chimera Posted June 15, 2011 Share Posted June 15, 2011 Enhanced Mana Potion Script on Dragon Network Gracia an1 have working script? Link to comment Share on other sites More sharing options...
elmaniaco Posted June 15, 2011 Share Posted June 15, 2011 u need fix item data and u ll be happy ;) /or u mby have "verify fail" ? Link to comment Share on other sites More sharing options...
rosolek Posted June 15, 2011 Share Posted June 15, 2011 LABEL(mpot) DELAY(1200) CharStatus(MP,<=,80) { USEITEM([iD=23054]) DELAY(19000) } CALL(mpot) Link to comment Share on other sites More sharing options...
Charuto Posted June 15, 2011 Share Posted June 15, 2011 LABEL(mpot) DELAY(1200) CharStatus(MP,<=,80) { USEITEM([iD=23054]) DELAY(19000) } CALL(mpot) What did you do to recognize inventory itens? Link to comment Share on other sites More sharing options...
nv20 Posted June 15, 2011 Share Posted June 15, 2011 LABEL(mpot) DELAY(1200) CharStatus(MP,<=,80) { USEITEM([iD=23054]) DELAY(19000) } CALL(mpot) It doesnt work Link to comment Share on other sites More sharing options...
Charuto Posted June 15, 2011 Share Posted June 15, 2011 same problem here, dont work because walker dont recognize itens Link to comment Share on other sites More sharing options...
elmaniaco Posted June 15, 2011 Share Posted June 15, 2011 It doesnt work ID depend on ur l2info construction (indexation items section, items margin etc ) ... in ir l2infob.dat it can be rags , mana herb etc ... Link to comment Share on other sites More sharing options...
ahamzz Posted June 15, 2011 Share Posted June 15, 2011 Hey I need too mana script someone can make one?:) Link to comment Share on other sites More sharing options...
elmaniaco Posted June 15, 2011 Share Posted June 15, 2011 Hey I need too mana script someone can make one?:) 1 choice - u need fixed l2info 2 choice - u need fix packet 3 choice - u can use it by packets Link to comment Share on other sites More sharing options...
nv20 Posted June 15, 2011 Share Posted June 15, 2011 Yes, I take item ID from my walker, but this still doesnt work... :/ Use sometimes 1-2 pots but nothing more. Yesterday I wrote that script, it works in 90% but when I run game today - work like sh1t. LABEL(MANA) { Delay(500) CHARSTATUS(MP,<,90) { Delay(19500) USEITEM([iD=23054]) } } JMP(MANA) Link to comment Share on other sites More sharing options...
chimera Posted June 16, 2011 Author Share Posted June 16, 2011 LABEL(mpot) DELAY(1200) CharStatus(MP,<=,80) { USEITEM([iD=23054]) DELAY(19000) } CALL(mpot) dont work Link to comment Share on other sites More sharing options...
ahamzz Posted June 16, 2011 Share Posted June 16, 2011 1 choice - u need fixed l2info 2 choice - u need fix packet 3 choice - u can use it by packets Which is the easiest way? explain :) Link to comment Share on other sites More sharing options...
roxy2000 Posted June 18, 2011 Share Posted June 18, 2011 this one work (use the first mana manual) Label(INICIO) CharStatus(MP,<,60) //>>> VERIFY IF MANA IS LOW THAN 60% THAN USE E-MANA <<<// { Label(MANA) USEITEM(itemname[iD=23054]) USEITEM(Enhanced Mana Potion[iD=23054]) DELAY(20000) //>>> E-MANA POT DELAY (20000 = 20 SECONDS) <<<// CharStatus(MP,<,90) //>>> IF CHAR MP LOW THAN 90% USE E-MANA AGAIN <<<// { Call(MANA) } } DELAY(5000) Call(INICIO) Link to comment Share on other sites More sharing options...
evilelpy Posted June 24, 2011 Share Posted June 24, 2011 this one work (use the first mana manual) Label(INICIO) CharStatus(MP,<,60) //>>> VERIFY IF MANA IS LOW THAN 60% THAN USE E-MANA <<<// { Label(MANA) USEITEM(itemname[iD=23054]) USEITEM(Enhanced Mana Potion[iD=23054]) DELAY(20000) //>>> E-MANA POT DELAY (20000 = 20 SECONDS) <<<// CharStatus(MP,<,90) //>>> IF CHAR MP LOW THAN 90% USE E-MANA AGAIN <<<// { Call(MANA) } } DELAY(5000) Call(INICIO) Don't work Link to comment Share on other sites More sharing options...
roxy2000 Posted June 24, 2011 Share Posted June 24, 2011 use the first mana manual and it work Link to comment Share on other sites More sharing options...
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