Hello guys..as you can see i got L2J Frozen Packet..im good with the gameserver.properties and loginserver.properties..
but..when i try to log in with my l2.ini (serveradr=antonisserver.no-ip.biz -which is my no ip) nothing happends..if i change it to 127.0.0.1 i will log in just okay...my problem is..that..1 year ago i had another server..not interlude..but it was online..so..is there a problem with the packet?or i gotta re-create ports (check if they are open)?
You need to utilise the following packet: `const S_EX_SEND_UI_EVENT = 398;`
It's structure is as follow, or at least on new chronicles:
writeD(_objectId);
// EVENT IDs:
// 0 - Timer: MM:SS (Description on bottom)
// 1 - Disable Timer
// 2 - Green Line with percents and timer
// 3 - Number of residues collected (N pcs.)
// 4 - Timer: MM:SS (Description on top)
// 5 - Blue Line with percents and timer
// 6 - Yellow Egg progress
// 7 - Red Egg progress
// 5 - Line with gears, percents and timer
writeD(_type); // EVENT_ID
writeD(0x00); // int ASK
writeD(0x00); // int REPLY
writeS(String.valueOf(_countUp)); // 0 = count down, 1 = count up timer always disappears 10 seconds before end
writeS(String.valueOf(_startTime));
writeS(String.valueOf(_startTime2));
writeS(String.valueOf(_endTime));
writeS(String.valueOf(_endTime2));
writeD(-1); // what message to display by id, if any - NPC String Id
// you can string several writeS() below, depending on the amount of variables in the npc string. only 1 line if NPC String ID = -1
writeS("Custom Text To Display or fill in variables in the NPC string by id"); // works in conjunction with the above line
Can somebody help with some file about olympiad. I am looking for a file that to count when oly starts and when oly ends. From when oly start till the end to have timer left next to opponent CP/HP
Question
Todoulis
Hello guys..as you can see i got L2J Frozen Packet..im good with the gameserver.properties and loginserver.properties..
but..when i try to log in with my l2.ini (serveradr=antonisserver.no-ip.biz -which is my no ip) nothing happends..if i change it to 127.0.0.1 i will log in just okay...my problem is..that..1 year ago i had another server..not interlude..but it was online..so..is there a problem with the packet?or i gotta re-create ports (check if they are open)?
p.s i already checked them and theyre open..
Any ideas?
Thank you ^^.
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