Mpori kapios na to dior8osi etsi wste i pektes na to kanoun pano tous san buff kai na tous gemizi sinexia to mp gia na min pefti pote ? Proti fora asxoloume me skill kai den ta gnorizo kala !!
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The server is running in l2house.com.ar with C4 mode and in L2Tekila within the same login you can also test it in C5, if you want me to raise another chronicle to test, just let me know.
I have a system where Accounts are saved on login screen for fast login. I am playing a server where this feature is not on the logic screen. How I can try to add this feature to the system?
I don't know what files I would have to touch.
Thanks!!
Hello everyone,
Given that he has lots of different projects but no concrete opinions..
I pose my request here.
Which serious Lineage2 HighFive project is the best choice?
For a server that can be custom and which can be suitable for a classic x10 server and an x1000 server for example?
L2J
Or we ideally have the source, in order to be able to add the farming systems, weapons and armor, npc...
Free or paid, it doesn't matter.
THANKS
Hello everyone,
Given that he has lots of different projects
but no concrete opinions..
I pose my request here.
Which serious Lineage2 HighFive project/emulator
is the best choice?
For a server that can be custom and
which can be suitable for a classic x10 server
and an x1000 server for example?
L2Java ideally
Or we ideally have the source,
in order to be able to add the farming systems,
weapons and armor, npc...
Free or paid, it doesn't matter.
THANKS
Question
MissP1nKStyle
Mpori kapios na to dior8osi etsi wste i pektes na to kanoun pano tous san buff kai na tous gemizi sinexia to mp gia na min pefti pote ? Proti fora asxoloume me skill kai den ta gnorizo kala !!
kai to buff na krataei 2 wres
<skill id="40242" levels="1" name="Mana Regen">
<set name="mpInitialConsume" val="12"/>
<set name="target" val="TARGET_SELF"/>
<set name="hitTime" val="15000"/>
<set name="skillType" val="BUFF"/>
<set name="isMagic" val="true"/>
<set name="cancelIfHit" val="true"/>
<set name="reuseDelay" val="30000"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="400"/>
<set name="effectRange" val="1400"/>
<for>
<effect count="1" name="Buff" time="400" val="0">
<mul order="0x40" stat="regMp" val="5.0"/>
</for>
</skill>
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