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Posted

u need 1 spectral dancer 1 wc and 1 low lvl guy.. lvl 1 even

 

give chant of revenge 2 lvl 1 guy or another buffs which gives dmg back 2 atkers

with lvl 1 guy atk any1 become purple hex him with bd 2 get his pdef low

than atk 2 rb with that low lvl guy but with dancer use medusa  b4 raid hit that low lvl

if that low lvl guy get medusa he wont get any dmg but when raid hit that low lvl he will take back tons of dmg cuz of reflect dmg and raids will kill themself and get tons of drops... i hope its works on ur server test it and enjoy

Posted

how the hell i can know if its created.. im new here and i cant check thousand threads 2 see if its writen.. im just sharing with u what i learned and tryed.. btw its still works on interlude server where im playing..  im trying 2 share things here but ok if u dont want any i can stfu..

Posted

mate char lvl 1 dont recive dmg thats how its has 2 be.. dont recive but raid recives back and do not say not working anymore cuz on interlude server im playing its works

Posted

as i said its not work on ALL server so pls stop blame me if its not workin' on server which u play.. im just trying 2 share things with ppls who need

Posted

guys if you would read this forum you would have see that this exploit is poested like 5 times allready :|

 

qft

 

It's too old and I guess everybody knows about it. And its fixed basically anywhere...

 

Lock topic please.

Posted

yea i didnt find anything about it 2.. and even i they write i cant see cuz of that lock system i needed 2 be donator or something,, so im just trying 2 share things i've learned but gettin guilty :S thanks anyways

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  • Posts

    • there are plenty of guides for you to adapt it to interlude yourself, but the icons were remade for newer clients which support 64x64
    • What kind of explanation are you expecting from the admin? You're very funny.. You're not the owner of those files. This is exactly why people dont trust you. You know which files am talking about the ones from Fotis, from Greece. Yes, that source code. As far as I remember, you were banned multiple times and i still dont know why you are even here. Later, you came back under a different name. But now, everyone knows who you really are. Stop sharing servers that already exist. Do you really think people are blind or stupid?  
    • The server will be offline for 1-2 months Till I prepare the big update.  Adding completely new features, improving the user experience. We are coming soon.
    • https://media1.tenor.com/m/VqFdrGGsXOwAAAAd/bj-blowjob.gif
    • Mod: Saudação Real para Dono de Castelo Sistema inspirado no comportamento do Lineage II Classic (Kamael), que adiciona imersão e respeito ao líder do clã que controla um castelo.   🔍 Descrição Esse mod cria uma animação automática de reverência (/socialbow) para todos os jogadores próximos ao líder do clã dono de um castelo, quando ele estiver presente na vila. Além disso, mensagens de saudação personalizadas são exibidas no chat e na tela para todos os jogadores ao redor. Ideal para servidores que querem adicionar um toque de imersão realista e respeito ao poder dos clãs.   💡 Funcionalidades Leitura de dados por XML (GreetingData.xml) Configuração por castelo, zona, animação, mensagem e tempo Reação automática de jogadores próximos ao líder Cooldown configurável para evitar spam Totalmente compatível com aCis 409 / DreamV2 Suporte a expansão futura com mais zonas ou ações   <?xml version="1.0" encoding="UTF-8"?> <!--   Configuração do sistema de Saudação Real (Reverência ao Líder de Castelo)   Quando o líder do clã que possui um castelo estiver presente na vila correspondente, jogadores próximos   automaticamente fazem uma reverência (social ID definido) e recebem uma mensagem de saudação na tela.   -----------------------------------------   Atributos de <greeting>:   • castleId  → ID do castelo (ex: 1 = Gludio, 2 = Dion)   • zone      → "TOWN" (apenas dentro da vila atualmente)   • actionId  → ID da animação (7 = reverência)   • msg       → Mensagem exibida na tela e chat   • time      → Tempo mínimo em segundos entre cada saudação --> <list>     <greeting castleId="1" zone="TOWN" actionId="7" msg="Salve o Rei de Gludio!" time="60" />     <greeting castleId="2" zone="TOWN" actionId="7" msg="Honrem o Senhor de Dion!" time="30" /> </list> 📌 Observações Técnicas A checagem ocorre a cada 10 segundo via GreetingManager. Gatilho: líder do castelo está na zona de paz da vila. Jogadores próximos (em raio configurável) executam a animação e recebem mensagem. 🧠 Requisitos Servidor aCis ou derivado compatível (testado no DreamV2 e aCis 409) Path DreamV2: AQUI Path aCis 409: AQUI PasteBin: AQUI
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