Geia sas paidia tha ithela na mou lisete to ekseis provlima....to skill grater group heal tou bishop otan to kanw mou dinei 460hp thelw na to anevasw kai na mou dinei gurw sta 1000hp pws mporw na to kanw?? oriste to skill :/
<skill id="1219" levels="33" name="Greater Group Heal" enchantLevels1="30" enchantLevels2="30">
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The server is running in l2house.com.ar with C4 mode and in L2Tekila within the same login you can also test it in C5, if you want me to raise another chronicle to test, just let me know.
I have a system where Accounts are saved on login screen for fast login. I am playing a server where this feature is not on the logic screen. How I can try to add this feature to the system?
I don't know what files I would have to touch.
Thanks!!
Hello everyone,
Given that he has lots of different projects but no concrete opinions..
I pose my request here.
Which serious Lineage2 HighFive project is the best choice?
For a server that can be custom and which can be suitable for a classic x10 server and an x1000 server for example?
L2J
Or we ideally have the source, in order to be able to add the farming systems, weapons and armor, npc...
Free or paid, it doesn't matter.
THANKS
Hello everyone,
Given that he has lots of different projects
but no concrete opinions..
I pose my request here.
Which serious Lineage2 HighFive project/emulator
is the best choice?
For a server that can be custom and
which can be suitable for a classic x10 server
and an x1000 server for example?
L2Java ideally
Or we ideally have the source,
in order to be able to add the farming systems,
weapons and armor, npc...
Free or paid, it doesn't matter.
THANKS
Question
Lineage}{
Geia sas paidia tha ithela na mou lisete to ekseis provlima....to skill grater group heal tou bishop otan to kanw mou dinei 460hp thelw na to anevasw kai na mou dinei gurw sta 1000hp pws mporw na to kanw?? oriste to skill :/
<skill id="1219" levels="33" name="Greater Group Heal" enchantLevels1="30" enchantLevels2="30">
<table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84 85 85 85</table>
<enchant1 name="magicLvl" val="#enchantMagicLvl"/>
<enchant2 name="magicLvl" val="#enchantMagicLvl"/>
<table name="#ench2MpConsume">189 187 185 184 182 180 179 177 175 174 172 170 168 167 165 163 162 160 158 157 155 153 152 150 148 146 145 143 141 140</table>
<table name="#ench2MpConsume_Init">47 46 46 46 45 45 44 44 43 43 43 42 42 41 41 40 40 40 39 39 38 38 38 37 37 36 36 35 35 35</table>
<table name="#mpConsume_Init">23 24 25 26 26 27 29 30 31 32 32 33 35 36 36 37 38 39 39 39 40 41 42 42 43 44 45 45 46 46 47 48 48</table>
<table name="#mpConsume">92 95 97 101 104 107 114 118 121 127 127 131 138 141 144 148 151 154 156 156 159 162 165 168 171 174 177 179 182 184 186 189 191</table>
<table name="#power">163 169 175 188 194 201 213 220 226 239 246 253 266 272 279 285 291 298 304 310 316 322 328 334 339 345 350 355 360 365 369 374 378</table>
<table name="#hotValue">11 12 12 13 13 14 15 15 16 16 17 17 18 19 19 19 20 20 21 21 21 22 22 23 23 23 24 24 24 25 25 25 26</table>
<table name="#ench1Power">691 695 699 703 707 711 715 719 723 727 731 735 739 743 747 751 755 759 763 767 771 775 779 783 787 791 795 799 803 807</table>
<set name="mpInitialConsume" val="#mpConsume_Init"/>
<set name="mpConsume" val="#mpConsume"/>
<set name="power" val="#power"/>
<set name="target" val="TARGET_PARTY"/>
<set name="skillRadius" val="1000"/>
<set name="reuseDelay" val="30000"/>
<set name="hitTime" val="10000"/>
<set name="skillType" val="HEAL"/>
<set name="isMagic" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="aggroPoints" val="#power"/>
<enchant1 name="power" val="#ench1Power"/>
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
<enchant2 name="mpInitialConsume" val="#ench2MpConsume_Init"/>
<for>
<effect count="15" name="HealOverTime" time="1" val="#hotValue" stackOrder="#hotValue" stackType="LifeForce"/>
</for>
</skill>
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