Jump to content
  • 0

Totem bug


Question

Posted

I've a bug with all totems buffs, they work for all weapon, Btw i have restrictions. I use last interlude rev.

 

<skill id="83" levels="1" name="Wolf Spirit Totem">
  <!-- Done by Scott -->
  <set name="mpConsume" val="10"/>
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="reuseDelay" val="90000"/>
  <set name="hitTime" val="2000"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <set name="aggroPoints" val="204"/>
  <set name="weaponsAllowed" val="1024"/>
  <for>
    <effect count="1" name="Buff" time="120" val="0" stackOrder="1" stackType="possession">
      <mul order="0x30" stat="runSpd" val="1.20"/>
      <add order="0x40" stat="accCombat" val="3"/>
  <using kind="Dual Fist"/>
    </effect>
  </for>
</skill>

 

Still don't work. How to fix it?

3 answers to this question

Recommended Posts

  • 0
Posted
<skill id="83" levels="1" name="Wolf Spirit Totem">
  <!-- Done by Scott -->
  <set name="mpConsume" val="10"/>
  <set name="power" val="0.0"/>
  <set name="target" val="TARGET_SELF"/>
  <set name="reuseDelay" val="90000"/>
  <set name="hitTime" val="2000"/>
  <set name="skillType" val="BUFF"/>
  <set name="operateType" val="OP_ACTIVE"/>
  <set name="castRange" val="-1"/>
  <set name="effectRange" val="-1"/>
  <set name="aggroPoints" val="204"/>
  <set name="weaponsAllowed" val="1024"/>
  <for>
    <effect count="1" name="Buff" time="120" val="0" stackOrder="1" stackType="possession">
      <mul order="0x30" stat="runSpd" val="1.20"/>
      	<using kind="Dual Fist" />
    </mul>
    <add order="0x40" stat="accCombat" val="3">
        <using kind="Dual Fist" />
    </effect>
  </for>
</skill>

Guest
This topic is now closed to further replies.
×
×
  • Create New...