cikcirik Posted August 20, 2011 Posted August 20, 2011 Hi and sorry for my eng. So I am trying to install 2 dynasty sets - dynasty and Blue dynasty, and they both have utx files with same names (f.e. ct1FDwarf.utx, because I am testint it on FDwarf) but textures are different. I want both of these sets so I changed Blue dynasty utx file names to ct1BFdwarf.utx and changed line in armorgrp from Dwarf.FDwarf_m008_u 1 ct1FDwarf.FDwarf_m008_t201_u to Dwarf.FDwarf_m008_u 1 ct1BFDwarf.FDwarf_m008_t201_u but if I try to equipt it L2 crashes. If I just replace the textures ct1FDwarf.utx -> ct1FDwarf.utx and leave armorgrp untouched everything works fine and dynasty turns blue. Can anyone help me and tell how to change armorgrp or rename files that both sets can work?
Guest Elfocrash Posted August 20, 2011 Posted August 20, 2011 you have to make the textures by scratch in a new utx which you will name and create via unreal.you can't justrename the .utx and make it work eveny is you change the grp files.
cikcirik Posted August 20, 2011 Author Posted August 20, 2011 So I just have to extract textures from original .utx, create new one with UnrealED, import these textures from original and name it whatever.utx?
cikcirik Posted August 20, 2011 Author Posted August 20, 2011 One more q: If I add exported textures from blue dyn to normal and change this part: Dwarf.FDwarf_m008_u 1 ct1FDwarf.FDwarf_m008_t201_u or it didnt work either?
Guest Elfocrash Posted August 20, 2011 Posted August 20, 2011 One more q: If I add exported textures from blue dyn to normal and change this part: Dwarf.FDwarf_m008_u 1 ct1FDwarf.FDwarf_m008_t201_u or it didnt work either? no cuz thsi exist only on the blue dyn utx not to the normal one
cikcirik Posted August 20, 2011 Author Posted August 20, 2011 These 2 utx (blue and normal) are identical except for textures. All names are same, so I ask if I can extract these textures from blue one, import to normal dyn utx but rename from FDwarf_m008_t201_u to FDwarf_m008_t201_uBlue f.e. or FDwarfBlue_m008_t201_u or stm. and path to this texture will be Dwarf.FDwarf_m008_u 1 ct1FDwarf.FDwarf_m008_t201_uBlue and for normal just Dwarf.FDwarf_m008_u 1 ct1FDwarf.FDwarf_m008_t201_u no? :/
Guest Elfocrash Posted August 21, 2011 Posted August 21, 2011 These 2 utx (blue and normal) are identical except for textures. All names are same, so I ask if I can extract these textures from blue one, import to normal dyn utx but rename from FDwarf_m008_t201_u to FDwarf_m008_t201_uBlue f.e. or FDwarfBlue_m008_t201_u or stm. and path to this texture will be Dwarf.FDwarf_m008_u 1 ct1FDwarf.FDwarf_m008_t201_uBlue and for normal just Dwarf.FDwarf_m008_u 1 ct1FDwarf.FDwarf_m008_t201_u no? :/ Look.The ct1FDwarf_m008t201_uBlue means that it reads the ct1FDwarf.utx the blue upper body. You need a new .utx with another name
CriticalError Posted August 21, 2011 Posted August 21, 2011 you have everything you need in forum man!!! pinned topics where have all you need. L2 Client Mod Guides - Newbies start here! Locked.
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