Jump to content
  • 0

[Help] Dance Slots


Question

Posted

Well... Because i can't explain that great what i want to do, im going to show you a picture to make it easier ->

 

shot00326.png

 

So i want to make the dances in that way, to be sorted 12-12, not all together on 1 lane because its really fucked up as you can see.

 

"com/l2jserver/gameserver/model/CharEffectList.java". I think that i have to edit something on this file.

 

Edit:

 

I think that the following lanes are the lanes that we will have to edit (CharEffectList.java file):

		// Icons order: buffs, 7s, toggles, dances
		if (newSkill.isDance())
			_buffs.addLast(newEffect);
		else
		{
			int pos = 0;
			if (newSkill.isToggle())
			{
				// toggle skill - before all dances
				for (L2Effect e : _buffs)
				{
					if (e == null)
						continue;
					if (e.getSkill().isDance())
						break;
					pos++;
				}
			}
			else
			{
				// normal buff - before toggles and 7s and dances
				for (L2Effect e : _buffs)
				{
					if (e == null)
						continue;
					if (e.getSkill().isToggle() || e.getSkill().is7Signs() || e.getSkill().isDance())
						break;
					pos++;
				}
			}
			_buffs.add(pos, newEffect);
		}

 

Here is a try to make it the way i want (But failed ^^) ->

 

shot00338.png

 

Thanks for reading it and wasting your time to help me :P !

3 answers to this question

Recommended Posts

  • 0
Posted

Just an idea, maybe try to look how normals buffs are done, ane make the same for dances?

 

Well, the problem is that as you can see on the part i gave from CharEffectList.java, everything is explained except normal buffs, i have tried remove from everywhere the fact that a dance is dance, and make it listed as normal buff, but failed QQ.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Hello everyone, Lineage II clan MightyTeam is reopening recruitment and looking for ambitious, active players who want to compete seriously and grow together. We are building a disciplined and organized environment focused on teamwork, strategy, and long-term success. What we offer: Strong and experienced leadership, Fair and respectful treatment for every member, Organized clan structure and tactical gameplay, Competitive mentality with clear goals, Stable and drama-free environment, What we expect: Activity and willingness to improve, Teamplay and communication, Respect toward clan members, Motivation to compete and dominate, No politics. No toxicity. Only focused players with the right mentality.   If you are interested in joining MightyTeam, contact on Discord: tzelal.  <-- there is a dot  or Telegram tz3gg. 
    • Lol thanks no l better get Acis /Lucera/Mobius and will squeeze more profit that your crazy ass price files for fucks know what. Even Reborn was smart enough use Acis after Lucera to squeeze shit a lot of money 😁 Fucking hell 15 grants lol 😂 
    • It seems the SkyLord is simply not familiar with what l2-scripts and Bonux represents today. His opinion is likely based on our older materials — which is understandable. We haven't been standing still. Over the years, the studio has moved to a fundamentally different level of development. Our early builds are still available on the legacy site at very accessible prices — and they remain entirely viable for launching a project. As practice shows, solid servers can still be built on them, albeit with greater effort. As for the market — Classic, Essence, and Main have long been running on l2-scripts engines, and the majority of successful servers have, at one stage or another, used our source code as their foundation. This isn't self-promotion — it's the history of the industry. Today, for established projects with a reputation, we offer a different format: private partnership with individual terms tailored to your business goals. If you're interested in long-term collaboration — we're open to the conversation. We have solutions for every level — from newcomers to top-tier projects. Feel free to reach out, and we'll be happy to discuss.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..