceFeedback
--->L2text
--->MAPS
--->Music
--->Screenshot
--->Sounds
--->StaticMeshes
--->System
--->SysTextures
--->Textures
--->Voice
Also, this is pretty useles when it comes to editing maps
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