Psych_O Posted June 17, 2011 Posted June 17, 2011 here is my adapted killing spree for freya.... ndex: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (revision 4638) +++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -243,6 +243,7 @@ import com.l2jserver.gameserver.network.serverpackets.UserInfo; import com.l2jserver.gameserver.skills.AbnormalEffect; import com.l2jserver.gameserver.skills.Env; +import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage; import com.l2jserver.gameserver.skills.Formulas; import com.l2jserver.gameserver.skills.Stats; import com.l2jserver.gameserver.skills.l2skills.L2SkillSiegeFlag; @@ -5664,14 +5737,63 @@ * Increase the pvp kills count and send the info to the player * */ + private int impro = 0; public void increasePvpKills(L2Character target) { if (target instanceof L2PcInstance && AntiFeedManager.getInstance().check(this, target)) { + impro++; + + switch(impro){ + + case 3: + ExShowScreenMessage case3 = new ExShowScreenMessage("You reached 3 killing spree!", 10000); + sendPacket(case3); + Announcements.getInstance().announceToAll("Player: " + getName() + " :Just got a Triple Kill!"); + break; + + case 5: + ExShowScreenMessage case5 = new ExShowScreenMessage("You reached 5 killing spree!", 10000); + sendPacket(case5); + Announcements.getInstance().announceToAll("Player: " + getName() + " :Just got an Ultra Kill!"); + break; + + case 10: + ExShowScreenMessage case10 = new ExShowScreenMessage("You reached 10 killing spree!", 10000); + sendPacket(case10); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 10 kill in a row!"); + break; + + case 15: + ExShowScreenMessage case15 = new ExShowScreenMessage("You reached 15 killing spree!", 10000); + sendPacket(case15); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 15 kill in a row!"); + break; + + case 20: + ExShowScreenMessage case20 = new ExShowScreenMessage("You reached 20 killing spree!", 10000); + sendPacket(case20); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 20 kill in a row!"); + break; + + case 25: + ExShowScreenMessage case25 = new ExShowScreenMessage("You reached 25 killing spree!", 10000); + sendPacket(case25); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 25 kill in a row!"); + break; + default: + ; + } + + @@ -13495,6 +13639,8 @@ setCurrentFeed(0); stopFeed(); dismount(); + + impro = 0; sendPacket(SystemMessage.getSystemMessage(SystemMessageId.OUT_OF_FEED_MOUNT_CANCELED)); } credits go to ◦Cobra◦
FFs Posted June 17, 2011 Posted June 17, 2011 here is my adapted killing spree for freya.... ndex: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (revision 4638) +++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -243,6 +243,7 @@ import com.l2jserver.gameserver.network.serverpackets.UserInfo; import com.l2jserver.gameserver.skills.AbnormalEffect; import com.l2jserver.gameserver.skills.Env; +import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage; import com.l2jserver.gameserver.skills.Formulas; import com.l2jserver.gameserver.skills.Stats; import com.l2jserver.gameserver.skills.l2skills.L2SkillSiegeFlag; @@ -5664,14 +5737,63 @@ * Increase the pvp kills count and send the info to the player * */ + private int impro = 0; public void increasePvpKills(L2Character target) { if (target instanceof L2PcInstance && AntiFeedManager.getInstance().check(this, target)) { + impro++; + + switch(impro){ + + case 3: + ExShowScreenMessage case3 = new ExShowScreenMessage("You reached 3 killing spree!", 3); + sendPacket(case3); + Announcements.getInstance().announceToAll("Player: " + getName() + " :Just got a Triple Kill!"); + break; + + case 5: + ExShowScreenMessage case5 = new ExShowScreenMessage("You reached 5 killing spree!", 5); + sendPacket(case5); + Announcements.getInstance().announceToAll("Player: " + getName() + " :Just got an Ultra Kill!"); + break; + + case 10: + ExShowScreenMessage case10 = new ExShowScreenMessage("You reached 10 killing spree!", 10); + sendPacket(case10); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 10 kill in a row!"); + break; + + case 15: + ExShowScreenMessage case15 = new ExShowScreenMessage("You reached 15 killing spree!", 15); + sendPacket(case15); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 15 kill in a row!"); + break; + + case 20: + ExShowScreenMessage case20 = new ExShowScreenMessage("You reached 20 killing spree!", 20); + sendPacket(case20); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 20 kill in a row!"); + break; + + case 25: + ExShowScreenMessage case25 = new ExShowScreenMessage("You reached 25 killing spree!", 25); + sendPacket(case25); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 25 kill in a row!"); + break; + default: + ; + } + + @@ -13495,6 +13639,8 @@ setCurrentFeed(0); stopFeed(); dismount(); + + impro = 0; sendPacket(SystemMessage.getSystemMessage(SystemMessageId.OUT_OF_FEED_MOUNT_CANCELED)); } credits go to ◦Cobra◦ Thanx for share men :) Good code :)
pipiou21 Posted June 18, 2011 Posted June 18, 2011 here is my adapted killing spree for freya.... ndex: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (revision 4638) +++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -243,6 +243,7 @@ import com.l2jserver.gameserver.network.serverpackets.UserInfo; import com.l2jserver.gameserver.skills.AbnormalEffect; import com.l2jserver.gameserver.skills.Env; +import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage; import com.l2jserver.gameserver.skills.Formulas; import com.l2jserver.gameserver.skills.Stats; import com.l2jserver.gameserver.skills.l2skills.L2SkillSiegeFlag; @@ -5664,14 +5737,63 @@ * Increase the pvp kills count and send the info to the player * */ + private int impro = 0; public void increasePvpKills(L2Character target) { if (target instanceof L2PcInstance && AntiFeedManager.getInstance().check(this, target)) { + impro++; + + switch(impro){ + + case 3: + ExShowScreenMessage case3 = new ExShowScreenMessage("You reached 3 killing spree!", 3); + sendPacket(case3); + Announcements.getInstance().announceToAll("Player: " + getName() + " :Just got a Triple Kill!"); + break; + + case 5: + ExShowScreenMessage case5 = new ExShowScreenMessage("You reached 5 killing spree!", 5); + sendPacket(case5); + Announcements.getInstance().announceToAll("Player: " + getName() + " :Just got an Ultra Kill!"); + break; + + case 10: + ExShowScreenMessage case10 = new ExShowScreenMessage("You reached 10 killing spree!", 10); + sendPacket(case10); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 10 kill in a row!"); + break; + + case 15: + ExShowScreenMessage case15 = new ExShowScreenMessage("You reached 15 killing spree!", 15); + sendPacket(case15); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 15 kill in a row!"); + break; + + case 20: + ExShowScreenMessage case20 = new ExShowScreenMessage("You reached 20 killing spree!", 20); + sendPacket(case20); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 20 kill in a row!"); + break; + + case 25: + ExShowScreenMessage case25 = new ExShowScreenMessage("You reached 25 killing spree!", 25); + sendPacket(case25); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 25 kill in a row!"); + break; + default: + ; + } + + @@ -13495,6 +13639,8 @@ setCurrentFeed(0); stopFeed(); dismount(); + + impro = 0; sendPacket(SystemMessage.getSystemMessage(SystemMessageId.OUT_OF_FEED_MOUNT_CANCELED)); } credits go to ◦Cobra◦ Where are the HOLY FUCKING SHIT and the GOOOODLIKE and all those? //Ontopic, anyway, its shared a milion times, there is nothing new that we are going to say ---> GOOD SHARE!!! But, anyway, Thanks :P
AlexCardyz Posted June 20, 2011 Posted June 20, 2011 Only Announcements.? I thought that pj receives hero aura. . anyway this good xD
Psych_O Posted June 20, 2011 Author Posted June 20, 2011 Only Announcements.? I thought that pj receives hero aura. . anyway this good xD the code isn't mine i have adapted it for freya.... but you can edit it so players get hero aura when players have x kills in a row...
pipiou21 Posted June 20, 2011 Posted June 20, 2011 the code isn't mine i have adapted it for freya.... but you can edit it so players get hero aura when players have x kills in a row... Whats the adaption you have done?
KOZANE Posted June 20, 2011 Posted June 20, 2011 what the fuck? you adapted only the import line omg man, only 1 line :S
Psych_O Posted June 20, 2011 Author Posted June 20, 2011 what the -beep-? you adapted only the import line omg man, only 1 line :S look better... from import com.l2jfree.gameserver.network.serverpackets.ExShowScreenMessage; to +import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage; and activeChar.sendPacket(case5); to sendPacket(case3);
AlexCardyz Posted June 21, 2011 Posted June 21, 2011 Whats the adaption you have done? I only comment would be good to have a certain amount of pvp you get without dying you have the hero aura Killing Express xD
KOZANE Posted June 21, 2011 Posted June 21, 2011 look better... from import com.l2jfree.gameserver.network.serverpackets.ExShowScreenMessage; to +import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage; and activeChar.sendPacket(case5); to sendPacket(case3); LOLED SERIOUSLY JUST LOLED.
Psych_O Posted June 21, 2011 Author Posted June 21, 2011 LOLED SERIOUSLY JUST LOLED. plz stop spam in my topic...
Legend™ Posted June 21, 2011 Posted June 21, 2011 i patched it ok compile no erors but nothing doesnot work
Psych_O Posted June 21, 2011 Author Posted June 21, 2011 i patched it ok compile no erors but nothing doesnot work did you try it with dual box in your pc?
Legend™ Posted June 21, 2011 Posted June 21, 2011 yes but no message maybe i have to enable smthg in config?
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